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Heads-Up Display Modes 35 - Metaboli

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124 Air Combat Basics<br />

hIf the missile doesn’t make constant corrective actions after you begin<br />

beaming, it probably is tracking someone else.<br />

Be sure to release chaff and flares while maintaining this turn, especially as the<br />

missile gets closer. If you start too early, the missile will not be spoofed. Each<br />

press of the Q key releases one chaff (effective against radar-guided missiles) and<br />

two flares (effective against heat-seeking missiles) from the APP-50 dispenser in<br />

the tail boom. The system releases both since pilots rarely know exactly which<br />

type of missile is approaching. These decoys may present a more attractive target<br />

in the middle of the seeker’s field of view. The missile may turn toward them,<br />

allowing you to pass out of its field of view. Modern missiles are fairly smart,<br />

though, and can often tell the difference between a quickly-decelerating bundle of<br />

chaff and your aircraft.<br />

How Chaff/flares Spoof Missiles<br />

Flying a steady flight path, followed by a high-g break turn at the last second<br />

before missile impact, probably won’t work. When the missile realizes it’s<br />

overshooting the target, it will detonate and (depending on the missile’s blast<br />

radius) seriously damage your aircraft. Instead, make the missile work all the way<br />

and give it a generous number of chaff/flare decoys to sort through.<br />

hDon’t fly into your own decoy. Although the decoy will drift somewhat,<br />

it remains relatively stationary compared to the speed of your jet. If you<br />

continue a steady turn after releasing chaff/flares, you’ll eventually fly full<br />

circle, right back around to it. Since you’re trying to spoof the missile, put<br />

as much distance between you and the decoy as possible. Also, after<br />

firing a flare, disengage afterburner if practicable.This will make the flare<br />

appear an even brighter and better target than your aircraft.<br />

Jamming<br />

ECM Active jamming, also called Electronic Counter Measures (ECM), is designed<br />

to confuse inbound missiles by presenting them with false radar information.<br />

Jamming attempts to transmit signals in the appropriate frequency band, which<br />

overpower and mask the normal radar returns reflected by the target. If the radar<br />

source closes on the target, it will eventually reach “burn-through” range, at which<br />

point the reflected energy from the target is stronger than the false signals sent<br />

from its ECM gear.<br />

The ECM gear doesn’t actually make the missile go madly off into the wild blue<br />

yonder. Instead, it generally increases the distance between the missile and<br />

the target when the missile detonates. By sending false signals, the ECM gear<br />

may make the missile think it’s closer than it actually is. By manipulating the

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