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Defenders of the Forest - Liber Fanatica

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Chapter XI: Flora, Fauna<br />

and Foes <strong>of</strong> <strong>the</strong> <strong>Forest</strong><br />

An im a l Ve n e r a t i o n<br />

The Asrai venerate all animals great and small believing that<br />

each displays a trait associated with an Elven virtue. These<br />

virtues are said to be manifestations <strong>of</strong> a deity, who once upon<br />

a time inhabited <strong>the</strong> body <strong>of</strong> an ancestor animal during The<br />

Dreaming. These “fallen gods” are <strong>of</strong>ten associated with <strong>the</strong><br />

primary deities <strong>of</strong> <strong>the</strong> Wood Elf pan<strong>the</strong>on, so for example, bears<br />

have <strong>the</strong> strength <strong>of</strong> Kurnous <strong>the</strong> god <strong>of</strong> <strong>the</strong> Hunt, owls have <strong>the</strong><br />

wisdom <strong>of</strong> Isha <strong>the</strong> Earth Goddess, and foxes have <strong>the</strong> cunning<br />

<strong>of</strong> Loec <strong>the</strong> Trickster God.<br />

Wood Elves who gain a reputation as champions are <strong>of</strong>ten<br />

awarded an “animal name” to signify <strong>the</strong>ir divine virtue. For<br />

example, <strong>the</strong> title “Hound <strong>of</strong> Winter” signifies service to one’s<br />

Kinband or Kindred, as characterised by <strong>the</strong> steadfast comradeship<br />

between a hound and a hunter. Animals <strong>of</strong> extraordinary<br />

virtue are believed to be <strong>the</strong> ancestor spirits <strong>of</strong> departed Elven<br />

champions, returning to aid <strong>the</strong> Asrai in <strong>the</strong> afterlife.<br />

Fa b l e So n g s<br />

Nature’s sacred harmonies can be learned by Wood Elves<br />

listening closely to trees and animals. The whispering <strong>of</strong> leaves<br />

actually contains magical songs that can be recited by Elves to<br />

stir flora into motion and reveal hidden forest pathways. Animal<br />

calls <strong>of</strong>ten carry secret messages <strong>of</strong> wisdom that are reinterpreted<br />

as “fable songs” to teach young Elves about virtue.<br />

Although most <strong>of</strong> <strong>the</strong>se fable songs are not magical, <strong>the</strong>y are<br />

considered essential for Elven children to learn. Some fable<br />

songs are in fact sacred evocations <strong>of</strong> <strong>the</strong> world’s mythical origins,<br />

when “fallen gods” had <strong>the</strong> bodies <strong>of</strong> animals and walked<br />

amongst Elves. The Asrai recognise <strong>the</strong>se gods as <strong>the</strong> Brúidd,<br />

whereas Asur scholars believe <strong>the</strong>y were actually <strong>the</strong> Old Ones <strong>of</strong><br />

High Elf legend.<br />

Fable songs encourage a healthy respect for <strong>the</strong> Brúidd in Wood<br />

Elf children. Over <strong>the</strong> generations, forest spirit reverence has become<br />

engrained in Asrai culture. Variants <strong>of</strong> <strong>the</strong> fable songs have<br />

also been adapted by Bretonnian storytellers as faerie tales (or<br />

“contes des fées”) to teach children about <strong>the</strong> ways <strong>of</strong> <strong>the</strong> Fay.<br />

Ha w k s<br />

Hawks make <strong>the</strong>ir nests at <strong>the</strong> forest’s edge just below <strong>the</strong> eyries<br />

<strong>of</strong> <strong>the</strong>ir larger cousins, <strong>the</strong> Warhawks. These skilled predators are<br />

known for <strong>the</strong>ir sense <strong>of</strong> justice, <strong>of</strong>ten aiding animals and Elves<br />

who’ve been wronged somehow. Chaostainted<br />

hawks cause problems for elves<br />

by attacking <strong>the</strong>ir animal companions.<br />

Sn a k e s<br />

Source: Old World Bestiary, pg. 124<br />

Snakes are rare in <strong>the</strong> Wood Elves’ chill forests, preferring<br />

instead to dwell amongst rocks and tall grass. Snakes are considered<br />

to be <strong>the</strong> cleverest <strong>of</strong> all animals because <strong>the</strong>y propose<br />

simple solutions to complex problems. Weeks after <strong>the</strong>ir advice<br />

has been followed, however, snakes<br />

sometimes shed <strong>the</strong>ir skins to reveal<br />

<strong>the</strong>mselves as messengers <strong>of</strong> Chaos.<br />

Nembus<br />

The Loren Brúidd spirit Nembus is a giant water serpent with<br />

chameleon-like powers. In addition to changing colours, Nembus<br />

can alter its appearance whenever someone looks away. In<br />

<strong>the</strong> span <strong>of</strong> a minute, its fea<strong>the</strong>red wings can become piscine fins<br />

before disappearing altoge<strong>the</strong>r. Nembus devours men who swim<br />

in Loren’s rivers and has been accused <strong>of</strong> serving Tzeentch.<br />

Sm a l l Pr e d a t o r s<br />

Families <strong>of</strong> foxes, otters, badgers, wildcats and ferrets can be<br />

found in most forests.<br />

Main Pr<strong>of</strong>ile<br />

- Small Predator Statistics -<br />

WS BS S T Ag Int WP Fel<br />

30% 0% 23% 26% 51% 14% 22% 0%<br />

Secondary Pr<strong>of</strong>ile<br />

A W SB TB M Mag IP FP<br />

1 8 2 2 6 0 0 0<br />

Sm a l l Ra p t o r s<br />

Source: Old World Bestiary, pg. 124<br />

Ow l s<br />

Owls watch <strong>the</strong> forest for trespassers and<br />

deliver warnings to Wood Elf mages. These<br />

noble birds are capable <strong>of</strong> sensing evil intentions<br />

before <strong>the</strong>y’re acted out. Corrupted<br />

owls are a major threat to Asrai communities,<br />

because <strong>the</strong>y know which Elves are prime<br />

targets for subversion to <strong>the</strong> dark path.<br />

Skills: Perception, Swim (Otter: +20), (Wildcat: Scale Sheer<br />

Surface)<br />

Talents: Keen Senses, Natural Weapons, (Fox: Savvy)<br />

113<br />

Fo x e s<br />

This cunning animal is both friend and foe<br />

to <strong>the</strong> Asrai. Although foxes know <strong>the</strong> forest<br />

paths well and help lost travellers on occasion,<br />

<strong>the</strong>y are also known for stealing food<br />

from Elven gardens. Corrupted foxes use<br />

<strong>the</strong>ir cunning to trick travellers into following

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