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Build Your Own Combat Robot

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224 <strong>Build</strong> <strong>Your</strong> <strong>Own</strong> <strong>Combat</strong> <strong>Robot</strong><br />

Strategy<br />

Saw blades, other than the emergency type, have not proven to be effective.<br />

Abrasive disks are nearly useless against soft materials like plastics, wood, or composites,<br />

and they easily shatter on impact. Toothed wood-cutting blades cut softer<br />

material nicely, but they stall on metals. Milling saws are heavy, can shatter on<br />

hard impacts, and usually knock the opponent away rather than cutting into it.<br />

Damage from a saw does not come in the form of one or two big hits, but from<br />

many small gashes and cuts. The saw motor should have enough torque to keep the<br />

saw from stalling, and it should have speed of a few thousand RPM. More mass in<br />

the saw blades will help optimize damage on initial contact, keeping the weapon<br />

from stalling instantly. The best saw weapons act more like spinners than saws,<br />

storing up a lot of inertia in the weapon to deliver on contact with the opponent.<br />

The saw, by itself, is not an effective means of disabling an opponent. Unless already<br />

disabled, your target will not stand still and give your bot the time to cut into it, so<br />

the most a saw is likely to do is leave scratches and shallow cuts while throwing<br />

sparks and dust. Still, while rarely fatal to the opponent, a powerful saw and the<br />

cosmetic damage it leaves can impress the audience and judges enough to give you<br />

the win in a close match.<br />

Saws are best combined with an attack strategy that gives you the dominance over<br />

the opponent’s mobility—a powerful wedge, ram, or even a lifter or clamp bot<br />

can prevent the opponent from dominating the match and give the saw weapon time<br />

to score points by inflicting visible damage. Against a spinner, a saw may be useless,<br />

however, as the exposed saw blade is usually the first thing to break when struck<br />

by a serious weapon.<br />

Vertical Spinner<br />

This type of bot was first used on Nightmare (BattleBots, 1999). Other spinner<br />

bots include Backlash, Nightmare, Greenspan, and Garm. Vertical spinner bots<br />

include a heavy disk or bar that spins vertically in front of the robot, usually spinning<br />

such that the front of the spinner is moving upward, so that on contact the<br />

opponent not only receives a massive blow but is lifted into the air from the impact.<br />

Vertical Spinner Design<br />

The vertical spinner takes the basic spinner concept and turns it on its side. Instead<br />

of having a spinning blade or shell on top of the robot, the vertical spinner sets the<br />

mass spinning about a horizontal axis, almost always with the exposed front of<br />

the spinner moving upward. When it strikes an opponent, the impact force pushes<br />

the opposing robot upward, often flipping it over or subjecting it to a hard impact<br />

with the floor when it lands. The recoil force on the vertical spinner merely pushes

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