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Build Your Own Combat Robot

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208 <strong>Build</strong> <strong>Your</strong> <strong>Own</strong> <strong>Combat</strong> <strong>Robot</strong><br />

Wedge Bots<br />

Wedge Design<br />

The wedge was first used in the robot Slow Moe (<strong>Robot</strong> Wars, 1994. Examples of<br />

robots using a wedge include La Machine, Punjar, Bad Attitude, and Subject to<br />

Change Without Reason.<br />

The wedge weapon features a thin, wide, ground-scraping scoop on the front,<br />

backed up by a strong frame and powerful drive system.<br />

Like the ram, the wedge’s main weapon is its drive power and the ability to hit<br />

and push its opponent. Rather than simply impact, the wedge uses an inclined<br />

scoop front to lift the opponent on impact, breaking its contact with the ground<br />

and depriving it of traction. A well-made wedge bot can keep the opponent from<br />

escaping while being pushed by maintaining enough forward power to keep the<br />

scoop front under the opponent while shoving it across the arena.<br />

The wedge design comes down to two things: enough power in the drive train<br />

and proper engineering of the scoop front. Power requirements of a wedge are<br />

similar to those of the ram—at least 1 HP per 50 pounds of robot weight (more, if<br />

possible), a drive gearing giving a top speed of 15 to 20 MPH, and pushing power<br />

of twice the robot’s weight or more. Wedges should be two or four wheeled: a<br />

two-wheeled design will give faster turning rates; make the wedge more nimble;<br />

and allow a wide, short shape with maximum impact surface on the scoop. A<br />

four-wheeled wedge will be more stable and drive in accurate straight lines.<br />

Six-wheeled robots tend to be significantly longer than they are wide; this is not<br />

desirable for a wedge, which is better off wide and short. Figure 10-2 shows a classic<br />

wedge design.<br />

The lower front edge of the wedge is the most critical part of the robot. This<br />

part should be thin and sharp to be able to get under other low-built opponents.<br />

Also, it should be as durable as possible because it will bear the brunt of<br />

full-speed impacts with the opponent; the arena walls; and any obstacles,<br />

arena hazards, or irregular spots in the floor that the wedge runs into. If possible,<br />

the lower edge of the front should be an integral part of the frame, rather<br />

than just an angled sheet of metal attached to the frame and not supported at<br />

the lower edge. Many wedges have been disabled when their own wedge front<br />

was bent downward, propping the front of the wedge off the ground and<br />

breaking the wheel’s contact with the ground.<br />

The surface of the wedge must also be strong enough to take the weight of the<br />

target robot held on top of it. If insufficiently supported, the wedge’s front can be<br />

driven down into the ground, stopping it and preventing it from pushing the opponent<br />

further. Flexible materials should not be used for the leading edge of the<br />

wedge, as these will drag badly on the ground once an opponent is on top. If a<br />

hinged flap is used for the wedge, it must be rigid and supported from underneath<br />

with structural standoffs that limit its movement so that it won’t drag on the ground.

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