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(Scars do not appear to be cause of death –shock ... - Bad Request

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Sigil... comes eventually. And then... he let the polluted waters above... flow<br />

through our mouths... and noses... and eyes."<br />

"Is there anything I can <strong>do</strong> <strong>to</strong> help?"<br />

"I am cursed <strong>to</strong>... remain here until... fresh water passes my lips... There is a<br />

... magical flask <strong>of</strong> water... in the ... Drowned Nations. Bring it <strong>to</strong> me... and<br />

give me a taste <strong>of</strong> it... and I shall tell you... <strong>of</strong> someone... who can help you<br />

unlock... its full potential... and you shall never... lack for water... again."<br />

That could <strong>be</strong> useful. "Where is this flask?"<br />

"I <strong>do</strong> <strong>not</strong>... know. There was ... an artist named... Chad who frequented...<br />

these tunnels. He knew. Find him... and he may tell you."<br />

"And how <strong>do</strong> I get there?"<br />

"Through the Dead Nations... where the dead walk ... and rule... or through<br />

the Warrens <strong>of</strong> Thought... where Many-as-One holds sway... Neither is<br />

without... its risks."<br />

I nodded <strong>to</strong> him, "Thank you, Glyve. I'll see what I can <strong>do</strong> <strong>to</strong> help you."<br />

~~~~~<br />

Scouting ahead and braving the dangers so my companions wouldn't <strong>be</strong><br />

hurt, I watched as a lum<strong>be</strong>ring form hunched over, gnawing at a fresh<br />

corpse. The leathery sound <strong>of</strong> meat tearing and bones crunching s<strong>of</strong>tly were<br />

so basic and animalistic that I forgot that the creature's victim was human<br />

once. It made it easier <strong>to</strong> watch in mute fascination.<br />

The thing's movements were <strong>to</strong>o quick and sure <strong>to</strong> <strong>be</strong> those <strong>of</strong> a zombie's,<br />

and its form was much <strong>to</strong>o large <strong>to</strong> <strong>be</strong> any normal humanoid. Its thick body<br />

was draped in rags, and where cloth fluttered away thick fields <strong>of</strong><br />

gray-brown fur covered its massive, thickly muscled frame. A fat, wormlike<br />

tail flicked and dragged <strong>be</strong>hind it as it feasted on the corpse, possibly a<br />

buried villager or thug dragged <strong>do</strong>wn from above somehow.<br />

A giant rat. Ugh.<br />

So when it started sniffing the air I knew it was <strong>to</strong>o late <strong>to</strong> creep back. I<br />

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