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Multiagent Systems

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Prof. Dr. Jürgen Dix · Department of Informatics, TUC <strong>Multiagent</strong> <strong>Systems</strong>, WS 06/07 219/731<br />

3. Decision Making (1) 2. Non-coop Games<br />

It is obvious that there is not always a strategy<br />

that is strictly dominating all others (this is why<br />

the Nash equilibrium has been introduced).<br />

Reducing games<br />

However, often games can be reduced and the<br />

computation of the equilibrium simplified.

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