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Star Trek Voyager RPG d20 System

ST-VO v23c

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Genetic Manipulation<br />

This covers all forms of genetic manipulation not already covered as part of the players species (e.g.<br />

Suliban). Note that most advanced cultures use genetic manipulation at birth to prevent many types of<br />

diseases and conditions. Also, most advanced cultures are very careful about creating 'super beings'<br />

as there are many instances of things going very wrong. <strong>Star</strong>fleet for instance has it very tightly<br />

regulated, however, many species all over the Galaxy offer Genetic Manipulation for sale that will<br />

work on all common humanoid types.<br />

GURPS Bio-Tech<br />

(http://www.lab.pro.br/~monteiro/flux/Gurps%204th%20Edition%20all%20Books/Biotech.pdf) is very<br />

detailed and I may pull stuff from it as we go on. Particularly Chapter 2.<br />

In <strong>Star</strong> <strong>Trek</strong> then, CON x 10 = Number of Gene Strength points (GES). When you go over your GES<br />

limit then that's the end as your body breaks up into bits. The higher the TL of the Genetic<br />

Engineering the less GES the procedure costs.<br />

It will be fun to beef up some NPCs though, so common stuff dealt with below:

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