Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
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Anything but Shredder.<br />
Shortly thereafter I discovered Street<br />
Fighter 2, clamoring my dad to take me to the<br />
local 7-11 so I could spend my weekly allowance<br />
on two precious rounds with Ryu, only to lose<br />
in a flurry of button-mashing and return with<br />
bruised pride but renewed determination to my<br />
<strong>Game</strong>Pro strategy guides and movelists. Street<br />
Fighter 2 was something else for me: it was no<br />
longer about the justification for fighting - this<br />
was a fighting tournament, so the characters<br />
had to have expected to get hurt, and besides,<br />
it’s just characters on a screen. The honor no<br />
longer belonged to he who had done the right<br />
thing; storyline “good guys” and “bad guys”<br />
were both fair game at the character select<br />
screen. It was all about whoever possessed the<br />
superior knowledge of special moves - and, I<br />
would learn years later, execution, move range,<br />
priority, and ‘footsies’ - and reflexes capable of<br />
doing the right move at the right time. There<br />
was no more right or wrong. Fighting had be-<br />
<strong>com</strong>e a game.<br />
I returned to the Street Fighter series a<br />
good ten years after being introduced to it, as a<br />
sophomore in high school, bored with role-play-<br />
ing games and too broke to keep up with the<br />
hardware necessary to remain <strong>com</strong>petitive in<br />
Quake III. I still remember the formative point<br />
in my Super Street Fighter 2 revival (pardon<br />
the pun); it wasn’t the first time I picked up the<br />
Gundam Wing: Endless Duel ROM, which would<br />
reignite my interest in fighting games in general<br />
(leading me to pick up Street Fighter Alpha 3<br />
for the Playstation). Nor was it brought about by<br />
the few games I had played with my good friend<br />
David, who would regularly bring his Dreamcast<br />
to school so we could play a few games on a TV<br />
in an unused classroom. It was during a high<br />
school debate tournament, of all times, and a<br />
buddy named Brian dragged me down to La<br />
Vals, a shitty pizza place in Berkeley with a big<br />
TV that attracted most of the local poor folk and<br />
a Cap<strong>com</strong> vs. SNK cabinet that the guys occa-<br />
sionally got rowdy over. Debate was fun and all,<br />
but the adrenaline of playing against someone<br />
sitting right next to you with a crowd of people<br />
thirsty for dragon punches and big super <strong>com</strong>-<br />
bos - it was something else.<br />
From there began a journey that has lasted<br />
more than four years. I’ve read thousands of<br />
forum posts and dozens of movelists. I’ve spent<br />
hundreds of dollars on arcade tokens in arcades<br />
in places from UC Berkeley and Castro Valley<br />
and Sunnyvale in Northern California to UCLA<br />
and Southern Hills Golfland in Southern Cali-<br />
fornia to a run-down little arcade in downtown<br />
Atlanta to a lonely little Marvel vs. Cap<strong>com</strong> 2<br />
machine in downtown London and a number of<br />
mall arcades in Manila. I make no secret that<br />
a factor in my choice of college was its relative<br />
proximity to James <strong>Game</strong>s in Upland, which is<br />
about three miles from my campus, a fifteen<br />
minute bike ride if I’m desperate. I own two<br />
MAS Systems arcade sticks, a trusty SNK vs.<br />
Cap<strong>com</strong> edition Japanese arcade stick, a crappy<br />
Interact Alloy stick that I’m trying to get rid of,<br />
and an also-crappy X-Arcade two-player unit<br />
that I received for a review (and am also trying<br />
to get rid of). I have contemplated buying an<br />
Astro City arcade cabinet for my dorm room in-<br />
stead of a car. I have worked at my local arcade<br />
to help defray the costs of playing there. I have<br />
<strong>com</strong>peted in dozens of tournaments in several<br />
different games, including making it to Evolution<br />
2003 and 2004, the largest fighting game event<br />
in the United States. And I’ve met some of my<br />
best friends with nothing more than the line “So,<br />
you like Street Fighter, huh?”<br />
In short, I’ve been Ryu.<br />
What I have found in my four-years-and-<br />
counting stint as a Street Fighter player is that<br />
Reaching Adulthood Through Street Fighter 2 111