Defenders of the Forest - Liber Fanatica
Defenders of the Forest - Liber Fanatica
Defenders of the Forest - Liber Fanatica
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Chapter XI: Flora, Fauna<br />
and Foes <strong>of</strong> <strong>the</strong> <strong>Forest</strong><br />
An im a l Ve n e r a t i o n<br />
The Asrai venerate all animals great and small believing that<br />
each displays a trait associated with an Elven virtue. These<br />
virtues are said to be manifestations <strong>of</strong> a deity, who once upon<br />
a time inhabited <strong>the</strong> body <strong>of</strong> an ancestor animal during The<br />
Dreaming. These “fallen gods” are <strong>of</strong>ten associated with <strong>the</strong><br />
primary deities <strong>of</strong> <strong>the</strong> Wood Elf pan<strong>the</strong>on, so for example, bears<br />
have <strong>the</strong> strength <strong>of</strong> Kurnous <strong>the</strong> god <strong>of</strong> <strong>the</strong> Hunt, owls have <strong>the</strong><br />
wisdom <strong>of</strong> Isha <strong>the</strong> Earth Goddess, and foxes have <strong>the</strong> cunning<br />
<strong>of</strong> Loec <strong>the</strong> Trickster God.<br />
Wood Elves who gain a reputation as champions are <strong>of</strong>ten<br />
awarded an “animal name” to signify <strong>the</strong>ir divine virtue. For<br />
example, <strong>the</strong> title “Hound <strong>of</strong> Winter” signifies service to one’s<br />
Kinband or Kindred, as characterised by <strong>the</strong> steadfast comradeship<br />
between a hound and a hunter. Animals <strong>of</strong> extraordinary<br />
virtue are believed to be <strong>the</strong> ancestor spirits <strong>of</strong> departed Elven<br />
champions, returning to aid <strong>the</strong> Asrai in <strong>the</strong> afterlife.<br />
Fa b l e So n g s<br />
Nature’s sacred harmonies can be learned by Wood Elves<br />
listening closely to trees and animals. The whispering <strong>of</strong> leaves<br />
actually contains magical songs that can be recited by Elves to<br />
stir flora into motion and reveal hidden forest pathways. Animal<br />
calls <strong>of</strong>ten carry secret messages <strong>of</strong> wisdom that are reinterpreted<br />
as “fable songs” to teach young Elves about virtue.<br />
Although most <strong>of</strong> <strong>the</strong>se fable songs are not magical, <strong>the</strong>y are<br />
considered essential for Elven children to learn. Some fable<br />
songs are in fact sacred evocations <strong>of</strong> <strong>the</strong> world’s mythical origins,<br />
when “fallen gods” had <strong>the</strong> bodies <strong>of</strong> animals and walked<br />
amongst Elves. The Asrai recognise <strong>the</strong>se gods as <strong>the</strong> Brúidd,<br />
whereas Asur scholars believe <strong>the</strong>y were actually <strong>the</strong> Old Ones <strong>of</strong><br />
High Elf legend.<br />
Fable songs encourage a healthy respect for <strong>the</strong> Brúidd in Wood<br />
Elf children. Over <strong>the</strong> generations, forest spirit reverence has become<br />
engrained in Asrai culture. Variants <strong>of</strong> <strong>the</strong> fable songs have<br />
also been adapted by Bretonnian storytellers as faerie tales (or<br />
“contes des fées”) to teach children about <strong>the</strong> ways <strong>of</strong> <strong>the</strong> Fay.<br />
Ha w k s<br />
Hawks make <strong>the</strong>ir nests at <strong>the</strong> forest’s edge just below <strong>the</strong> eyries<br />
<strong>of</strong> <strong>the</strong>ir larger cousins, <strong>the</strong> Warhawks. These skilled predators are<br />
known for <strong>the</strong>ir sense <strong>of</strong> justice, <strong>of</strong>ten aiding animals and Elves<br />
who’ve been wronged somehow. Chaostainted<br />
hawks cause problems for elves<br />
by attacking <strong>the</strong>ir animal companions.<br />
Sn a k e s<br />
Source: Old World Bestiary, pg. 124<br />
Snakes are rare in <strong>the</strong> Wood Elves’ chill forests, preferring<br />
instead to dwell amongst rocks and tall grass. Snakes are considered<br />
to be <strong>the</strong> cleverest <strong>of</strong> all animals because <strong>the</strong>y propose<br />
simple solutions to complex problems. Weeks after <strong>the</strong>ir advice<br />
has been followed, however, snakes<br />
sometimes shed <strong>the</strong>ir skins to reveal<br />
<strong>the</strong>mselves as messengers <strong>of</strong> Chaos.<br />
Nembus<br />
The Loren Brúidd spirit Nembus is a giant water serpent with<br />
chameleon-like powers. In addition to changing colours, Nembus<br />
can alter its appearance whenever someone looks away. In<br />
<strong>the</strong> span <strong>of</strong> a minute, its fea<strong>the</strong>red wings can become piscine fins<br />
before disappearing altoge<strong>the</strong>r. Nembus devours men who swim<br />
in Loren’s rivers and has been accused <strong>of</strong> serving Tzeentch.<br />
Sm a l l Pr e d a t o r s<br />
Families <strong>of</strong> foxes, otters, badgers, wildcats and ferrets can be<br />
found in most forests.<br />
Main Pr<strong>of</strong>ile<br />
- Small Predator Statistics -<br />
WS BS S T Ag Int WP Fel<br />
30% 0% 23% 26% 51% 14% 22% 0%<br />
Secondary Pr<strong>of</strong>ile<br />
A W SB TB M Mag IP FP<br />
1 8 2 2 6 0 0 0<br />
Sm a l l Ra p t o r s<br />
Source: Old World Bestiary, pg. 124<br />
Ow l s<br />
Owls watch <strong>the</strong> forest for trespassers and<br />
deliver warnings to Wood Elf mages. These<br />
noble birds are capable <strong>of</strong> sensing evil intentions<br />
before <strong>the</strong>y’re acted out. Corrupted<br />
owls are a major threat to Asrai communities,<br />
because <strong>the</strong>y know which Elves are prime<br />
targets for subversion to <strong>the</strong> dark path.<br />
Skills: Perception, Swim (Otter: +20), (Wildcat: Scale Sheer<br />
Surface)<br />
Talents: Keen Senses, Natural Weapons, (Fox: Savvy)<br />
113<br />
Fo x e s<br />
This cunning animal is both friend and foe<br />
to <strong>the</strong> Asrai. Although foxes know <strong>the</strong> forest<br />
paths well and help lost travellers on occasion,<br />
<strong>the</strong>y are also known for stealing food<br />
from Elven gardens. Corrupted foxes use<br />
<strong>the</strong>ir cunning to trick travellers into following