Build Your Own Combat Robot
Build Your Own Combat Robot
Build Your Own Combat Robot
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- combat
- robot
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360 <strong>Build</strong> <strong>Your</strong> <strong>Own</strong> <strong>Combat</strong> <strong>Robot</strong><br />
Beacon, infrared, 253<br />
BEAM (Biology Electronics<br />
Aesthetics Mechanics)<br />
robots, 35<br />
Bearings<br />
mounting axles using<br />
various types of, 55–57<br />
pillow block, 56<br />
BECs (battery eliminator<br />
circuits), 145, 172<br />
Beginning-level robot<br />
builders, 43<br />
Belt drive systems, 118–121<br />
flat belts, 118<br />
synchronous belts,<br />
119–120<br />
V-belts, 121<br />
Belts<br />
determining load-carrying<br />
capacities of timing, 120<br />
flat, 118<br />
synchronous, 119–120<br />
timing, 119, 357<br />
V, 121, 357<br />
Bench sanders, 194<br />
Bench-top drill presses,<br />
small, 194<br />
Bending moment, 50<br />
Bi-directional control of<br />
motors, 143<br />
Biology Electronics<br />
Aesthetics Mechanics<br />
(BEAM) robots, 35<br />
Biped robots, 43<br />
Blind rivets, 200–201<br />
Blowing fuses, 82–83<br />
Board, Handy, 268<br />
Boards, breadboarding and<br />
using prototyping, 336–337<br />
Body armor, 37<br />
Body assembly, mini sumo,<br />
284–285<br />
Bolts, 197–200<br />
Book, scope of this, 17–18<br />
Books, reference, 350–351<br />
Bot builder, rookie, 174<br />
Bot experimenters opt for<br />
rubber tracks, 46<br />
Bot frames, designing, 26<br />
Bot functions, automating, 27<br />
BotBash<br />
is smaller-scale version of<br />
BattleBots, 11–12<br />
walking robot weight<br />
classes, 12<br />
wheeled robot weight<br />
classes, 12<br />
BotBoard, 268<br />
Bots<br />
building, 310–311<br />
building for fun, 24<br />
providing propulsion<br />
to, 25<br />
Bots, clamp, 215–217<br />
clamp design, 215–216<br />
strategy, 216–217<br />
Bots, crusher, 231–233<br />
crusher design, 231–233<br />
strategy, 233<br />
Bots, drum, 226–228<br />
drum design, 226–228<br />
strategy, 228<br />
Bots, hammer, 228–231<br />
hammer design, 228–231<br />
strategy, 231<br />
Bots, lifter, 210–212<br />
lifter design, 210–212<br />
strategy, 212<br />
Bots, overhead thwack,<br />
219–220<br />
strategy, 220<br />
thwack mechanism<br />
design, 219–220<br />
Bots, ram, 205–207<br />
ram design, 205–207<br />
strategy, 207<br />
Bots, saw, 222–224<br />
saw design, 223–224<br />
strategy, 224<br />
Bots, spear, 233–236<br />
spear design, 233–236<br />
strategy, 236<br />
Bots, spinner, 220–222<br />
spinner design, 221–222<br />
strategy, 222<br />
Bots, thwack, 217–219<br />
strategy, 218–219<br />
thwack bot design,<br />
217–218<br />
Bots, wedge, 208–210<br />
strategy, 209–210<br />
wedge design, 208–209<br />
Brains, American Gladiators<br />
for people with, 16<br />
Brains, robot, 27, 260–274<br />
microcontroller<br />
applications, 269–274<br />
microcontroller basics,<br />
261–269<br />
BrainStem<br />
bug, 271–272<br />
new microcontroller<br />
board, 267<br />
Brass, 188–189<br />
free-machining, 188<br />
Breadboarding and using<br />
prototyping boards,<br />
336–337<br />
Brushless PMDC motor, 73<br />
Bug, BrainStem, 271–272<br />
<strong>Build</strong> robots, starting to,<br />
21–38<br />
cost factors in large robot<br />
construction, 35–36<br />
robot design approach,<br />
23–34<br />
safety, 36–38<br />
sources of robot parts, 35