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Multiagent Systems

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Prof. Dr. Jürgen Dix · Department of Informatics, TUC <strong>Multiagent</strong> <strong>Systems</strong>, WS 06/07 622/731<br />

9. Agents based on FOL 2. Situation Calculus<br />

We also need a memory, a predicate<br />

At(person, location, situation)<br />

with person being either W umpus or Agent and location<br />

being the actual position (stored as pair [i,j]).<br />

Important axioms are the so called successor-state<br />

axioms, they describe how actions effect situations. The<br />

most general form of these axioms is<br />

true afterwards ⇐⇒ an action made it true<br />

or it is already true and<br />

no action made it false

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