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Star Trek Voyager RPG d20 System

ST-VO v23c

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* Full Attack: Some characters can attack more than once. Doing so is considered a full attack. A<br />

character cannot make a move action in the same round as making a full attack action.<br />

*Charge: A charge is a melee attack in which a character runs at 2x speed in a straight line (at least 5<br />

meters) as part of an attack. A charge attack incurs a +2 attack bonus and deals double damage on a<br />

successful hit. A charge incurs an attack of opportunity.<br />

This table is taken from <strong>d20</strong> Modern:<br />

Attack Actions Attack of Opportunity1<br />

Attack (melee)<br />

Attack (ranged)<br />

Attack (unarmed)<br />

Attack (aid another)<br />

Bull rush (attack)<br />

Escape a grapple<br />

Feint (see the Bluff skill)<br />

Ready (triggers an attack action)<br />

Make a dying character stable<br />

Attack a weapon<br />

Attack an object<br />

Total defense<br />

Use a skill that takes an attack action<br />

No<br />

Yes<br />

Yes<br />

No<br />

No<br />

No<br />

No<br />

No<br />

Yes<br />

Yes<br />

Maybe2<br />

No<br />

Usually<br />

Move Actions Attack of Opportunity1<br />

Move your speed<br />

Yes<br />

Use a piece of equipment<br />

No<br />

Climb (one-quarter speed)<br />

No<br />

Climb, accelerated (one-half speed) No<br />

Crawl<br />

No<br />

Draw a weapon3<br />

No<br />

Holster a weapon<br />

Yes<br />

Move a heavy object<br />

Yes<br />

Open a door<br />

No<br />

Pick up an object<br />

Yes<br />

Reload a firearm with a<br />

Yes<br />

box magazine or speed loader<br />

Retrieve a stored object<br />

Yes<br />

Stand up from prone, sitting, or kneeling No<br />

<strong>Star</strong>t/complete full-round action Varies<br />

Swim<br />

No<br />

Use a skill that takes a move action Usually<br />

Full-Round Actions Attack of Opportunity1<br />

Bull rush (charge)<br />

No<br />

Charge<br />

No<br />

Coup de grace<br />

Yes<br />

Full attack<br />

No<br />

Overrun (charge)<br />

No<br />

Run<br />

Yes<br />

Withdraw<br />

No<br />

Extinguish flames<br />

No<br />

Use a skill that takes a full round Usually<br />

Reload a firearm with an internal magazine Yes<br />

Free Actions Attack of Opportunity1<br />

Drop an object<br />

Drop to prone, sitting, or kneeling<br />

No<br />

No

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