Heads-Up Display Modes 35 - Metaboli
Heads-Up Display Modes 35 - Metaboli
Heads-Up Display Modes 35 - Metaboli
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130 Weapon Usage<br />
hThe Radar must have a target locked in STT or acquired by the<br />
missile’s seeker head before firing an AIM-9.<br />
11.104 Using 20 m Cannon<br />
Step 1: Search for targets by using the radar in RWS, TWS, vertical search,<br />
boresight, home-on-jam, or gun auto-acquisition mode. (Using the gun autoacquisition<br />
mode automatically selects the cannon as the active weapon.)<br />
Step 2: When using RWS mode, switch the radar to STT mode by<br />
designating a target. When using TWS mode, designate the desired target<br />
twice to switch to STT mode.<br />
Step 3: Steer the pipper over the target and fire when in range.<br />
hYou may fire the cannon visually, without a radar-locked target.<br />
11.2 A-10A<br />
The A-10A carries no onboard radar, so target detection generally occurs manually<br />
or by using built-in missile seeker systems.<br />
11.201 Using AIM-9 Sidewinder<br />
Step 1: Visually search for targets.<br />
Step 2: Uncage the AIM-9’s seeker head and let it search for the target.<br />
Step 3: Wait for the acquisition tone. Fire when appropriate.<br />
hThe missile seeker head must acquire the target before launching an<br />
AIM-9.<br />
11.202 Using Iron Bombs (Mk 82, Mk 84, and Mk 20 Rockeye)<br />
Step 1: Visually search for targets.<br />
Step 2: Steer the CCIP pipper over the target. Steady the aircraft controls,<br />
flying a stable flight path.<br />
Step 3: Release the weapon when the pipper is over the target.<br />
hYou must stabilize the aircraft before releasing iron bombs. Any pitch,<br />
roll, yaw, or airspeed changes will throw the bomb off course.<br />
11.203 Using Rockets<br />
Step 1: Visually search for targets.<br />
Step 2: Steer the rocket pipper over the target. Steady the aircraft controls,<br />
flying a stable flight path.<br />
Step 3: Release the weapon when in range.<br />
You must stabilize the aircraft before firing rockets. Any deviation in<br />
pitch, roll, yaw, or airspeed will send the rockets off course.