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Design for Learning- Principles, Processes, and Praxis, 2021a

Design for Learning- Principles, Processes, and Praxis, 2021a

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18<br />

Making Good <strong>Design</strong> Judgments<br />

via the Instructional Theory<br />

Framework<br />

Peter C. Honebein & Charles M. Reigeluth<br />

Many instructional designers who design innovative learning<br />

experiences, <strong>and</strong> then conduct research that investigates the<br />

usefulness of those learning experiences, fail to fully apply the<br />

instructional theory framework as a design foundation. This reduces<br />

the usefulness of their designs <strong>and</strong> ultimately leads to learners <strong>and</strong><br />

other stakeholders not fully adopting <strong>and</strong> benefitting from the<br />

designer’s learning experiences.<br />

The aims of this chapter are to (1) help both designers <strong>and</strong><br />

researchers improve the usefulness of their instructional designs <strong>and</strong><br />

subsequent research, <strong>and</strong> (2) reduce diffusion barriers that impact the<br />

dissemination <strong>and</strong> adoption of learning experiences. The sections of<br />

this chapter include:<br />

Real Instructional <strong>Design</strong>ers Use Theory<br />

Using the Instructional Theory Framework <strong>for</strong> Good <strong>Design</strong><br />

Conclusion<br />

<strong>Design</strong> <strong>for</strong> <strong>Learning</strong> 331

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