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Star Trek Voyager RPG d20 System

ST-VO v23c

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Death, Dying and Healing<br />

Life in space is dangerous. As a character loses hit points they suffer negative effects.<br />

0 Hit Points<br />

If your hit points reach 0, your character is unconscious. The character is<br />

considered helpless and cannot move or do any actions whatsoever.<br />

-1 to –9 Hit Points<br />

At this point, the character is dying. They are still unconscious and helpless, but<br />

they also lose 1 hit point per round.<br />

-10 Hit Point or 0 Constitution<br />

At this point the character has died.<br />

Grappling<br />

In order to grapple an opponent, the two combatants must make an opposed Strength check. If the<br />

person initiating the grapple gets a higher result the grapple is successful. While grappled, the<br />

combatants are considered helpless and can only attempt to maintain the grapple (Strength check) or<br />

escape from the Grapple (Escape Artist check).<br />

Healing<br />

A character that uses the Treat Injury skill in concert with a Medical Tricorder’s Dermal Regenerator<br />

can heal wounds incurred by regular damage but not critical wounds.<br />

A Medic with a successful Surgery check can heal wounds incurred by critical damage. Surgery DC’s<br />

can be found in Chapter One in the Medic character class description. Regular wounds have a Treat<br />

Injury TN of 15 to cause effective healing.<br />

Attempting to heal without a Medical Tricorder is not as effective. A successful check on a TN of 22<br />

will stop any bleeding but will only heal 1d4 Hit Points.<br />

(See new rules under the Treat Injury Skill)<br />

If you get a nights rest then you heal 1 HP per Level. If you undergo complete bed rest for an entire<br />

day this is doubled.<br />

If you are under the care of a trained medical professional then you get +2 HP per rest or +4 HP for a<br />

whole day. (The medic may wish to make Treat Injury rolls though if he has the equipment to speed<br />

things up)<br />

If you are in a hospital or med bay then you get +2 HP per rest or +4 HP for a whole day.

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