Web-based Learning Solutions for Communities of Practice
Web-based Learning Solutions for Communities of Practice
Web-based Learning Solutions for Communities of Practice
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
a<strong>for</strong>ementioned gap. In particular, CoPe_it! aims<br />
at reconsidering the notion <strong>of</strong> <strong>for</strong>mality in argumentative<br />
collaboration systems. Within CoPe_it!<br />
<strong>for</strong>mality is not considered a rigid property <strong>of</strong> the<br />
system, but rather an adaptable aspect <strong>of</strong> it. It<br />
builds on the assumption that argumentative collaboration<br />
environments are environments where<br />
understanding occurs through the emergence<br />
<strong>of</strong> the collaboration space. This emergence is<br />
characterized by small and incremental changes<br />
<strong>of</strong> the available items in the collaboration space<br />
that - although local in nature - when accumulated<br />
lead to global trans<strong>for</strong>mation <strong>of</strong> the collaboration<br />
space into something that is useful <strong>for</strong> the task at<br />
hand. In particular, CoPe_it! attempts to provide<br />
the framework to support the emergence <strong>of</strong> decisions<br />
in online collaborations. Within the CoPe_it!<br />
approach, the notion <strong>of</strong> emergence is conceived on<br />
two levels: emergence within a shared collaboration<br />
space where individual items are trans<strong>for</strong>med<br />
into prospective solutions and emergence between<br />
shared collaboration spaces where the collaboration<br />
is trans<strong>for</strong>med into a decision. In CoPe_it!<br />
these two <strong>for</strong>ms <strong>of</strong> emergence are considered as<br />
related as emergence between shared collaboration<br />
spaces is <strong>based</strong> on emergence within shared<br />
collaboration spaces. To implement this framework,<br />
CoPe_it! introduces the notion <strong>of</strong> incremental<br />
<strong>for</strong>malization into argumentative collaboration<br />
research drawing upon approaches that have been<br />
well established in other related areas <strong>of</strong> research,<br />
such as hypertext (Marshall & Shipman, 1997;<br />
Shipman & McCall, 1994), knowledge management<br />
and CSCW (Cox & Greenberg, 2000). The<br />
rest <strong>of</strong> the chapter is organized as follows: first<br />
we outline the motivation and discuss the notion<br />
<strong>of</strong> emergence in argumentative collaboration. We<br />
then review existing systems with respect to their<br />
ability to support emergent structures and decision<br />
making and present the mechanisms provided by<br />
CoPe_it! to address the main concerns. The last<br />
section concludes the chapter and identifies issues<br />
<strong>for</strong> future work.<br />
130<br />
MOTIVATION<br />
From ‘Collecting’ to ‘Deciding’<br />
Two factors stimulate our work to reconsider the<br />
way, argumentative collaboration is currently<br />
supported by existing systems: the emphasis <strong>of</strong><br />
these systems on <strong>for</strong>malization and the coming<br />
<strong>of</strong> the so-called <strong>Web</strong> 2.0 era.<br />
Existing argumentative collaboration tools emphasize<br />
on <strong>for</strong>mality, i.e. the provision <strong>of</strong> a fixed<br />
set <strong>of</strong> abstractions and rules, with well defined<br />
semantics, to which all participant actions must<br />
comply. Their main aim is to provide the tailored<br />
yet fixed vocabulary to articulate all involved<br />
considerations (ideas, positions etc) in a way that<br />
is close to the domain <strong>of</strong> use. By prescribing the<br />
possible discourse moves, not only a common<br />
understanding <strong>of</strong> the problem among participants<br />
can be achieved, but the fixed semantics makes<br />
it also possible to introduce active computational<br />
support. However, despite the apparent benefits,<br />
such prescribed methods received much criticism.<br />
In particular, the <strong>for</strong>mal structures were the reason<br />
these systems were difficult to use, requiring great<br />
ef<strong>for</strong>ts from individuals (Grudin, 1996; Hurwitz<br />
and Mallery, 1995), and proved to be barriers<br />
rather than catalysts <strong>for</strong> collaboration, as they<br />
slow down the activities (Buckingham Shum,<br />
1996). The <strong>for</strong>mal structure imposed has been the<br />
leading cause <strong>for</strong> the failure <strong>of</strong> these systems <strong>for</strong><br />
widespread adoption (Nam & Ackerman, 2007).<br />
This is consistent with similar observations in<br />
other fields such as knowledge-<strong>based</strong> systems,<br />
groupware systems, and s<strong>of</strong>tware engineering<br />
tools (Shipman & Marshall, 1999). On the other,<br />
simpler online discussion tools, such as <strong>Web</strong>-<strong>based</strong><br />
<strong>for</strong>ums, gained phenomenal adoption precisely<br />
because <strong>of</strong> their lack <strong>of</strong> sophisticated <strong>for</strong>mal<br />
structures, and their emphasis on “naturalness <strong>of</strong><br />
interactions” (Nam & Ackerman, 2007).<br />
A second motivation <strong>for</strong> rethinking argumentative<br />
collaboration tools is related to the advent <strong>of</strong><br />
was has been termed as the <strong>Web</strong> 2.0 era (O’Reilly,<br />
2005; Anderson, 2007). Although the term “<strong>Web</strong><br />
2.0” stills lacks a precise definition, and the dis-