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Build Your Own Combat Robot

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210 <strong>Build</strong> <strong>Your</strong> <strong>Own</strong> <strong>Combat</strong> <strong>Robot</strong><br />

Wedge bots are vulnerable to lower, faster, and more powerful wedge bots, as<br />

well as lifters and clamp bots. A wedge bot is helpless if its wheels are lifted off the<br />

ground, and the fact that most wedges have ground-scraping armor and scoops<br />

means that anything that gets underneath them is very likely to raise the wheels off<br />

the ground. If possible, design your wedge bot to be able to run upside-down, or to<br />

be able to right itself quickly if flipped over. Also give your wheels as much clearance<br />

as possible, and design your wedge so that it still has traction even if the front<br />

or one side is lifted off the ground.<br />

Lifter Bots<br />

Lifter Design<br />

The lifter weapon design was first used in X-1 (<strong>Robot</strong> Wars, 1994). Examples of<br />

lifter bots include Biohazard, Gamma Raptor, and Voltronic. A lifter bot features<br />

an actuated arm that’s designed to hook under the opposing robot and lift it off<br />

the ground, flipping it over or carrying it about.<br />

Like the wedge, the lifter is designed to get underneath the opposing robot and lift<br />

its drive wheels off the ground. The lifter uses an active device to do so—an arm<br />

driven by hydraulics, pneumatics, a geared electric motor, a powerful spring<br />

cocked by a motor, or an electric linear actuator—with enough power and leverage<br />

to tilt or lift up the other robot. The end of the arm is often wedge shaped, or<br />

blended into a wedge-shaped front; and in many cases, it has grip-enhancing<br />

hooks or teeth. Figure 10-3 shows a lifter robot.<br />

The advantage of a lifter over a wedge is the ability to lift the other robot’s<br />

wheels off the ground independent of movement. While a wedge can only lift the<br />

opponent higher by shoving itself under its opponent, a lifter, once underneath the<br />

opponent, can lift it up as high as its arm can go while remaining stationary. A<br />

well-designed lifter can drag its opponent around the arena freely, while a wedge<br />

can only push its opponent forward.<br />

Most combat bots are designed to be low and wide, and won’t fall over until<br />

tilted 90 degrees or more. To flip opponents over with a lifter, you will need an<br />

arm with a maximum height comparable to the width of your targets. Usually, this<br />

means the pivot point of the arm is located nearly at the back of the robot, and the<br />

arm should extend on top of or down the middle of your bot to the front. Arms of<br />

this type can often double as self-righting mechanisms.<br />

The most common drive systems for arms are linear drive actuators, either electric<br />

ball-screw types or pneumatic cylinders. Electric screw actuators, consisting of an<br />

electric motor driving a telescoping cylindrical assembly through a nut and screw<br />

mechanism, make for a slow but powerful lift. These devices have the advantage<br />

of being self-contained and functional in one unit, needing only an R/C relay or motor<br />

controller to extend and retract. Pneumatics is a faster option. A powerful pneumatic<br />

system can actually hurl the opponent into the air (see the description in the

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