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Why Game? 1 - TextFiles.com

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Anything but Shredder.<br />

Shortly thereafter I discovered Street<br />

Fighter 2, clamoring my dad to take me to the<br />

local 7-11 so I could spend my weekly allowance<br />

on two precious rounds with Ryu, only to lose<br />

in a flurry of button-mashing and return with<br />

bruised pride but renewed determination to my<br />

<strong>Game</strong>Pro strategy guides and movelists. Street<br />

Fighter 2 was something else for me: it was no<br />

longer about the justification for fighting - this<br />

was a fighting tournament, so the characters<br />

had to have expected to get hurt, and besides,<br />

it’s just characters on a screen. The honor no<br />

longer belonged to he who had done the right<br />

thing; storyline “good guys” and “bad guys”<br />

were both fair game at the character select<br />

screen. It was all about whoever possessed the<br />

superior knowledge of special moves - and, I<br />

would learn years later, execution, move range,<br />

priority, and ‘footsies’ - and reflexes capable of<br />

doing the right move at the right time. There<br />

was no more right or wrong. Fighting had be-<br />

<strong>com</strong>e a game.<br />

I returned to the Street Fighter series a<br />

good ten years after being introduced to it, as a<br />

sophomore in high school, bored with role-play-<br />

ing games and too broke to keep up with the<br />

hardware necessary to remain <strong>com</strong>petitive in<br />

Quake III. I still remember the formative point<br />

in my Super Street Fighter 2 revival (pardon<br />

the pun); it wasn’t the first time I picked up the<br />

Gundam Wing: Endless Duel ROM, which would<br />

reignite my interest in fighting games in general<br />

(leading me to pick up Street Fighter Alpha 3<br />

for the Playstation). Nor was it brought about by<br />

the few games I had played with my good friend<br />

David, who would regularly bring his Dreamcast<br />

to school so we could play a few games on a TV<br />

in an unused classroom. It was during a high<br />

school debate tournament, of all times, and a<br />

buddy named Brian dragged me down to La<br />

Vals, a shitty pizza place in Berkeley with a big<br />

TV that attracted most of the local poor folk and<br />

a Cap<strong>com</strong> vs. SNK cabinet that the guys occa-<br />

sionally got rowdy over. Debate was fun and all,<br />

but the adrenaline of playing against someone<br />

sitting right next to you with a crowd of people<br />

thirsty for dragon punches and big super <strong>com</strong>-<br />

bos - it was something else.<br />

From there began a journey that has lasted<br />

more than four years. I’ve read thousands of<br />

forum posts and dozens of movelists. I’ve spent<br />

hundreds of dollars on arcade tokens in arcades<br />

in places from UC Berkeley and Castro Valley<br />

and Sunnyvale in Northern California to UCLA<br />

and Southern Hills Golfland in Southern Cali-<br />

fornia to a run-down little arcade in downtown<br />

Atlanta to a lonely little Marvel vs. Cap<strong>com</strong> 2<br />

machine in downtown London and a number of<br />

mall arcades in Manila. I make no secret that<br />

a factor in my choice of college was its relative<br />

proximity to James <strong>Game</strong>s in Upland, which is<br />

about three miles from my campus, a fifteen<br />

minute bike ride if I’m desperate. I own two<br />

MAS Systems arcade sticks, a trusty SNK vs.<br />

Cap<strong>com</strong> edition Japanese arcade stick, a crappy<br />

Interact Alloy stick that I’m trying to get rid of,<br />

and an also-crappy X-Arcade two-player unit<br />

that I received for a review (and am also trying<br />

to get rid of). I have contemplated buying an<br />

Astro City arcade cabinet for my dorm room in-<br />

stead of a car. I have worked at my local arcade<br />

to help defray the costs of playing there. I have<br />

<strong>com</strong>peted in dozens of tournaments in several<br />

different games, including making it to Evolution<br />

2003 and 2004, the largest fighting game event<br />

in the United States. And I’ve met some of my<br />

best friends with nothing more than the line “So,<br />

you like Street Fighter, huh?”<br />

In short, I’ve been Ryu.<br />

What I have found in my four-years-and-<br />

counting stint as a Street Fighter player is that<br />

Reaching Adulthood Through Street Fighter 2 111

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