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Multiagent Systems

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Prof. Dr. Jürgen Dix · Department of Informatics, TUC <strong>Multiagent</strong> <strong>Systems</strong>, WS 06/07 244/731<br />

3. Decision Making (1) 4. Repeated Games<br />

Often games are not just played once. They<br />

are repeated finitely often (until consensus is<br />

reached).<br />

Sometimes, infinitely repeated games can<br />

be used to define equilibria.<br />

In repeated games, it makes sense to make its<br />

choices dependent on the previous game (or<br />

the whole history).

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