02.12.2012 Views

Web-based Learning Solutions for Communities of Practice

Web-based Learning Solutions for Communities of Practice

Web-based Learning Solutions for Communities of Practice

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

ested in learning from each other in a specific<br />

domain. Knowledge transmission takes place<br />

when members share stories about their personal<br />

experiences.<br />

Sponsored CoPs are mandated and supported<br />

by a preexisting organization, such as a<br />

private company, a government department, or<br />

a university. In this case the domain <strong>of</strong> interest<br />

is <strong>of</strong>ten predefined by the sponsoring body, and<br />

the prospective members themselves choose to<br />

join. Often some resources are provided by the<br />

sponsoring body, while the members organize<br />

other resources as and when required.As per<br />

Nickolas (2003), a sponsored CoP has three<br />

main objectives:<br />

1. To enable colleagues to learn from one another<br />

through the sharing <strong>of</strong> issues, ideas,<br />

lessons learned, problems and their solutions,<br />

research findings and other relevant aspects<br />

<strong>of</strong> their mutual interest;<br />

2. To more broadly share and better leverage<br />

the learning that occurs in the CoP with<br />

others;<br />

3. To generate tangible, measurable, valueadded<br />

benefits to the business.<br />

One <strong>of</strong> the main benefits <strong>of</strong> <strong>for</strong>ming a CoP is<br />

that its objectives are congruent with those <strong>of</strong> the<br />

new pedagogy required <strong>for</strong> on-demand and lifelong<br />

learning. This new pedagogy is <strong>based</strong> not on<br />

prepared lectures but on sharing experiences; and<br />

there is no better way to share experiences than<br />

storytelling. However, the story must engage the<br />

audience’s emotions to be memorable, and thus, effective<br />

in imparting memorable understanding.<br />

For the story to be engaging and effective<br />

it must be told well by combining aspects <strong>of</strong><br />

storytelling that make a story engrossing, while<br />

conveying the educational message embodied in<br />

the experience being related.<br />

Aristotle gave the principles <strong>of</strong> good storytelling<br />

in his treatise called Poetics, around 2300 years<br />

ago (Aristotle, 1996). McKee (1998) has added<br />

70<br />

Using Storytelling as the Pedagogical Model <strong>for</strong> <strong>Web</strong>-Based <strong>Learning</strong><br />

storytelling principles that are more modern in<br />

their approach and connotation, and can be applied<br />

to creating engaging educational stories as<br />

well (Sharda, 2006).<br />

Some <strong>of</strong> the challenges faced by most people<br />

when creating a story <strong>for</strong> describing their experience<br />

are: not knowing where to start, how to<br />

proceed, how to end, what to include, and what<br />

to leave out <strong>of</strong> the story. Movement Oriented<br />

Design (MOD) is a framework <strong>for</strong> creating effective<br />

stories using principles <strong>of</strong> good storytelling<br />

to create an engaging narrative.<br />

MOVEMENT ORIENTED<br />

DESIGN (MOD)<br />

Movement Oriented Design (MOD) provides a<br />

methodology <strong>for</strong> crafting the plot and the narrative<br />

<strong>of</strong> a story starting with just the story concept.<br />

The terms story, plot and narrative refer to similar<br />

concepts, with some subtle differences in connotation.<br />

Succinct definitions <strong>of</strong> these terms are given<br />

in the following (Bateman, 2008):<br />

• Event is a happening that takes place in a<br />

story. However, by itself a single event is<br />

not a story.<br />

• Story is a collection <strong>of</strong> events, which together<br />

create a meaningful discourse.<br />

• Plot is the way in which the events <strong>of</strong> a<br />

story are connected, to create the intended<br />

meaning. A given story has a main plot,<br />

and can have one or more sub-plots.<br />

• Narrative is the sequence in which the<br />

events are revealed to the audience. A given<br />

story with a given plot and some subplots<br />

can be told with different narratives.<br />

Each narrative is likely to have a different<br />

emotional impact on the audience.<br />

The focus <strong>of</strong> storytelling in a CoP context is<br />

to narrate personal experiences or events, such<br />

that the narration <strong>of</strong> the story keeps the audience

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!