Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
Why Game? 1 - TextFiles.com
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tion and - as a final nail in the coffin - plays<br />
“free” games. If it sounds familiar, this is<br />
because it happened before. This was one of the<br />
key factors in putting the Dreamcast under and<br />
Sega out of the console business.<br />
All things considered, Sony was pretty<br />
lenient about their security. They allowed gam-<br />
ers to play, out of the box the US PSP came in,<br />
Japanese PSP games - rare for an optical disc<br />
system, but unheard of for Sony. Considering<br />
the 29 wire connections you needed to solder<br />
to get a PS2 to play Japanese games, this is a<br />
blessing for those familiar with import gaming.<br />
We were greedy. We abused Sony’s le-<br />
nience. Like children, we looked a gift horse in<br />
the mouth. It wasn’t enough to play imports, we<br />
needed more, and the emulation coders have<br />
allowed us to play everything from classic NES,<br />
to Turbografx, to soundless <strong>Game</strong> Boy Advance<br />
games.<br />
Of course, not everyone is out to use the<br />
PSP as an emulator. Some are genuinely out<br />
there to make full games. Most homebrew<br />
games are simple board games or ports of DOS<br />
games, but there is the occasional innovative<br />
game of vertically-oriented Break-Out or quirky<br />
Japanese dating sims. Perhaps had we left well<br />
enough alone we would have been permitted to<br />
keep the ability to run these programs, but the<br />
taste of emulation was too sweet.<br />
Sony struck when Japan saw their first<br />
mandatory firmware update in the form of Cod-<br />
ed Arms, a Konami published game. If you had<br />
an original Japanese release PSP with version<br />
1.00 firmware and wanted to play Coded Arms,<br />
you needed to upgrade to version 1.50. At least<br />
they made it so that the system won’t upgrade<br />
on its own with out your knowing. You’re given<br />
a prompt beforehand to physically plug the<br />
system in during a firmware upgrade so that you<br />
don’t lose power while flashing the bios and turn<br />
your system into a $250 paperweight. Forcing<br />
upgrades is Sony’s way of giving emulation us-<br />
ers an ultimatum: “Play our games, or play your<br />
games.”<br />
Who cares, this is just the evil Sony em-<br />
pire. Right?<br />
Then why do I feel like someone crashed<br />
my party? I don’t really like Sony. I bought a<br />
second Playstation when my first one <strong>com</strong>-<br />
pletely stopped reading discs after months of<br />
only playing them when the system was turned<br />
upside down. My original PS2 also stopped<br />
reading discs, and its replacement has recently<br />
been having trouble booting up from time to<br />
time. The first shipment of PSPs had flaws,<br />
illustrated by a high system return rate, which<br />
were initially passed off as “design features” by<br />
its designer. Currently, just as games like Okami<br />
and God of War are making the PS2’s graphics<br />
and potential shine like never before, we are<br />
being urged to buy a third Playstation that Sony<br />
has been quoted as calling “a device consumers<br />
would be prepared to work overtime to afford.”<br />
So why should we care if the lining of<br />
Sony’s pockets gets a bit thinner? Morals are a<br />
good enough reason, but heavy piracy of the<br />
Dreamcast’s GD-Roms proves that we as gam-<br />
ing consumers don’t have morals. Or at least<br />
- we don’t listen to them. What about keeping<br />
<strong>com</strong>petition healthy? Nintendo has not had any<br />
<strong>com</strong>petition in the handheld department in years<br />
- no stiff <strong>com</strong>petition, anyway. Competition<br />
breeds excellence. Now Sony has mandatory<br />
firmware upgrades with each new game, making<br />
it even more difficult to play emulators alongside<br />
PSP games. The already-high cost of UMDs,<br />
when <strong>com</strong>pared to DS and GBA games, should<br />
be expected to stay or even rise. Who knows,<br />
piracy and emulation could even chase Sony<br />
<strong>com</strong>pletely away from the portable market.<br />
But who cares, it’s just Sony, right?<br />
In a Sea of Intellectual Propery, Pirates Arise. 123