CHAPTER 1ELVES20Illus. by D. Crabapple & S. WoodALOBAL LORFIRILDemigod (Chaotic Good)Revelry, hedonism, and excess <strong>of</strong> all kinds are the purview<strong>of</strong> Alobal Lorfiril, known as the Reveler and the Merry Magician.The youngest <strong>of</strong> the Seldarine (see Mythic Origins, page25), he urges his followers to wrest the maximum possiblepleasure from each moment. Responsibility is for tomorrow;why not spend today enjoying good food, finewine, friendship, and love?Alobal does not cajole his followers tobecome intoxicated to the point <strong>of</strong> causing harmto themselves or others, nor does he condoneseeking personal pleasure at the expense<strong>of</strong> others. He teaches that there is asmuch potential in tomorrow as thereis in today, and that elves need neverhurry. Wasting today in drudgery isfruitless and possibly sinful.Appearing as a comely male elfwith eyes <strong>of</strong> sparkling gold, the MerryMagician enjoys magic used to provideamusement, to create beauty, or to enhancethe pleasure <strong>of</strong> ordinary activities. Illusionsused for enjoyment rather than base trickeryare common among his followers, as are transmutationsgeared toward improving artworks andconjurations aimed at gaining an amusing companionfor a short period.Portfolio: Hedonism, mirth, magic, revelry.Domains: Chaos, Good, Magic, Trickery.Cleric Training: Alobal’s clerics begin their trainingby hosting spontaneous revels and magic shows in theircommunities. As they gain in power and importance, theypreside at community functions, provide entertainmentto lift the spirits <strong>of</strong> the sick and injured, and oversee theproduction <strong>of</strong> wine, sweetmeats, and other fare consumedpurely for pleasure.Quests: The Reveler’s followers typically undertakequests to retrieve items <strong>of</strong> beauty that give pleasure to thosewho own them, seek out magic wines and rare foods,compete in games, and establish magical means<strong>of</strong> reducing the average elf’s daily workload.Such quests <strong>of</strong>ten involve consultationwith other long-lived creatures, suchas good-aligned dragons, about whatgives them the greatest pleasureand satisfaction.Prayers: Prayers to Alobal <strong>of</strong>tenframe requests in terms <strong>of</strong> pleasure.“Let me lift the mantle <strong>of</strong>care from my compatriots/With aglass, a wink, a song,/And keep themlaughing the whole night long,” goes onecommon prayer.Holy symbol <strong>of</strong>Alobal LorfirilShrines: Alobal’s followers rarely establish temples; mostlack the fortitude to work so hard. They <strong>of</strong>ten create smallshrines in taverns, glades, and places <strong>of</strong> wild beauty. A shrineto Alobal usually conceals ample stores <strong>of</strong> wine, sugaredfruits, and other confections as well as scrolls <strong>of</strong> spells thatfollowers commonly use. Alobal’s shrines are <strong>of</strong>ten maskedby magic, appearing as trees with rainbow-colored leaves orother odd but pleasing objects.Rites: The worshipers <strong>of</strong> Alobal revere theirgod every time they take a sip <strong>of</strong> wine, taste adelectable food, swap tales with a friend,or participate in an enjoyable activity.Merely invoking the god’s name at suchtimes counts as veneration <strong>of</strong> the deity.Herald and Allies: An elf 10th-levelillusionist/10th-level rogue is Alobal’sherald on the Material Plane. His allies arebralani eladrins, lillends or ghaele eladrins,and planetars.Favored Weapon: Dagger.CORELLON LARETHIANGreater God (Chaotic Good)Corellon Larethian is described in Chapter 6<strong>of</strong> the Player’s Handbook. The Creator <strong>of</strong> the Elvesgoverns all things dear to the elven soul—magic,music, arts, crafts, beauty, self-reliance, and poetry. Healso represents warfare in a just cause. His nemesis isGruumsh, the deity <strong>of</strong> the orcs, who once lost an eyeto Corellon’s flashing blade.Portfolio: Elves, magic, music, arts.Domains: Chaos, Good, Protection, War.Cleric Training: Because elves are so long-lived, Corellon’sclerics can afford to spend years observing potential recruitsbefore initiating them into the mysteries <strong>of</strong> the faith. Once anew cleric-to-be accepts an invitation to join the clergy, shespends much time in meditation, quiet academic study, andartistic endeavors.Quests: Corellon wants to protect the elven people fromharm. Beyond that, he wants to return to them the lost artisticmasterpieces <strong>of</strong> their heritage, and he tries to thwartthe drow at every opportunity. Corellon’s followersfind themselves protecting villages fromgnoll incursions, stealing into evil templesto recover ancient elven tomes <strong>of</strong> lore, anddestroying underground fortresses fullHoly symbol <strong>of</strong>Corellon Larethian<strong>of</strong> vampiric drow clerics.Prayers: Corellon’s prayers are alwaysin Elven. They <strong>of</strong>ten begin with “Hei-Corollon shar-shelevu,” which means“Corellon, may your grace grant . . .”Temples: In an elf city, the temple toCorellon Larethian is <strong>of</strong>ten an alabasterwonder <strong>of</strong> minarets and parapets. Insmaller communities, the temple <strong>of</strong>tentakes the form <strong>of</strong> a massive tree house hundreds
<strong>of</strong> feet above the forest floor. Most temples are eager to aidtraveling elves in any way they can—and other races as well ifthey’re fighting the hated drow. Corellon’s temples <strong>of</strong>tendouble as armories in smaller cities.Rites: Corellon’s rites are integratedwith elf society, celebrating births, honoringdeceased believers, and blessing marriages.Before a battle, believers <strong>of</strong>ten recite theLitany <strong>of</strong> the Arrows.Herald and Allies: Corellon uses 20thlevelcelestial elf clerics as his heralds.These individuals are always consummatearchers. His allies include bralanieladrins, ghaele eladrins, and planetars.Favored Weapon: Longsword.DEEP SASHELASIntermediate God (Chaotic Good)The Lord <strong>of</strong> the Undersea is the patron <strong>of</strong> aquaticelves. With his consort Trishinia, Queen <strong>of</strong> theDolphins, he rules the world beneath the waves andcreates ever-changing vistas <strong>of</strong> undersea beauty.Deep Sashelas appears as a handsome aquaticelf with sea-green skin and flowing blue-greenhair. He is usually clad in leather armor made <strong>of</strong>sharkskin and decorated with fins and frills. Deep Sashelasis a charismatic leader and an inspired creator, but he isalso fickle and flighty, as evidenced by the many tales <strong>of</strong> hisamorous adventures with mermaids, mortal aquatic elves,and other lovely beings <strong>of</strong> the deep.Portfolio: Oceans, aquatic elves, creation, knowledge.Domains: Chaos, Good, Protection, Water.Cleric Training: The clerics <strong>of</strong>Deep Sashelas are mostly aquatic elves,though surface elves also venerate him.All his clerics can swim, and they <strong>of</strong>ten actas mediators between aquatic and nonaquaticraces. They oppose the sahuagin and <strong>of</strong>tentake the battle directly to their enemies.Quests: Followers <strong>of</strong> Deep Sashelas<strong>of</strong>ten undertake quests to retrieve magicitems that control aquatic creatures, toattack sahuagin strongholds, or to establishalliances between elves and otherraces, both above and below the water.Prayers: The followers <strong>of</strong> the DolphinPrince pray to him upon beginning newartistic projects and upon completing them,and when they are girding themselves for waragainst enemies <strong>of</strong> the aquatic elves. Prayersto Deep Sashelas always invoke the beauty <strong>of</strong>the undersea world and <strong>of</strong>ten ask for guidance inpreserving it. “Lord <strong>of</strong> the Undersea, keep my resolveas strong as the tides and my weapon-arm as swiftas the eel, that I may preserve the grandeur <strong>of</strong> therealm below the waves,” goes one common prayer.Holy symbol<strong>of</strong> Deep SashelasShrines: Most shrines to the Dolphin Prince are builton the sea floor or on the faces <strong>of</strong> rocky cliffs, thoughsome can be found on barren coastlines.Built <strong>of</strong> shells, coral, and driftwood, theyare festooned with artistic creations <strong>of</strong> theelves. A pool <strong>of</strong> crystal-clear water serves asthe altar.Rites: The clerics <strong>of</strong> Deep Sashelas holdrites at especially high and low tides, knownas High Flow and Deep Ebb. Offerings<strong>of</strong> precious items from the sea and greatworks <strong>of</strong> art are made during these ceremonies,and his clerics hold water dancesthat involve swimming in prescribedpatterns with dolphins and singing songsreminiscent <strong>of</strong> the crashing <strong>of</strong> waves uponthe shore.Herald and Allies: A 20th-level celestialaquatic elf cleric serves as Deep Sashelas’s herald.His allies include tritons, celestial orcas, andadvanced celestial cachalot whales. (Deep Sashelas<strong>of</strong>ten sends magical beasts as planar allies, contraryto the spell description.)Favored Weapon: Trident.Holy symbol <strong>of</strong>Elebrin LiothielELEBRIN LIOTHIELIntermediate God (Chaotic Good)Known as the Celestial Gardener, Elebrin Liothiel is theelven god <strong>of</strong> orchards, gardens, and the harvest. This pastoraldeity represents the abundance <strong>of</strong> nature and its ability toprovide for those who live in harmony with it.Elebrin appears as a young male elf dressed in tunic andbreeches in muted gold shades. His cloak is the color<strong>of</strong> green spring leaves embroidered with trailing vines,and he carries a sturdy staff made <strong>of</strong> rowan wood.A circlet <strong>of</strong> leafy vines adorns his brow.The Celestial Gardener created the saelastree as a gift to the elves, and he bestows specialcare on saelas groves. (The Elven wordsaelas translates as “wildwood” in Common;for information about the properties<strong>of</strong> wildwood, see page 169.) In addition,Elebrin watches over the gardens, orchards,and groves near elf settlements, ensuringabundant harvests for those who plant andtend in tune with nature. Ornamentalgardens are also within his purview, as areany other decorative plantings.Portfolio: Nature, gardens, orchards,harvest.Domains: Chaos, Good, Plant, Sun.Cleric Training: Clerics <strong>of</strong> Elebrin tend thecommunal gardens and orchards <strong>of</strong> an elf settlement,studying how to plant crops to harmonizewith nature rather than compete with othernative growth. As they gain experience, theyIllus. by D. CrabappleCHAPTER 1ELVES21
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its eggs. At such times, they toler
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THE RAPTORAN PANTHEONThe typical ra
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Prayers: Prayers to the Stormfather
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“Welcome, friend,” said a human
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year since, and they share the care
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D: Domain spell. Domains: Protectio
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characteristics are summarized in t
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CHAPTER 3RAPTORANS90Authority Figur
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CHAPTER 4OTHERRACES92a humanlike ra
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CHAPTER 4OTHERRACES100nomadic gnoll
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CHAPTER 4OTHERRACES104of the humano
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CHAPTER 5PRESTIGECLASSES108Shadowda
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CHAPTER 5PRESTIGECLASSES112the foll
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CHAPTER 5PRESTIGECLASSESIllus. by J
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CHAPTER 6CHARACTEROPTIONS146Conditi
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CHAPTER 6CHARACTEROPTIONS148If the
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CHAPTER 6CHARACTEROPTIONS160Table 6
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Class SkillsRaptoran fighter substi
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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CHAPTER 7EQUIPMENTAND MAGIC166anoth
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2nd-Level Ranger SpellWoodland Veil
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WOODLAND VEILIllusion (Glamer)Level
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CHAPTER 8CAMPAIGNS INTHE WILD178THE
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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CHAPTER 8CAMPAIGNS INTHE WILD182(lo
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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APPENDIX19261 Guards are needed to
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2THE CLIFFThe Rifinti dwelling lies
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supplies for craftwork. Lamps fuele
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Nae’fidrim: Female owl companion;
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Creatures: A cleric is always on du
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cloak of elvenkind, oil of magic we
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aptoran contraries. If visitors can