Defenders of the Forest - Liber Fanatica
Defenders of the Forest - Liber Fanatica
Defenders of the Forest - Liber Fanatica
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Chapter VII: The <strong>Forest</strong> <strong>of</strong><br />
A<strong>the</strong>l Loren<br />
Common Asrai citizens consider fire magic ana<strong>the</strong>ma to nature<br />
and Elves who labour at Vaul’s Anvil are considered eccentric.<br />
Many are unaware <strong>of</strong> <strong>the</strong> smith-priests’ lifelong ambition to<br />
forge a weapon capable <strong>of</strong> slaying Cyanathair and wonder why<br />
<strong>the</strong> smiths are so obsessed with <strong>the</strong>ir craft. Even fewer know <strong>of</strong><br />
<strong>the</strong> historical scandal which compels <strong>the</strong>ir master smith, Daith,<br />
to pursue this ambition himself.<br />
Lost Heir <strong>of</strong> Duke Tancred II: If Tancred’s lance, Étoile de<br />
Chêne, is brought to Vaul’s Anvil, Daith is visibly moved and<br />
thanks <strong>the</strong> adventurers. The lance is delivered to King’s Glade<br />
and Daith provides <strong>the</strong> PCs with a guide home if needed. He<br />
regretfully informs <strong>the</strong> PCs that Einhard is probably lost forever,<br />
and cautions <strong>the</strong>m not to interfere with <strong>the</strong> Naiads’ grand<br />
designs.<br />
Iron Orcs and Sou<strong>the</strong>rn Men: PCs who arrive at Vaul’s Anvil<br />
after conducting diplomacy with <strong>the</strong> nobles <strong>of</strong> Equos are told<br />
that <strong>the</strong> Iron Orcs were spawned by a creature known to humans<br />
as <strong>the</strong> Shadow-Gave. Daith is willing to teach Duke Huebald’s<br />
court prophetess an iron-breaking ritual that will defeat<br />
<strong>the</strong> Shadow-Gave’s new creations. Only Ariel’s chosen may learn<br />
magic <strong>of</strong> <strong>the</strong> Asrai. In exchange, Daith requires a rare ingredient<br />
(Power Stone <strong>of</strong> Hysh) to complete an unfinished masterpiece.<br />
Th e Wr a c h a n d t h e Da r k Pa t h s<br />
10. Deep <strong>Forest</strong>s <strong>of</strong> Durthu<br />
Navigation: Hard (-20)<br />
<strong>Forest</strong> Disposition: Cold (-10)<br />
Magic: Lore <strong>of</strong> Life (+1D), Lore <strong>of</strong> Shadow (+2), Lore <strong>of</strong> Light<br />
(+1)<br />
Kindreds: None<br />
At <strong>the</strong> heart <strong>of</strong> A<strong>the</strong>l Loren is a murky forest <strong>of</strong> such density<br />
that Elves rarely attempt to navigate its depths. Within <strong>the</strong> Deep<br />
<strong>Forest</strong> dwells one <strong>of</strong> Loren’s oldest guardians; a tree lord named<br />
Durthu who is occasionally roused from his demesne by <strong>the</strong><br />
distant clamour <strong>of</strong> warfare. Although Durthu has at times allied<br />
with Elves, his only true friends are <strong>the</strong> countless Spites and<br />
Treekin that thrive within his sanctum. Elven scholars believe<br />
<strong>the</strong> Old Ones originally channeled green magic (Ghyran) to <strong>the</strong><br />
Deep <strong>Forest</strong> using arcane obelisks that have since been cocooned<br />
in heavy foliage.<br />
To avoid rousing Durthu needlessly, Elves only enter his realm<br />
for pilgrimages to <strong>the</strong> Blessed Grove. The grove is a place <strong>of</strong><br />
purification where Cyanathair was destroyed by Durthu in 1137<br />
IC, after elven mages had lured <strong>the</strong> Corruptor from <strong>the</strong> <strong>Forest</strong><br />
<strong>of</strong> Shadows via hidden aethyric pathways. Elven outcasts are<br />
sometimes told to purge <strong>the</strong>ir souls at <strong>the</strong> Blessed Grove. In<br />
2202 IC, a reclusive Spellweaver named Railarian was appointed<br />
by Durthu as guardian <strong>of</strong> <strong>the</strong> Blessed Grove after helping to<br />
repel refugee Greenskins who’d found <strong>the</strong>ir way into <strong>the</strong> forest.<br />
In <strong>the</strong> deepest hollows <strong>of</strong> A<strong>the</strong>l Loren, ancient, obsidian<br />
waystones form a network <strong>of</strong> magical pathways called <strong>the</strong><br />
Dark Paths, which allow travellers to navigate both space and<br />
time. The Dark Paths are guarded by a Brúidd spirit called<br />
The Wrach, or <strong>the</strong> “Blind Guardian”, who appears as a hooded<br />
man surrounded by obscuring mists. Underneath his robes, <strong>the</strong><br />
Wrach’s body is actually formed by hundreds <strong>of</strong> white snakes<br />
that can detach <strong>the</strong>mselves to attack opponents.<br />
The Wrach carries a magical staff topped by a polished black<br />
stone which grants him <strong>the</strong> power to open <strong>the</strong> Dark Paths. Even<br />
<strong>the</strong> most powerful Spellsingers consider it a privilege to walk <strong>the</strong><br />
paths <strong>of</strong> time. Applicants must convince <strong>the</strong> Wrach that <strong>the</strong>ir<br />
actions will benefit <strong>the</strong> Council <strong>of</strong> Beasts. The Wrach’s influence<br />
has made him smug and overconfident.<br />
Dark Path Guidelines<br />
The Dark Paths (also called “<strong>the</strong> Gyre”) provide a “4th way”<br />
for Elves to navigate A<strong>the</strong>l Loren. Only Wood Elves may travel<br />
<strong>the</strong> Dark Paths, and only by passing an Opposed Charm or<br />
Intimidate Test against <strong>the</strong> Wrach’s Willpower 62%. Successful<br />
applicants may travel backwards in time to any location within<br />
A<strong>the</strong>l Loren, but if <strong>the</strong>y deviate from <strong>the</strong>ir declared intentions<br />
<strong>the</strong>y might not be allowed to return.<br />
Attempting to navigate <strong>the</strong> Dark Paths without <strong>the</strong> Wrach’s<br />
aid requires a Very Hard (-30) Common Knowledge (A<strong>the</strong>l<br />
Loren) Test. Those who fail <strong>the</strong> test become Lost in Time and<br />
Space! (pg. 58).<br />
68<br />
Although non-Elves are unwelcome in <strong>the</strong> Deep <strong>Forest</strong>s, perceptive<br />
PCs may uncover Loren’s sacred mysteries by observing <strong>the</strong><br />
Spites. These diminutive spirits sometimes appear as lost travellers,<br />
or perform miniature re-enactments <strong>of</strong> historical encounters<br />
that transpired within <strong>the</strong> forest realm.<br />
Treachery in <strong>the</strong> Wildwood, Cyanathair <strong>the</strong> Corruptor: Over<br />
<strong>the</strong> past decade, Branchwraith Drycha has been sowing seeds <strong>of</strong><br />
rebellion within <strong>the</strong> Deep <strong>Forest</strong>. Elves who learn <strong>of</strong> Drycha’s<br />
plan might wish to prevent Durthu from joining her uprising.<br />
Ill-conceived arguments will raise Durthu’s ire, for he does not<br />
take kindly to elven manipulation. Only by persuading Durthu<br />
<strong>of</strong> Cyanathair’s imminent threat can <strong>the</strong> tree lord be mustered.<br />
Unbeknownst to Durthu, <strong>the</strong> corrupt Treeman Coeddil is<br />
counselling Drycha from his prison glade in <strong>the</strong> Wildwood, and<br />
Coeddil is in turn influenced by Cyanathair himself.<br />
Railarian has overheard discussion between Durthu, Drycha<br />
and even Ariel recently. The mage senses a taint creeping into<br />
<strong>the</strong> Deep <strong>Forest</strong> but has sworn loyalty to Durthu. Elves who undergo<br />
purification at <strong>the</strong> Blessed Grove receive a pointed warning<br />
from Railarian, disguised as a cautionary sermon recounting<br />
Coeddil’s corruption by Cyanathair. Because Railarian’s position<br />
as Guardian <strong>of</strong> <strong>the</strong> Blessed Grove requires <strong>the</strong> dryads’ blessing,<br />
he will not accuse Drycha <strong>of</strong> treachery outright. However,<br />
Railarian will name Drycha’s most loyal sisters so that o<strong>the</strong>rs can<br />
expose her wicked schemes.