Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
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SkyGunner - PS2<br />
John Szczepaniak<br />
Videogames can be frustrating things. They<br />
especially frustrate when trying to proclaim the<br />
joys of an exceptionally well crafted title to a<br />
crowd deafened and desensitized to gaming; a<br />
crowd who is blind to the many nigh-on-perfect<br />
facets of a game where genuine love, blood,<br />
sweat and tears have been poured into it.<br />
SkyGunner on the PS2 perfectly exemplifies this<br />
frustration.<br />
It’s difficult to know where<br />
to begin when talking about<br />
SkyGunner, arguably one of<br />
this generation’s, and Atlus’,<br />
finest games. Magazines at the<br />
time were seemingly apathetic<br />
to its many charms, giving it a<br />
lukewarm reception with mostly<br />
mediocre reviews and average<br />
scores. At a time when everyone<br />
seemed to be clamoring for bigger<br />
and more amazing 3D graphics (not to mention<br />
free-roaming, off-rails control), a game finally<br />
arrived that did everything everyone seemed to<br />
be screaming for, and people ignored it. To cor-<br />
rect this heresy it fell on the gamers themselves<br />
to spread the news via word of mouth, though<br />
as you can imagine little ended up being said.<br />
A few years late, the aim of this article is to<br />
unashamedly slam some sense into you and<br />
encourage everyone to try it before the next-<br />
102 The <strong>Game</strong>r’s Quarter Issue #3<br />
generation arrives and consigns it the annals of<br />
gaming hell.<br />
A Wonderful Life Experience?<br />
Attempting to describe the whole, instead<br />
of each of its parts, would take very long and<br />
could easily be ignored by a generation of now<br />
cynical and jaded gamers. After all, everyone<br />
plays for different reasons.<br />
For those purists who regard gaming as<br />
an experience and take the entire<br />
package into account, this title<br />
is without doubt the most<br />
perfect localization of a<br />
Japanese game known to<br />
Western civilization. This<br />
be<strong>com</strong>es apparent on the<br />
long bus journey home when<br />
ripping open the packag-<br />
ing. Not only has the original<br />
cover art remained intact, but the<br />
whole <strong>com</strong>ic book atmosphere of the<br />
original is retained as well. Eschewing a tradi-<br />
tional Japanese manga style, small Francophile<br />
and sepia toned images adorn the many pages,<br />
introducing you to its lovingly-crafted fantasy<br />
world set high in the air. To highlight just how<br />
much care had been invested in the booklet<br />
alone, the final pages not only contain the entire<br />
intro song written in both Japanese and English,<br />
but also a page of French translations explaining<br />
the meaning of every character’s name.