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Star Trek Voyager RPG d20 System

ST-VO v23c

ST-VO v23c

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http://en.memory-alpha.org/wiki/Unnamed_USS_<strong>Voyager</strong>_personnel<br />

A male science crewman sleeping in the sickbay during a deuterium supply<br />

shortage in 2374.<br />

====================================================================<br />

Crewman James Rumbleton. LVL 2 Science, Human (Male)<br />

====================================================================<br />

HP 17, Attack Roll : +5 Defence : 15 AS : 3 Damage : 3d8 INI 0<br />

STR 10 DEX 11 INT 15 WIS 16 CON 15 CHA 11 F/R/W 3/2/2<br />

Combat Jacket (light) (0/3)<br />

Phase Rifle (3d8)<br />

Tricorder<br />

Datapad<br />

5 x Stun grenades<br />

5 x Frag grenades<br />

Use Replicator +3 First Aid +2 Knowledge Technology +5, Knowledge (Medicine) +4, Treat Injury +2,<br />

Sidearms (Energy) + 5 Sidearms (Projectile) +5, Knowledge (Science) +4, Knowledge (Biology) +6,<br />

Knowledge (Warp Technology) +5, Perception +5, Use Tricorder (all) +4, Computer Use +5, Bluff +3,<br />

Diplomacy +1, Gather Information +2, Sense Motive +1 Listen +5 Swim +3, Technical Authoring /<br />

Report Writing +6<br />

2300 / 3000 xp<br />

Speciality : Biology (The science of life and living organisms. (+2 Knowledge (Medicine), +2 Treat<br />

Injury)<br />

Tricorder Expertise (+2 to all Tricorders)<br />

Educated: Years of study mean that a science specialist has a wide range of knowledge that can be<br />

applied to fields. +2 to Knowledge (Technology), +2 to Knowledge (Science) and +2 to a Knowledge<br />

skill of the players choice..<br />

Sensors (Biological Reference )

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