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DVD Demystified

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342<br />

Playback Incompatibilities<br />

Chapter 7<br />

The <strong>DVD</strong>-Video specification was put together like a patchwork quilt, with<br />

different parts coming from dozens of different engineers speaking Japanese,<br />

Dutch, and English. The books were assembled and produced in Japanese<br />

and then translated into English. Engineers from a large number of companies<br />

all over the world implemented the specs in player designs. It is no surprise,<br />

therefore, that the <strong>DVD</strong>-Video feature set is incompletely or improperly<br />

implemented in many players. Even then, many incompatibility problems<br />

have resulted simply from laziness or carelessness. Many early <strong>DVD</strong> title<br />

developers had to scale back their plans after discovering that their ingeniously<br />

designed discs worked differently or not at all on different players.<br />

For example, the <strong>DVD</strong> specification allows 999 chapters per title, but<br />

some players cannot handle more than 511. Likewise, players are supposed<br />

to support 999 program chains, but some early players balk at 244. Some<br />

cannot handle full video data rates of 9.8 Mbps, whereas others cannot deal<br />

with extra files in the root directory. The release of The Matrix in 1999<br />

brought wide publicity to the general malady. Because The Matrix was the<br />

first million-seller <strong>DVD</strong>, and because it was an unusually complex title<br />

that also contained PC enhancements, more people than ever before had<br />

problems playing the disc. Some problems were caused by authoring and<br />

formatting errors on the disc, but most problems were caused by flaws in<br />

a surprisingly high number of player models.<br />

Taking the long view, The Matrix and other “problem discs” did the <strong>DVD</strong><br />

world a favor by exposing flaws in players that failed to properly play<br />

discs authored according to the <strong>DVD</strong> specification. Although the backlash<br />

to the studios, production houses, and InterActual (the company providing<br />

the PCFriendly computer enhancement software) was painful, pushing<br />

the envelope early ensured that <strong>DVD</strong> manufacturers are now more<br />

responsible about making players that work right. It is better to deal with<br />

these “growing pains” early on when there are only a few million players<br />

than later when there are tens of millions.<br />

The number of players that continue to have design flaws, even after<br />

many iterations, is inexcusable because they fail on discs that have been<br />

available for years. Some problems are caused by bugs in <strong>DVD</strong> authoring<br />

software, but as authoring software programs mature, most of them incorporate<br />

workarounds to avoid known errors and deficiencies in players. The<br />

situation is slowly improving with each new release of players, but producers<br />

who want their discs to work on their customers’ players must still<br />

accommodate older models.

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