Campus Magazin Filmakademie Baden-Württemberg 22/23
Sie wollen auch ein ePaper? Erhöhen Sie die Reichweite Ihrer Titel.
YUMPU macht aus Druck-PDFs automatisch weboptimierte ePaper, die Google liebt.
Your current game is about three women of different<br />
generations. I read somewhere that it’s a kind of interactive<br />
novel?<br />
That was our early concept. The game mechanics is a<br />
hidden-object game. The narrative is very important to<br />
us, and that’s also one of the areas in which we set ourselves<br />
apart from our competition. We tell the stories<br />
of three German women in Berlin: the first one lives<br />
in the 1940s during the Nazi period, the second in the<br />
1970s during the flower-power hippie movement, and<br />
Putting oneself in someone else’s shoes<br />
is an intellectual endeavour so I really<br />
welcome it when men take on the roles<br />
of the women in our games.<br />
The contemporary woman is in her late thirties, lives in<br />
Berlin and has a good job at an advertising agency. She is<br />
free to do whatever she wants, but she lacks a sense of<br />
meaning to her life. She doesn’t dare to quit her job to<br />
realise her dream of becoming a performance artist. She<br />
is a woman in whom we, and many people of our generation,<br />
see something of ourselves reflected. And that not<br />
only in Germany. Above all else, I think the last woman<br />
shows how global everything has become, how similar<br />
the people of our generation are – even when they live<br />
in different cities. And that feeling of «you really can do<br />
anything». But what is the right life really? It’s not just<br />
people in Berlin who feel like that, but probably also<br />
people in London or New York and other cities.<br />
But at the same time it is a very western picture. In other<br />
countries around the world, society is even tighter than<br />
it was in Germany in the 1940s. Did you consider showing<br />
other cultures too?<br />
the third is of our generation. It’s all about individual<br />
fulfilment and to what extent we are influenced by our<br />
environments. It’s certainly a serious theme and one we<br />
trust there is an audience for. We go further than pure<br />
– let’s say, slightly frivolous – entertainment, which also<br />
has its place of course. But we believe that there is also<br />
a market for stories that go deeper. Another way we<br />
set ourselves apart is our art style, which is more modern<br />
and in my opinion fancier than much of what’s available<br />
in the App Store right now. Of course, we now need<br />
to validate that.<br />
The first woman from the 1940s is very much trapped<br />
in the social context and marries the German soldier;<br />
the woman from the hippie generation rebels against<br />
everything. What about the woman who lives in our<br />
time?<br />
Yes, that’s a very interesting issue you bring up. When<br />
we talk about our current concept, it strikes me that I<br />
sometimes feel almost ashamed of myself that we are<br />
telling such a German story. But at the same time, I think<br />
it is justified in the sense that these are the personal perspectives<br />
of Franziska and myself that are being narrated<br />
here. We were the ones who founded the studio, after<br />
all. And these stories about the three German women are<br />
personally inspired by our mothers and grandmothers.<br />
But looking forward to the future, for the next game we<br />
are seeking to appoint a new game director, a woman<br />
from Afghanistan or Turkey or another cultural sphere<br />
who can share her perspective. Here at Fein the focus is<br />
on telling real and personal life stories, and representing<br />
real women and real problems experienced by women.<br />
As a man, I have to say that I can see myself in your current<br />
game, just as I could in PERFECT WOMAN. In this<br />
day and age, these themes are relevant to all genders, not<br />
just women.<br />
Yes, absolutely. That was the underlying idea for PER-<br />
FECT WOMAN. If you tried to become the perfect<br />
woman, the game became harder and harder, and it’s always<br />
easier if you, how can I say, had unconventional<br />
life goals. In life, it’s not enough for us these days to have<br />
an amazing career. You also want to have a great family,<br />
a great relationship and to have exciting holidays all the<br />
time, and always be up to date with the news and so on.<br />
Everyone is on a self-optimisation trip all the time and I<br />
43