Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
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them to be precise, and for each, there will be<br />
an album of music (licensed music, much like<br />
the Grand Theft Auto series).<br />
For winter we will have David Bowie’s Low:<br />
glacial, harsh, sparse, synthetic. The key will be<br />
the closing track “Subterraneans.” Think of that<br />
sax. Hear that sax.<br />
For spring we will have Talk Talk’s Spirit of<br />
Eden: similarly harsh, glacial and sparse. But<br />
organic. Ever so organic. I’ve spent two months<br />
listening to Spirit of Eden as the sun rises. This<br />
is spring.<br />
For summer we will have Tim Buckley’s<br />
Happy/Sad: similarly organic, similarly jazzy/<br />
folky. But warm. Ever so warm.<br />
And for autumn we have The Durutti<br />
Column’s The Return Of The Durutti Column:<br />
similar to Happy/Sad but not similarly jazzy.<br />
Sad. So sad. The passing of time, of seasons,<br />
of everything. Note the first track: “Sketch FOR<br />
Summer.” And then later “Sketch FOR Winter.”<br />
Autumn is obviously a time of change. You can<br />
feel this music change: from bird song and a<br />
thousand guitars intertwined to a solitary guitar<br />
fading away repeating itself like a last breath.<br />
I’m presuming that most of you won’t have<br />
heard any of these songs. But I assure you that<br />
they fit. They even flow together, sort of, in my<br />
head. The music is the core of the game. Or, at<br />
least it is when you <strong>com</strong>bine it with the walking.<br />
Skylarking is a slow game, there are no set<br />
pieces. There is just the player.<br />
ment.<br />
In an environment, but not his environ-<br />
Skylarking’s cover would be austere,<br />
oversized and pretentious (much like the game<br />
itself). It would not be a game you’d want to<br />
play, at least not more than once. It’s a game<br />
to sit on a coffee table and be pretentious. Just<br />
being there would be enough. It would not be a<br />
game for me or you. It would be a game for all<br />
those worthy folks who don’t play games. They<br />
would, however, have this. An unfun game. An<br />
important game. A valid game.<br />
Note: There would be two other songs that play<br />
over the credits. For our bad ending, “Sleep Will<br />
Come” by The Durutti Column. And for our good<br />
ending, “Orchid Girl” by Aztec Camera. The end-<br />
ing would be chosen randomly.<br />
Skylarking 57