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Defenders of the Forest - Liber Fanatica

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Chapter XI: Flora, Fauna<br />

and Foes <strong>of</strong> <strong>the</strong> <strong>Forest</strong><br />

Go r s<br />

Source: Tome <strong>of</strong> Corruption, pg. 99<br />

Ch i l d r e n o f Ch a o s<br />

Many details about <strong>the</strong> true origins <strong>of</strong> Beastmen are shrouded<br />

in <strong>the</strong> mists <strong>of</strong> time, but a few things are known. For instance,<br />

<strong>the</strong>ir lineage can be traced back to <strong>the</strong> twisted lands <strong>of</strong> <strong>the</strong><br />

north. Dwarf mythology speaks <strong>of</strong> nomadic Human tribes<br />

inhabiting <strong>the</strong> northlands at <strong>the</strong> time when <strong>the</strong> Gate <strong>of</strong> Heaven<br />

collapsed. Ancient High Elf manuscripts also record Prince<br />

Malekith’s discovery <strong>of</strong> a ruined city in <strong>the</strong> Wastes which housed<br />

<strong>the</strong> skeletons <strong>of</strong> a previously undocumented humanoid species.<br />

The most numerous species <strong>of</strong> Beastmen encountered are known<br />

as Gors by <strong>the</strong> Dwarfs.<br />

There are many varieties <strong>of</strong> Gors throughout <strong>the</strong> world. As Wild<br />

Chaos leaks through magical fulcrums, it is coloured by regional<br />

spirits and animals. Gors with <strong>the</strong> heads <strong>of</strong> tigers inhabit <strong>the</strong><br />

lands <strong>of</strong> Ind, while ape-like creatures populate <strong>the</strong> rainforests <strong>of</strong><br />

<strong>the</strong> Southlands and Lustria. Living amongst <strong>the</strong> Gors <strong>of</strong> sou<strong>the</strong>rn<br />

lands are some that worship specific Chaos gods, but most<br />

do not. In <strong>the</strong> grand scheme <strong>of</strong> things, <strong>the</strong> Beastmen’s origins<br />

are less important than <strong>the</strong> question <strong>of</strong> how to deal with <strong>the</strong>m.<br />

The forest <strong>of</strong> Loren is said to consciously open its hidden paths<br />

in order to instigate conflict between Beastman warherds and<br />

Wood Elves. As defenders <strong>of</strong> <strong>the</strong> forest, it is <strong>the</strong> Elves’ responsibility<br />

to eliminate Beastmen quickly before <strong>the</strong>y can cause<br />

harm. Consequently, Wood Elf scouts are ever watchful for <strong>the</strong><br />

encroachment <strong>of</strong> warherds and warn <strong>the</strong>ir kin <strong>of</strong> potential invasion<br />

at <strong>the</strong> earliest opportunity. Spites have also been known to<br />

inform <strong>the</strong> Elves <strong>of</strong> Beastmen concealed among <strong>the</strong> trees waiting<br />

in ambush.<br />

Sites for pitched battles are <strong>of</strong>ten chosen by <strong>the</strong> Wood Elves<br />

for tactical advantage. The Asrai use guerrilla tactics against<br />

Beastman warherds, setting traps and ambushes in <strong>the</strong> hope <strong>of</strong><br />

weakening <strong>the</strong> enemy’s morale or killing <strong>the</strong>ir leader to create<br />

disarray amongst <strong>the</strong> o<strong>the</strong>rs.<br />

Beastmen culture is based on survival <strong>of</strong> <strong>the</strong> fittest, and warherd<br />

leaders are always wary <strong>of</strong> challenges to <strong>the</strong>ir leadership. In<br />

battle, Beastlords seek to affirm <strong>the</strong>ir position within <strong>the</strong> warherd<br />

by killing enemy leaders personally. The smartest Beastlords<br />

take advantage <strong>of</strong> wounded enemy leaders, only moving in for<br />

<strong>the</strong> kill when victory is certain. Should a Beastlord fall in battle,<br />

its warherd can suddenly lose cohesion as <strong>the</strong> contenders for<br />

leadership fight amongst <strong>the</strong>mselves.<br />

Ta c t i c s Ag a i n s t Be a s t m e n<br />

Ce n t i g o r s<br />

Source: Tome <strong>of</strong> Corruption, pg. 104<br />

Be a s t s o f Le g e n d<br />

The earliest records <strong>of</strong> Centigors are found on ancient pottery<br />

fragments discovered in <strong>the</strong> Border Princes. Many <strong>of</strong> <strong>the</strong>se fragments<br />

have been recovered from <strong>the</strong> Blood River region, which<br />

marks <strong>the</strong> boundary between <strong>the</strong> sou<strong>the</strong>rn Old World and <strong>the</strong><br />

Badlands. Imperial scholars hypo<strong>the</strong>sise that ancient horselords<br />

<strong>of</strong> <strong>the</strong> sou<strong>the</strong>rn lands must have fused with <strong>the</strong>ir mounts as a<br />

result <strong>of</strong> <strong>the</strong> warping influence <strong>of</strong> Chaos. O<strong>the</strong>r legends suggest<br />

Centigors originated in <strong>the</strong> north, as evidenced by variations in<br />

form, such as those with <strong>the</strong> hindquarters <strong>of</strong> an Ox. The majority<br />

<strong>of</strong> Centigors today are encountered in <strong>the</strong> nor<strong>the</strong>ast Empire;<br />

only occasionally are <strong>the</strong>y sighted roaming <strong>the</strong> sou<strong>the</strong>rn plains.<br />

Centigors are usually encountered in groups and <strong>the</strong>y are <strong>of</strong>ten<br />

inebriated, which makes <strong>the</strong>m bold and volatile. They are<br />

nomadic by nature, but are occasionally drawn to join with<br />

successful Beastlords for <strong>the</strong> promise <strong>of</strong> violence and plunder. In<br />

martial formations, Centigors <strong>of</strong>ten serve as <strong>the</strong> shock-troops <strong>of</strong><br />

a Beastman warherd, charging into enemy flanks or disrupting<br />

<strong>the</strong>ir ranks with brutal frontal assaults.<br />

Bray-Shamans sometimes direct Centigors to pursue a secondary<br />

goal, using <strong>the</strong> main battle as a distraction for <strong>the</strong>m to slip into<br />

<strong>the</strong> forest unnoticed. Numerous legends and folktales surround<br />

<strong>the</strong>se beasts, many <strong>of</strong> which involve Centigors stealing women<br />

and children, only to end with a valiant hero saving <strong>the</strong>m from<br />

being eaten alive.<br />

118

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