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Build Your Own Combat Robot

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308 <strong>Build</strong> <strong>Your</strong> <strong>Own</strong> <strong>Combat</strong> <strong>Robot</strong><br />

Research what supplies you already have on hand to do your building. What<br />

tools do you own or have access to? Do you have space in which to build or have<br />

access to a place to do the construction and testing? Do you have access to a machine<br />

shop or know someone who does? How about a milling machine or lathe?<br />

Check out the availability of time on the milling machine in your friend’s garage<br />

or the willingness of a local metal shop to cut aluminum or steel to your specifications;<br />

this will indicate what resources will be there when you need them. Local<br />

machine shops might want to be involved themselves, and you might wind up<br />

with a sponsor. (That happened with my team’s robot, Spike II. The machine<br />

shop that did all the aluminum cutting and welding donated a portion of their services<br />

in exchange for advertising and help redesigning a printed circuit board.<br />

Yes, barter still exists today. If you have skills to trade for time on that milling machine<br />

or access to the heli-arcwelder, you should go for it. Bartering cut down on<br />

the expense of building our robot, and we made new friends and contacts.)<br />

It definitely pays to look into the technical expertise that exists in your own<br />

neighborhood. Radio Shack can supply electronic bits and pieces at a decent price.<br />

Investigate what equipment—specifically, radio control parts—your local hobby<br />

store can get for you. Hobby stores that cater to model makers (especially model<br />

makers who build their own R/C planes, boats, and so on) often have a good selection<br />

of speed controllers and other essential equipment. Be sure that you purchase<br />

a speed controller that will handle the current you intend to pump through it.<br />

Many contestants at early <strong>Robot</strong> Wars competitions fried their speed controllers<br />

because they didn’t check this detail. As far as R/C equipment goes, my advice is<br />

this: Don’t get a cheap radio. It pays to invest in a good-quality PCM or FM aircraft<br />

radio set for ground frequencies. The aggravation you save will be well<br />

worth the money you spend.<br />

Step 2: Conception<br />

After you’ve done all your research—gone through those parts catalogs, know<br />

the rules, and are sure of the weight class you want your robot to compete in—the<br />

next phase is coming up with the design sketch. You don’t need heavy-duty engineering<br />

computer aided design (CAD) software to create a basic design sketch.<br />

Our work was done on an artist’s sketchpad and on notebook paper. The average<br />

builder won’t have AutoCAD on his or her home PC, and it isn’t necessary if you<br />

plan a simple robot design.<br />

The photographs of my lightweight entry Chew Toy (Figures 14-1 and 14-2)<br />

show its simple design. Chewie is a basic robot—all the essential parts, such as the<br />

motors, batteries, and major weapons, were not that hard to lay out and assemble.<br />

The robot’s conception came out of the hypothesis, “If I could use only a surplus<br />

store’s catalog to get parts to build my robot, what would I design?” In reality, I<br />

use a lot more sources for parts. However, I was curious. Could I come up with an<br />

effective design by pretending I was limited in parts availability?<br />

As you can see, Chew Toy has a simple structure. It relies heavily on its 3.5-hp,<br />

four-stroke motor and those rather evil sharp saws to do its battle damage. The

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