27.12.2012 Views

(Scars do not appear to be cause of death –shock ... - Bad Request

(Scars do not appear to be cause of death –shock ... - Bad Request

(Scars do not appear to be cause of death –shock ... - Bad Request

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Kel<strong>do</strong>r's face was dry and heavy when he returned, and for the first time<br />

since I met him he showed the weight <strong>of</strong> age. "It is <strong>do</strong>ne. My thanks for<br />

resolving the investigation. You have but one task remaining <strong>to</strong> you. San<strong>do</strong>z,<br />

father <strong>of</strong> Sarossa and Saros, one <strong>of</strong> our more vital mem<strong>be</strong>rs, has returned<br />

from a harrowing journey. He has locked himself in his <strong>to</strong>wer room and is<br />

threatening <strong>to</strong> kill himself. Speak <strong>to</strong> him. S<strong>to</strong>p him."<br />

~~~~~<br />

Despite the expert craftsmanship <strong>of</strong> the furniture, there was a marked<br />

austerity <strong>to</strong> the sitting room. Deep and elaborate vines were carved in<strong>to</strong> the<br />

wood, and the shelves were lined with odd knicknacks and gleaming<br />

treasures... a fiend's paw, an ornate bronze dagger. It was decorated by a<br />

man who went through the motions <strong>of</strong> the high life, a dry and hollow<br />

attempt <strong>to</strong> <strong>appear</strong> s<strong>to</strong>ic rather than a mark <strong>of</strong> pride.<br />

Two guards flanked the solid wood <strong>do</strong>or, and they greeted me with a salute.<br />

"Greetings, sir. Did Kel<strong>do</strong>r send you? San<strong>do</strong>z came up here and he's <strong>be</strong>en<br />

raving and muttering <strong>be</strong>hind the <strong>do</strong>or all day. I hope you can <strong>do</strong> something<br />

for him."<br />

"We'll see about that." I called through the <strong>do</strong>or, "San<strong>do</strong>z! I need <strong>to</strong> talk <strong>to</strong><br />

you!"<br />

A muffled voice came out from the <strong>be</strong>droom, shrill with a choked sob. "Go<br />

away!"<br />

"Are you San<strong>do</strong>z?"<br />

The voice snapped, "Who else would I <strong>be</strong>? These are my rooms, this is my<br />

faction." It laughed bitterly. "This is where I'm going <strong>to</strong> die."<br />

"Tell me about yourself, San<strong>do</strong>z."<br />

"You want <strong>to</strong> talk? Is that what you want? How about you listen?" The voice<br />

paused, and then gathered steam. "What's the point <strong>of</strong> it, that's what I want<br />

<strong>to</strong> know. Why <strong>do</strong> we <strong>do</strong> the things we <strong>do</strong>? What's the thing that keeps us<br />

driving, hm?"<br />

"I <strong>do</strong>n't know, what?"<br />

618

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!