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(Scars do not appear to be cause of death –shock ... - Bad Request

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Nor<strong>do</strong>m can guide us <strong>to</strong> the Evil Wizard, and when we defeat him we'll<br />

come back for you, all right?"<br />

He hissed, "Ignusss will <strong>not</strong> <strong>be</strong> left <strong>be</strong>hind..."<br />

"That's an order. Just stay here, rest up. Stay," I put my hands forward as if<br />

ordering a loyal <strong>do</strong>g, "Please."<br />

Reluctantly, he nodded, "Very well... Ignusss... waitsss..."<br />

We headed out and onward <strong>to</strong> meet the Evil Wizard.<br />

Down twists and turns, room after room we progressed. Many were<br />

emptied, many still held a construct or three, but they were a simple matter<br />

now after slaying so many. We arrived at a set <strong>of</strong> <strong>do</strong>uble <strong>do</strong>ors, itching for<br />

battle and tingling with enchantments that protected and strengthened.<br />

The inner court <strong>of</strong> the Evil Wizard looked more like a warehouse than a<br />

villain's lair. Stark, rib<strong>be</strong>d metal pillars supported a series <strong>of</strong> metal <strong>be</strong>ams,<br />

the floor was paved with blocks <strong>of</strong> plain black s<strong>to</strong>ne. High-threat constructs<br />

s<strong>to</strong>od sentinel, like a retinue or honor guard, three on either side. The room<br />

was entirely austere, save for the clocks that lined the walls, ticking away<br />

with hands spinning in precision marred by malfunction and chaos.<br />

And there he floated, above a metal-etched pentagram, the spider squatting<br />

in the middle <strong>of</strong> it all.<br />

He was a mechanical man constructed <strong>to</strong> <strong>be</strong> ro<strong>be</strong> shaped, with a cloak <strong>of</strong><br />

hammered bronze and hands <strong>of</strong> long protrusions <strong>of</strong> tapered metal, like drill<br />

bits. They glowed with magic, and his eyes were keen with a fierce<br />

intelligence. As I approached, he smiled and gave a slight bow. "So we meet<br />

at last..." His voice lacked the mo<strong>not</strong>one quality <strong>of</strong> the other constructs.<br />

"Greetings."<br />

He bowed once again. "And <strong>to</strong> you as well, sirrah." He cocked his head <strong>to</strong><br />

one side and gave a curious look. "So, <strong>do</strong> we <strong>do</strong> battle for control <strong>of</strong> Rubikon<br />

now, or <strong>do</strong> we engage in conversation so that you may quench your<br />

curiosity?"<br />

"All right, I'm curious. Can we talk?"<br />

792

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