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Build Your Own Combat Robot

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sources of robot parts, 35<br />

top ten reasons why<br />

robots fail, 34<br />

<strong>Robot</strong>s, weapons on, 3<br />

<strong>Robot</strong>s, weapons systems for<br />

one’s, 203–236<br />

closing remarks on<br />

weapons, 236<br />

weapon strategy and<br />

effectiveness, 204–236<br />

<strong>Robot</strong>s, welcome to<br />

competition, 1–18<br />

combat robot<br />

competitions, 5–17<br />

robots defined, 5<br />

scope of this book, 17–18<br />

<strong>Robot</strong>s will draw lot of<br />

current, fighting, 81<br />

Rocker bogie system, 50<br />

Rods, ram, 7<br />

Roller chain, single<br />

strand, 115<br />

Rookie bot builder, 174<br />

Rover (teleoperated with<br />

feedback), 273–274<br />

Rovers, Mars robot, 50<br />

Rubber tracks, bot<br />

experimenters opt for, 46<br />

Rule-of-thumb type<br />

equations, 91<br />

Rules<br />

robot sumo, 277–278<br />

using and abusing, 207<br />

Vaughan’s One-<br />

Way, 105–106,<br />

191–192, 207<br />

Rules and regulations,<br />

contest’s current, 16<br />

Run time, sizing for<br />

6-minute, 85<br />

Runaway, thermal, 142<br />

S<br />

Safety, 36–38<br />

glasses, 36, 37<br />

with one’s robots, 37–38<br />

safety in use of shop<br />

tools, 37<br />

safety with one’s robots,<br />

37–38<br />

in use of shop tools, 37<br />

Safety first, 253<br />

Sanders, bench, 194<br />

Saw bots, 222–224<br />

saw design, 223–224<br />

strategy, 224<br />

Saws, kill, 7<br />

Screws<br />

bolts and other fasteners,<br />

197–200<br />

cap, 198<br />

flat-head machine, 198<br />

machine, 197<br />

oval-head, 198<br />

pan-head machine, 198<br />

self-tapping, 200<br />

sheet metal, 200<br />

Securing motors, 316–317<br />

See, using sensors to allow<br />

robots to, 241–248<br />

Self-tapping screws, 200<br />

Semiautonomous<br />

robots, 240<br />

weapons, 251<br />

Semiautonomous target and<br />

weapon tracking, 250–253<br />

Semiautonomous target<br />

tracking, 252–253<br />

implementing, 251–252<br />

Sensing, it’s noisy world out<br />

there, 249<br />

Sensor input, techniques for<br />

improving, 249–250<br />

Sensor integration, 293–296<br />

Index 376<br />

Sensor systems, IR (infrared)<br />

reflective, 243<br />

Sensors<br />

active, 241, 243<br />

advanced, 300<br />

bump, 248<br />

how they work, 244<br />

implementing in combat<br />

robots, 248–250<br />

optical, 248<br />

passive, 241, 242<br />

PIR (passive<br />

infrared), 242<br />

pyroelectric, 242<br />

Sharp GP2D02 Infrared<br />

Range, 245<br />

Sharp GP2D05 Infrared<br />

Proximity, 245<br />

Sharp GP2D12 Infrared<br />

Range, 245<br />

Sharp GP2D15 Infrared<br />

Proximity, 245<br />

thermal, 246<br />

tilt, 247–248<br />

using to allow robots<br />

to feel, 241–248<br />

using to allow robots<br />

to hear, 241–248<br />

using to allow robots<br />

to see, 241–248<br />

Servants, robotic, 332<br />

Servo amplifiers, Bully<br />

power, 152<br />

Servo arms, 136<br />

Servo horns, 136<br />

Servo mixing circuits, 154<br />

Servo ports, RC (radio<br />

control), 267<br />

Servo switching, 137<br />

Servos<br />

developing custom<br />

controls for driving<br />

RC, 154

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