27.01.2014 Views

Multiagent Systems

Multiagent Systems

Multiagent Systems

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

of. Dr. Jürgen Dix · Department of Informatics, TUC <strong>Multiagent</strong> <strong>Systems</strong>, WS 06/07 196/731<br />

3. Decision Making (1) 2. Non-coop Games<br />

Example 3.9 (Leader Game, Type 3)<br />

Two drivers attempt to enter a busy stream of<br />

traffic. When the cross traffic clears, each one<br />

has to decide whether to concede the right of<br />

way of the other (C) or drive into the gap (D). If<br />

both decide for C, they are delayed. If both<br />

decide for D there may be a collision.<br />

Driver 1 C D<br />

Driver 2<br />

C D<br />

(2,2)<br />

(4,3)<br />

(3,4)<br />

(1,1)

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!