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DESIGNING INTERACTIONS 99<br />

the way the software is interpreted by users, and that interpretation is dependent<br />

upon the user’s specific context, culture, knowledge and resources.<br />

In this chapter, the communication space will be introduced as a major<br />

component of the overall interaction space for humans working in complex<br />

organizations. The gap between the current focus on interactions outside of the<br />

communication space and the overall interaction needs of humans will also be<br />

highlighted. A framework will be developed next, based upon the notion of<br />

bounded mutual knowledge, or common ground, that is shared between<br />

communicating agents. This will help us decide whether an interaction was best<br />

served by communication or information technology. Finally we will turn to the<br />

task of designing systems to support interactions, whether in the communication<br />

space or not and specifically look at how, through a formal theory of interaction<br />

design, we can design and implement technological systems to support<br />

individual interactions by modelling the wider interaction space within which<br />

individuals operate.<br />

THE COMMUNICATION SPACE<br />

The current decision-support paradigm in health informatics is a computational<br />

one. The computer sits at the centre of information systems that acquire,<br />

manipulate, store and present data to clinicians. Computational models of<br />

clinical problems allow computers to make inferences and create views on data,<br />

or perhaps prompt, critique or actually make clinical decisions.<br />

In this computational paradigm, human information processes are shaped into<br />

a form dictated by technological structure. Yet as we have seen in the previous<br />

chapters, the development of technology is socially shaped. The value of any<br />

particular information technology can only be determined with reference to the<br />

social context within which it is used, and more precisely, with reference to those<br />

who use the technology. For example, in one study the strongest predictor of e-mail<br />

adoption in an organization had nothing to do with system design or function,<br />

but with whether the e-mail user’s manager also used e-mail (Markus 1994).<br />

Further, a highly structured view of human processes sits uneasily with the<br />

clinical workplace. It is not just that people have difficulty accepting information<br />

technology in a social setting because their interactions are loosely structured.<br />

We know that people will treat computers and media as if they were people.<br />

Consequently, they superimpose social expectations on technological<br />

interactions.<br />

So, should we recast the tasks of acquiring and presenting clinical information<br />

socially? In the computational paradigm, when faced with a decision<br />

problem, clinicians turn to computer-based systems for support. However, if we<br />

examine what actually happens clinically, it is clear that people preferentially<br />

turn to each other for information and decision support. It is through the<br />

multitude of conversations that pepper the clinical day that clinicians examine,<br />

present and interpret clinical data, and ultimately decide upon clinical actions. In

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