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(Scars do not appear to be cause of death –shock ... - Bad Request

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though the latter was uncooked. Yech.<br />

Soego nodded and looked at the tray. He seemed <strong>to</strong> <strong>be</strong> eyeing the rat, half<br />

in disgust, half in yearning. "Yes, a unique civilization <strong>of</strong> sentient undead.<br />

Such a thing is unusual, even in Sigil. But nonetheless an abomination in<br />

Dustman <strong>do</strong>ctrine." He swallowed and turns away from the tray, "Passion<br />

ties them <strong>to</strong> this false life. I hope I can teach them <strong>to</strong> forsake these passions<br />

and leave this false life <strong>be</strong>hind and reach the True Death."<br />

I knocked a piece <strong>of</strong> the bread against the woodwork and the echoing cracks<br />

emphasized my words, "Why have I <strong>be</strong>en made a prisoner here?"<br />

"I <strong>do</strong> <strong>not</strong> know. Ask some <strong>of</strong> the 'citizens,' here."<br />

I nodded, "Perhaps I shall. After we rest up, that is."<br />

Soego nodded, "I <strong>of</strong>fer some advice <strong>be</strong>fore you rest. Do <strong>not</strong> attack any <strong>of</strong> the<br />

undead here in the catacombs; they will <strong>not</strong> harm you so long as you remain<br />

peaceful. Should you prove hostile they will defend themselves, and there<br />

are... many <strong>of</strong> them."<br />

"Thanks."<br />

Over the next few days we lay back in rest, recovering from the near-fatal<br />

damage we suffered in our explorations. When Dak'kon wasn't meditating<br />

he practiced the graceful, fluid forms with his blade with the sureness and<br />

knowing <strong>of</strong> a master. Morte flirted with a few <strong>of</strong> the zombies for a few<br />

hours, but seeing as how many were uninterested in reciprocating (indeed,<br />

they could <strong>do</strong> little <strong>to</strong> communicate aside from unintelligible groans) he<br />

quickly <strong>be</strong>came bored and spent most <strong>of</strong> his time chattering and pestering<br />

me.<br />

Granted, his presence made our detainment <strong>be</strong>arable, but it was distracting<br />

when I was trying <strong>to</strong> focus on studying the items we had collected. And<br />

indeed, on the second day I made a startling discovery.<br />

The severed arm we plucked from the corpse in the midden heap was my<br />

own.<br />

The gray pallor and the mass <strong>of</strong> scars should've given it away, as well as the<br />

haunting familiarity I felt for the thing. There was no way <strong>to</strong> tell how long it<br />

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