Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
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an individual is in fact a “system manipulation”<br />
gamer. They care not for the experience, the<br />
narratives or innately sublime delight that can<br />
be had from simply playing frivolously. They<br />
require systems and rules which can be broken,<br />
used and abused before finally being mastered<br />
and controlled. You know who they are, they<br />
play Devil May Cry 3 with the grace of an ath-<br />
letic ballet dancer. They partake in Virtua Fighter<br />
as if the control mechanism between man and<br />
game simply don’t exist. They’re the ones on<br />
Shikigami no Shiro who fly through bullet hell<br />
without blinking an eyelid. These people need<br />
SkyGunner explained to them along slightly dif-<br />
ferent lines.<br />
What the US magazines of the day failed<br />
to grasp was that underlying everything in Sky-<br />
Gunner is an incredibly deep <strong>com</strong>bo system as<br />
rich and finely balanced as anything found in a<br />
good shmup or fighter.<br />
Destroy an enemy craft and not only does<br />
its tiny pilot, replete with tiny airman goggles<br />
and billowing scarf, parachute through the air,<br />
but the destroyed vehicle gives off splash dam-<br />
age. Anything in the vicinity is then automatical-<br />
ly damaged too. This is where the science <strong>com</strong>es<br />
into play, and you need to be sure to explain<br />
this fully to any possible converts.<br />
If anything nearby has a sufficiently low<br />
enough health, be it a gun turret, aircraft or<br />
simple porthole, it too will explode in a shower<br />
of pyrotechnics and ac<strong>com</strong>panying splash dam-<br />
age. This domino-like chain reaction will contin-<br />
104 The <strong>Game</strong>r’s Quarter Issue #3<br />
ue, and in an ingenious move by the designers,<br />
the damage will increase with each subsequent<br />
enemy. What this means, is that while some of<br />
the tougher enemies early in chain might need<br />
weakening, once things gain momentum it’s<br />
entirely possible to take down entire fleets of<br />
relatively tough enemies with a single shot of a<br />
missile.<br />
Some added benefits of this are that it<br />
increases the score multiplier. First to x2, and if<br />
you’re really good all the way up to x13, allow-<br />
ing for some huge scores. And remember, the<br />
higher the score, the higher the rank, and high<br />
ranks equal prizes such as faster engines and<br />
unlockable extras.<br />
As mentioned, this <strong>com</strong>bo system under-<br />
lies everything and later enemies can only be<br />
destroyed using it. The first time it seriously<br />
<strong>com</strong>es into play is during a stage that features<br />
a castle on a lake at sunset. Amidst a backdrop<br />
of orange-hued carnage, with ships and planes<br />
all battling it out with caricatured ferocity; keen<br />
eyed players may have noticed the seemingly<br />
indestructible cannons around the perimeter.<br />
The trick to defeating these are waiting for the<br />
small lines of enemies that eventually make<br />
their way to the giant cannons. Timing is very<br />
important here, but if these lines are used to set<br />
off a <strong>com</strong>bo, then the cannons be<strong>com</strong>e history,<br />
allowing for easy approach to the final target.<br />
Falling on Deaf Ears<br />
Even with the lavish attention to detail<br />
and the hard work that has been invested into<br />
such a product, some people are still reluctant.<br />
To add to such frustration, critics will feel the<br />
need to balance things out by listing arbitrary,<br />
irrelevant and nonsensical problems at the end<br />
of supposed reviews.<br />
Some will <strong>com</strong>plain of slowdown. They<br />
<strong>com</strong>plain that during a level with fifteen enor-<br />
mous cargo ships in the sky, not to mention<br />
dozens of large missiles, smaller enemies and<br />
a variety of other gunships, that when they<br />
fired a barrage of fireworks that set off a long