PUBLISHING
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0419-HVA_DPT_from_print_to_ebooks_OS_RGB_aanp_lr_totaal
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medium-specific an artists’ book is, the less sense it makes to attempt to<br />
convert it one-to-one into an electronic book. For example, an electronic<br />
reproduction of Dieter Roth’s sculptural book objects 3 would no longer be<br />
book artworks, but mere depictions of a book artworks.<br />
Workflows<br />
Since the artists’ book is not a defined genre, there is no such thing as a<br />
standard methodology or workflow. The whole spectrum of the medium can<br />
be used and experimented with. On the other hand, many contemporary<br />
artists, designers and media activists actively experiment with electronic publishing<br />
as a ‘poor’ (i.e. simple low-tech) medium of social sharing rather than<br />
a ‘rich’ visual and tactile medium; this is particularly the case in the context of<br />
artists’ pirate book-sharing projects.<br />
For artists’ and designers’ books that are characterized by elaborate use of<br />
typography and images, the simplest possibility is to design electronic books<br />
as a series or sequence of page-size images which can be easily converted<br />
into screen-readable PDF, EPUB and HTML5 documents. This approach would<br />
be suitable for conceptual-visual artists’ books as pioneered by the Californian<br />
artist Ed Ruscha in the 1960s. 4 This would require no drastic change of<br />
workflow, and can be standardized as described in the sections on the other<br />
genres.<br />
When creating an electronic artists’/designers’ book, the editorial and design<br />
workflow – even if it is non-standard and continuously changing from one<br />
publication to the next – should nevertheless take into account the following<br />
considerations:<br />
∞∞<br />
∞∞<br />
∞∞<br />
Consider first the specific medium being targeted: a print book will<br />
require a completely different approach than a mobile app, a web<br />
page, an EPUB, etc.<br />
Depending on the final output medium, different input materials<br />
may be included or excluded.<br />
An artists’ ebook can be based on a ‘media art’ approach: experiments<br />
with computer/server-generated EPUBs, use of collage and<br />
3 Electronic reproduction of Dieter Roth’s sculptural book objects, http://www.moma.org/visit/<br />
calendar/exhibitions/129.<br />
4 Ed Ruscha’s conceptual-visual artists’ books, http://www.artnet.com/artists/ed-ruscha/.<br />
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