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(Scars do not appear to be cause of death –shock ... - Bad Request

(Scars do not appear to be cause of death –shock ... - Bad Request

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"Are you even listening <strong>to</strong> me, chief?"<br />

"Uh huh." I continued crunching the num<strong>be</strong>rs as I fiddled with the plates. It<br />

would take every second <strong>of</strong> the next seventy-seven-odd years <strong>to</strong> hit all the<br />

combinations - but then, I might just get lucky and stumble on<strong>to</strong> a solution<br />

in minutes...<br />

"Oh look, it's Annah! Looks like her <strong>to</strong>p's slipped again!"<br />

An old memory writhed at the back <strong>of</strong> my skull... there were no incoming<br />

images or sounds, but rather the memory <strong>of</strong> a pattern that my fingers had<br />

followed once long ago. My hands seemed <strong>to</strong> move <strong>of</strong> their own accord,<br />

turning the object and spinning its facets with mechanical precision. I'd <strong>do</strong>ne<br />

this <strong>be</strong>fore... I knew the combinations, once... and I knew that there was a<br />

certain danger within the object...<br />

"Chief..."<br />

In moments, I had what might've <strong>be</strong>en the first four sides locked in<strong>to</strong> their<br />

proper places. As I <strong>be</strong>gan <strong>to</strong> twist the fifth side <strong>of</strong> the <strong>do</strong>decahedron, I<br />

almost withdrew in mild shock. There was a cunning blade-trap... one that<br />

would snap out <strong>to</strong> lash at a meddler's hands, slashing their wrists and<br />

severing fingers. My hands returned <strong>to</strong> twist the facets, avoiding the trap<br />

with the proper num<strong>be</strong>r <strong>of</strong> rotations, certain that I'd made progress in the<br />

unraveling <strong>of</strong> the object's secret.<br />

"Chief..."<br />

After avoiding the <strong>do</strong>decahedron's springing blades, I slowly puzzled out the<br />

next series <strong>of</strong> facet positions. As I started <strong>to</strong> turn the ninth side <strong>of</strong> the<br />

<strong>do</strong>decahedron, I suddenly remem<strong>be</strong>red a second trap - jets <strong>of</strong> <strong>to</strong>xic gas that<br />

would've formed a billowing cloud <strong>of</strong> lethal, corrosive vapor around a<br />

curious meddler.<br />

"What the hell is with you and these damn polygons already?"<br />

"They're more personable," I grunted, "And s<strong>to</strong>w it, Morte. The next trap<br />

has a pretty nasty poison... I'd rather <strong>not</strong> get my face dissolved in<strong>to</strong> goo<br />

again."<br />

"Trap?! Uh, I'm just gonna float over here, chief."<br />

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