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Multiagent Systems

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Prof. Dr. Jürgen Dix · Department of Informatics, TUC <strong>Multiagent</strong> <strong>Systems</strong>, WS 06/07 236/731<br />

3. Decision Making (1) 3. (Im-) Perfect Information<br />

Definition 3.32 (Pure strategy in imperfect inf. games)<br />

Given an imperfect information game in<br />

extensive form, a pure strategy for player i is a<br />

vector 〈a 1 , . . . , a k , 〉 with a j ∈ α(I (i,j) ) where<br />

I (i,1) , . . . I (i,k) are the k equivalence classes for<br />

agent i.

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