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UAD Powered Plug-Ins Manual v5.2 - Just Music

UAD Powered Plug-Ins Manual v5.2 - Just Music

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In stereo operation the controls for channels 1 and 2 are independent and<br />

can be set separately. Generally, the channel with the “most processing occurring”<br />

controls the processing for the other channel. For example, if the<br />

same signal is fed to both channels in stereo mode and channel 1 has a lower<br />

threshold setting than channel 2, the channel 1 threshold value is used for<br />

both channels. Similarly, if channel 1 were disabled (using “In” switches),<br />

channel 2 settings would be used because “more processing” occurs with the<br />

channel 2 settings. It's not always so simple though, as in the following cases:<br />

• If you feed the same signal into both channels, you can have a lower threshold<br />

with a lower ratio on one channel, and a higher threshold with a higher<br />

ratio on the other channel. In this case, you will get a double knee, with the<br />

lower ratio being used between the knees, and the higher ratio above both<br />

knees.<br />

• If you feed the same signal into both channels, you can have a lower threshold<br />

with a faster release on one channel, and a higher threshold with a<br />

slower release in the other channel. In this case, you will get a two-stage release<br />

after a transient, with the first channel releasing at the fast rate until<br />

you get down to where the other one is; then the release will continue at the<br />

slower rate.<br />

Gratuitous Question<br />

Is there any reason I would want to use stereo mode and still have the settings<br />

for the two channels different?<br />

Yes. Linking the sidechains simply prevents left-right image shifting. Threshold,<br />

attack, and recovery can be set independently to cause the compressor to be<br />

more sensitive to instruments which are panned to one side or the other. Output<br />

controls can be set separately in order to correct an overall image shift at<br />

the output.<br />

Headroom<br />

Background<br />

The hardware Neve 33609 can accept an analog signal level of approximately<br />

+26dBu before undesirable signal clipping occurs. As the signal increases<br />

up to this point however, desirable audio-path nonlinearities and<br />

“good” harmonic distortion characteristics occur. This musically pleasing<br />

“warmth” at higher levels is what gives the unit much of its revered sonic character.<br />

Because analog mixing consoles can typically output high signal levels,<br />

audio engineers often take advantage of the ability to “push” the hardware<br />

33609 into the colorful arena.<br />

<strong>UAD</strong> <strong>Powered</strong> <strong>Plug</strong>-<strong>Ins</strong> <strong>Manual</strong> - 163 - Chapter 17: Neve 33609 Compressor

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