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Build Your Own Combat Robot

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360 <strong>Build</strong> <strong>Your</strong> <strong>Own</strong> <strong>Combat</strong> <strong>Robot</strong><br />

Beacon, infrared, 253<br />

BEAM (Biology Electronics<br />

Aesthetics Mechanics)<br />

robots, 35<br />

Bearings<br />

mounting axles using<br />

various types of, 55–57<br />

pillow block, 56<br />

BECs (battery eliminator<br />

circuits), 145, 172<br />

Beginning-level robot<br />

builders, 43<br />

Belt drive systems, 118–121<br />

flat belts, 118<br />

synchronous belts,<br />

119–120<br />

V-belts, 121<br />

Belts<br />

determining load-carrying<br />

capacities of timing, 120<br />

flat, 118<br />

synchronous, 119–120<br />

timing, 119, 357<br />

V, 121, 357<br />

Bench sanders, 194<br />

Bench-top drill presses,<br />

small, 194<br />

Bending moment, 50<br />

Bi-directional control of<br />

motors, 143<br />

Biology Electronics<br />

Aesthetics Mechanics<br />

(BEAM) robots, 35<br />

Biped robots, 43<br />

Blind rivets, 200–201<br />

Blowing fuses, 82–83<br />

Board, Handy, 268<br />

Boards, breadboarding and<br />

using prototyping, 336–337<br />

Body armor, 37<br />

Body assembly, mini sumo,<br />

284–285<br />

Bolts, 197–200<br />

Book, scope of this, 17–18<br />

Books, reference, 350–351<br />

Bot builder, rookie, 174<br />

Bot experimenters opt for<br />

rubber tracks, 46<br />

Bot frames, designing, 26<br />

Bot functions, automating, 27<br />

BotBash<br />

is smaller-scale version of<br />

BattleBots, 11–12<br />

walking robot weight<br />

classes, 12<br />

wheeled robot weight<br />

classes, 12<br />

BotBoard, 268<br />

Bots<br />

building, 310–311<br />

building for fun, 24<br />

providing propulsion<br />

to, 25<br />

Bots, clamp, 215–217<br />

clamp design, 215–216<br />

strategy, 216–217<br />

Bots, crusher, 231–233<br />

crusher design, 231–233<br />

strategy, 233<br />

Bots, drum, 226–228<br />

drum design, 226–228<br />

strategy, 228<br />

Bots, hammer, 228–231<br />

hammer design, 228–231<br />

strategy, 231<br />

Bots, lifter, 210–212<br />

lifter design, 210–212<br />

strategy, 212<br />

Bots, overhead thwack,<br />

219–220<br />

strategy, 220<br />

thwack mechanism<br />

design, 219–220<br />

Bots, ram, 205–207<br />

ram design, 205–207<br />

strategy, 207<br />

Bots, saw, 222–224<br />

saw design, 223–224<br />

strategy, 224<br />

Bots, spear, 233–236<br />

spear design, 233–236<br />

strategy, 236<br />

Bots, spinner, 220–222<br />

spinner design, 221–222<br />

strategy, 222<br />

Bots, thwack, 217–219<br />

strategy, 218–219<br />

thwack bot design,<br />

217–218<br />

Bots, wedge, 208–210<br />

strategy, 209–210<br />

wedge design, 208–209<br />

Brains, American Gladiators<br />

for people with, 16<br />

Brains, robot, 27, 260–274<br />

microcontroller<br />

applications, 269–274<br />

microcontroller basics,<br />

261–269<br />

BrainStem<br />

bug, 271–272<br />

new microcontroller<br />

board, 267<br />

Brass, 188–189<br />

free-machining, 188<br />

Breadboarding and using<br />

prototyping boards,<br />

336–337<br />

Brushless PMDC motor, 73<br />

Bug, BrainStem, 271–272<br />

<strong>Build</strong> robots, starting to,<br />

21–38<br />

cost factors in large robot<br />

construction, 35–36<br />

robot design approach,<br />

23–34<br />

safety, 36–38<br />

sources of robot parts, 35

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