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Conference Program of WCICA 2012

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<strong>Conference</strong> <strong>Program</strong> <strong>WCICA</strong> <strong>2012</strong><br />

Study on the Structure <strong>of</strong> Human Body Simulated Controller , pp.10–14<br />

Wang, Peijin<br />

Yantai Univ.<br />

Wang, Xuejie<br />

Li, Yanjun<br />

Zhejiang Univ. City College<br />

Zhejiang Univ. City College<br />

According to object oriented methodology, all <strong>of</strong> the controller object,<br />

sensor object and actor object are intelligent in a human body simulated<br />

control system. The above three intelligent control objects can<br />

co-operate with each other to keep the controlled system safety and<br />

reliability although one <strong>of</strong> them does not work. The above three intelligent<br />

objects consist <strong>of</strong> human body simulated controller, each <strong>of</strong> them<br />

is analyzed simply in this paper. The human body simulated controller<br />

has been used in a real control system, it proves that the controller is<br />

best, and the control result is best.<br />

◮ FrA01-3 14:10–14:30<br />

Attitude Control <strong>of</strong> 3-DOF Helicopter based on Iterative Learning Control,<br />

pp.128–132<br />

Zhang, Xining<br />

Liu, Chenglin<br />

Liu, Fei<br />

Jiangnan Univ.<br />

Jiangnan Univ.<br />

Inst. <strong>of</strong> Automation,Southern Yangtze Univ.<br />

Tracking control problems <strong>of</strong> the elevation and travel angles are investigated<br />

for 3-DOF (three degree <strong>of</strong> freedom) helicopter in this paper. By<br />

combining the normal PID controller based on LQR (linear quadratic<br />

regulator) and PID-type Iterative Learning Control, a new mixed controller<br />

is proposed for 3-DOF helicopter to achieve higher tracking accuracy.<br />

Compared with the normal PID controller based on LQR, the<br />

mixed controller can achieve better asymptotic converging effect for the<br />

control <strong>of</strong> the elevation and travel angles <strong>of</strong> 3-DOF helicopter. By the<br />

relatively small times <strong>of</strong> iteration, the system achieves quite high tracing<br />

accuracy under the mixed controller.<br />

◮ FrA01-4 14:30–14:50<br />

Dancing Behavior Modeling and Logic Control Simulation <strong>of</strong> Twowheeled<br />

Robot based on Stateflow, pp.89–92<br />

Yu, Jianjun<br />

College <strong>of</strong> Electronic Information & Control<br />

Engineering, Beijing Univ. <strong>of</strong> Tech.<br />

Yang, Qiong<br />

Sun, Liang<br />

Wang, Guanwei<br />

Beijing Univ. <strong>of</strong> Tech.<br />

Inst. <strong>of</strong> Electric Information & Control Engineering<br />

Beijing Univ. <strong>of</strong> Tech.<br />

Using FSM (Finite State Machine) theory as the foundation, based on<br />

the MATLAB / Stateflow graphical behavior description method, realizes<br />

the wheeled robot dance behavior modeling, design <strong>of</strong> the wheeled mobile<br />

robot behavior control logic. The simulation results show that the<br />

simulation model can be constructed, simulated robot dance behavior<br />

<strong>of</strong> the actual process; the logic control method can realize the wheeled<br />

robot dance planning. And the modular design <strong>of</strong> concise and clear,<br />

design and debugging time is greatly reduced, cost is reduced, operation<br />

controllability enhancement, It can provide the theoretical basis for<br />

wheeled robot dance planning.<br />

◮ FrA01-5 14:50–15:10<br />

Stable flocking <strong>of</strong> mobile agents in mixed absolute and relative navigations<br />

context with communication , pp.67–73<br />

Dang, Zhaohui<br />

National Univ. <strong>of</strong> Defense Tech.<br />

In this paper, we studied the flocking motion <strong>of</strong> multiple agents in mixed<br />

absolute/relative navigation condition with communication. The difference<br />

between navigation and communication in the role taken part in<br />

the neighbourhood relations was firstly pointed out. We gave a criterion<br />

which can judge whether a communication neighbourhood graph<br />

with mixed absolute/relative navigation devices is connected. We also<br />

proposed an algorithm to achieve the absolute navigation using the<br />

communication. Based on above preliminaries, we design a control law<br />

to stabilize the flocking motion <strong>of</strong> multiple agents whose dynamics are<br />

nonlinear with noise. The simulation in three different scenarios was<br />

performed and the corresponding results illustrated the effectiveness <strong>of</strong><br />

the control law.<br />

◮ FrA01-6 15:10–15:30<br />

A Modified Fruit-Fly Optimization Algorithm Aided PID Controller Designing,<br />

pp.233–238<br />

Liu, Yi<br />

ZheJiang Univ. City College<br />

Fruit Fly Optimization Algorithm (FOA) is one <strong>of</strong> the newest intelligent<br />

optimization algorithms. Attracted by its simple implement procedure<br />

with effective searching capability, our work is to popularize this algorithm<br />

to tackle some practical optimization applications requesting<br />

real-time performance. However, the updating strategy <strong>of</strong> FOA is with<br />

strong randomness, thus bringing in some blindness searching in solution<br />

updating, which will result in slow convergence rate and premature.<br />

Therefore, a modified FOA (MFOA) based on PSO and SA was<br />

proposed in this paper to improve the performance <strong>of</strong> basic FOA. Besides,<br />

Chaos funtion was used to enhance the stochastic and ergodic<br />

features <strong>of</strong> initial solution so as to improve the diversity <strong>of</strong> initial population<br />

in MFOA. PSO is introduced to reduce the blindness searching in<br />

solution updating. SA is used as a local search to improve the convergence<br />

rate. Finally, in order to verify the efficiency <strong>of</strong> MFOA algorithm,<br />

two common functions and a practical high-order AVR system with PID<br />

controller were tested in simulation. Experimental results revealed the<br />

encouraging performance <strong>of</strong> our proposed algorithm.<br />

FrA02 13:30–15:30 Room 203B<br />

Computational Intelligence and Applications (I)<br />

Chair: Zhang, Xuncai<br />

Co-Chair: Wu, Xiuli<br />

Zhengzhou Univ. <strong>of</strong> Light Industry<br />

Univ. <strong>of</strong> Sci. & Tech. Beijing<br />

◮ FrA02-1 13:30–13:50<br />

An Increasing on Knowledge <strong>of</strong> MAS Trained by Boltzmann Machine<br />

Algorithm based Sugarscape CA Using a Synergy <strong>of</strong> Communication<br />

and Cooperation bet Agents , pp.484–489<br />

Nourafza, Nasim<br />

Setayeshi, Saeed<br />

Islamic Azad Univ. ,Najafabad Branch<br />

Amirkabir Univ. <strong>of</strong> Technolog<br />

Sugarscape model is a multi-agent environment that is used for modeling<br />

and organizing processes such as social, political and economic.<br />

After the previous studies which were concerned with the production<br />

<strong>of</strong> a learned multi-agent model based on Boltzmann Machine learning<br />

algorithm and also the evaluation <strong>of</strong> the learning <strong>of</strong> a learned system<br />

in sugarscape, the purpose <strong>of</strong> this study is to evaluate the learning<br />

done after adding the two parameters <strong>of</strong> communication and cooperation<br />

to the sugarscape learned model. Thus a cellular learned multiagent<br />

model with use <strong>of</strong> Boltzmann Machine learning algorithm based<br />

on sugarscape model was considered. In this model, each agent has<br />

been allocated with a parameter that indicates the knowledge <strong>of</strong> the<br />

agent. Once all agents reach sugar peaks it means that all agents<br />

have become knowledgeable and the model has converged. After that<br />

the two parameters <strong>of</strong> communication and cooperation are added to<br />

the given model and for each one <strong>of</strong> the models the number <strong>of</strong> agents<br />

present in sugar peaks after the model had reached convergence per<br />

the specific number <strong>of</strong> agents has been measured. After analyzing the<br />

resulting diagram it was concluded that after the convergence <strong>of</strong> the<br />

model, the average number <strong>of</strong> knowledgeable agents in learned model<br />

with communication and cooperation is higher than the number <strong>of</strong><br />

knowledgeable agents in learned model without use <strong>of</strong> communication<br />

and cooperation. Therefore communication and cooperation <strong>of</strong> the a-<br />

gents causes to incre<br />

◮ FrA02-2 13:50–14:10<br />

Data Collection Based on Mobile Agent in Wireless Sensor Networks,<br />

pp.392–396<br />

Li, Tongying<br />

National Astronomical Observatories / Nanjing Inst.<br />

<strong>of</strong> Astronomical Optics & Tech., Chinese Acad. <strong>of</strong><br />

Sci., Nanjing<br />

Environment Changes due to temperature, humidity, wind loading and<br />

so on can affect the performance <strong>of</strong> a large telescope. The real-time<br />

information <strong>of</strong> environment change must be got in order to exert control,<br />

reduce or eliminate the adverse effects <strong>of</strong> environment changes on<br />

the large telescope. A novel method <strong>of</strong> environment monitoring for a<br />

large telescope based on wireless sensor networks has therefore been<br />

proposed to realize environment data acquisition, on-line-detection and<br />

92

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