26.11.2015 Views

Star Trek Voyager RPG d20 System

ST-VO v23c

ST-VO v23c

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Prone: a character is prone when they are lying flat on the ground. They receive a –4<br />

penalty on attack rolls. Melee attacks against a prone character receive a +4 bonus.<br />

Ranged attacks against a prone suffer a –4 penalty. Getting up from the prone position is<br />

a full round action.<br />

Character can’t use bows or thrown ranged weapons.<br />

The +4 defence bonus should only applies if you are 30ft away from the attacker. Lying down is a<br />

good way to shoot rifles though, so a +1 to attack roll for being prone. Also, if the weapon has a stand,<br />

then a +2.<br />

Stable: the character is no longer dying but is still unconscious.<br />

Stunned: a character that is stunned is rendered helpless for 1d10 minutes. [GM - no!]<br />

GM - as per D+D 3.5 : Drops all held objects, -2 to AC, loses Dex bonus to AC<br />

Ranged Combat Increments<br />

The following table is used to determine the penalties for extended range while using a<br />

ranged weapon.<br />

Weapon Range x1 Range x2 Range x3 Range x4 Range x5<br />

Sidearm 0 -4 -8 -12 N/A<br />

Rifle 0 -2 -4 -6 -8<br />

Grenade /<br />

Thrown<br />

0 -2 -4 -8 -12<br />

(GM - new rules on grenades, see Equipment section)

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!