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Multiagent Systems

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Prof. Dr. Jürgen Dix · Department of Informatics, TUC <strong>Multiagent</strong> <strong>Systems</strong>, WS 06/07 206/731<br />

3. Decision Making (1) 2. Non-coop Games<br />

According to the minmax strategy, we have to choose x<br />

such that the minimal values of the above term are<br />

maximal. For each value of x the above is a straight line<br />

with some gradient. Thus we get the maximum when the<br />

line does not slope at all!<br />

Thus x = 3 8 . A similar reasoning gives y = 1 4 .

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