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Design for Learning- Principles, Processes, and Praxis, 2021a

Design for Learning- Principles, Processes, and Praxis, 2021a

Design for Learning- Principles, Processes, and Praxis, 2021a

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Product Builds<br />

Product builds are any three-dimensional representation of an idea<br />

that an audience <strong>and</strong> designer can manipulate <strong>and</strong> experience. They<br />

can be as complex as working versions of a tool, 3-D prints, or even<br />

Lego/fabric-based lower fidelity builds. They can also be of varying<br />

levels of fidelity, as initial product builds may include a few layers of<br />

the design (such as the physical shape <strong>and</strong> visual<br />

coloring/representation). However, later prototypes can have<br />

increasing more fidelity, including prototyping various versions of<br />

audio, music, content, <strong>and</strong> dynamic interactivity to test how effective<br />

each new design element is.<br />

Product builds are seen as an essential design activity because it<br />

<strong>Design</strong> <strong>for</strong> <strong>Learning</strong> 216

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