CHAPTER 3RAPTORANS82Na twa dima menti sintis, mil onit hista. “When two mindsthink alike, only one is necessary.” This axiom reflectsthe raptorans’ zest for debate and emphasizes the value <strong>of</strong>the individual. After all, two people who share the samethoughts can’t provide each other with any new ideas orfresh perspectives.Fristi milta orisa nifint. “Anger is the one thing that growsin confinement.” This phrase serves as a warning not tokeep hostile feelings bottled up too long. It also remindsthe listener that freedom is necessary for growth. Eitherway, it’s good advice in the freewheeling atmosphere <strong>of</strong> araptoran flock.Nilsi hentil kilta anno. “It takes four seasons to make ayear.” This saying is a reminder that there’s a proper time foreverything. Winter is for dreams and slumber; spring isfor awakening and birth; summer is for life and love; autumnis for gathering and for reflection. Furthermore, you mustprepare ahead <strong>of</strong> time for what’s coming next, be it a day ora season. If you don’t sleep, you won’t be fresh for the nextday. If you don’t get up, you can’t hunt or work, and if youdon’t hunt or work, you have nothing to get you through thenext day.Menti lintu onlita venla op avel donlita venila. “A mind openedby wonder is clearer than one closed by belief.” Another affirmation<strong>of</strong> the raptorans’ reliance on debate, this saying asksthe listener to seek a fresh outlook. To believe too stronglyin one viewpoint is to close yourself <strong>of</strong>f to new and perhapsbetter ideas.Viilit nesla odelmin e van rensii, sil ti gar, odelmin vimil ginrinit.“The mouse fears the rising <strong>of</strong> the moon. But for the owl,moonrise means it’s time to hunt.” This thought also has adouble meaning. Most obviously, it’s better to be the hunterthan the hunted. The deeper meaning is that the timid fearchange (because things could get worse), but the courageousembrace change (because things can get better).Seniil limna! “From the sky!” This is the most common battlecry <strong>of</strong> raptorans, who deliver it even if they aren’t flying atthe time.Wylintasec mendilsi mentisinecta, sil viltima rentis da silliit altina.“Stupidity is a wound that bleeds forever.” This is anothervariation on the raptorans’ disdain for inflexible thinking.Vastikkimensa hileka belinnit e hastal min resinatadol, silfostil nasila fenes e mastinnit. “The careful hunter chooseswell and finishes with a full belly, but the fool wastes arrowsand goes hungry.” This saying, similar to the Commonphrase “Haste makes waste,” speaks to the raptorans’desire to mull things over carefully before committing toa decision.Niffimat orisa vilrad, sil nolim tramankit. “A bad seed putsforth a green shoot, but seldom a strong tree.” Like manyother raptoran sayings, this one has a double meaning. Onone hand, even a plan that works well initially can still gowrong. (The first time may even have been a fluke.) Thisstatement is also a variant on the Common aphorism “Beware<strong>of</strong> strangers bearing gifts.” Something good that is given toyou by someone bad probably won’t work out well.Benisiim iltem rantoli rah silet nasilit. Wisilti maneti silti rahsilet veniin. “The generous give more than they can. The proudtake less than they need.” Essentially, this saying sums up theraptorans’ view <strong>of</strong> a good life. Support your flock membersas much as possible, but try to demand as little <strong>of</strong> others asyou can.RAPTORAN NAMESEach raptoran has four names: a birth name received fromher parents, a nickname received from the flock, an adultname that she chooses herself, and a family name. Adultraptorans are <strong>of</strong>ten called by their nicknames within theflock, but they use their adult names with those outsidethe flock. The family name is used with either the nicknameor the adult name as an affirmation <strong>of</strong> heritage.Because Tuilvilanuue and Elven descend from the sameroot, the random name generator given for elves (see pages30–31) may also be used for raptorans.EXAMPLE FLOCK:THE RIFINTIThe Rifinti are a typical raptoran flock. Their cliff dwellinglies in a snug valley located in the foothills <strong>of</strong> shelteringmountains with vast mountain lakes and alpine forestsnearby and the vast rolling plains <strong>of</strong> the lowlands fartheron. They don’t always claim the same territory for their campfrom one year to the next—if hunting is better or worsein a particular area, they’ll pay it more or less attention. Ingeneral, the Rifinti’s territory spans almost 2,000 squaremiles <strong>of</strong> varied terrain. A nearby lake—fed by run<strong>of</strong>f fromthe mountains—<strong>of</strong>fers a good source <strong>of</strong> fresh water. A forestaround the lake has plenty <strong>of</strong> fruit trees, a few <strong>of</strong> which theraptorans fell for lumber each year.The Rifinti flock consists <strong>of</strong> forty-one raptorans <strong>of</strong> adultage or older (those with at least 1 HD), plus another twentyyoung and noncombatants. The adults spend their timehunting, foraging, and crafting a variety <strong>of</strong> gear for the flock.The average age <strong>of</strong> the flock is 155, and its oldest member,Inkili the glassblower, is 267 years old.IMPORTANT RIFINTI MEMBERSThe following NPCs are important members <strong>of</strong> the Rifintiflock. They also have statistics appropriate for their station,so you can use them even if you aren’t using the flockin encounters.Jenlisa Iltinger, Flock ChiefJenlisa is the third cousin <strong>of</strong> the high chieftain’s children.She inherited the leadership <strong>of</strong> the Rifinti from her father,who was the high chieftain’s second cousin, only three yearsago. Now approaching middle age, she has run the Rifintiflock with wisdom, fairness, and foresight.When she became leader, she married Henesku Finlist,the flock’s medicine chief, who is a member <strong>of</strong> the flock’slargest family. Jenlisa and Henesku have remarried every
year since, and they share the care <strong>of</strong> the four children thatthey produced two years ago.Jenlisa has been considering adding a third level, atop theother two, to the rock-cut cave complex the Rifinti call home.A number <strong>of</strong> Rifinti young adults are out on the Walk <strong>of</strong> theFour Winds now; when they return, they’ll probably marryand raise broods <strong>of</strong> their own. The flock has been debatingthe issue but hasn’t reached a decision yet.Recently the hunting chief has been seeing smallgroups <strong>of</strong> elves in the vicinity <strong>of</strong> the camp, and theirpresence has sparked another debate about whether theelves should be allowed to settle nearby. Jenlisa considersthe whole topic premature—no one really knows thelong-term intentions <strong>of</strong> the elves—but she fears that thiscontroversy combined with the war chief’s desire to fomenttrouble may draw the flock into trouble larger than shecan manage.Jenlisa Iltinger: Female raptoran druid 12; CR 12;Medium humanoid (raptoran); HD 12d8+24; hp 81; Init +0;Spd 30 ft., fly 40 ft. (good); AC 15, touch 11, flat-footed 15;Base Atk +9; Grp +10; Atk +10 ranged (1d8+2/×3, +1 footbow)or +11 melee (1d8+1/×3, masterwork cold iron spear); FullAtk +10/+5 ranged (1d8+2/×3, +1 footbow) or +11/+6 melee(1d8+1/×3, masterwork cold iron spear); SA spells; SQ animalcompanion (dire hawk), animal companion benefits, immunityto poison, low-light vision, raptoran traits, resist nature’slure, trackless step, wild empathy +15 (+11 magical beasts),wild shape 4/day, woodland stride; AL NG; SV Fort +10, Ref+4 (+7 while flying), Will +11; Str 13, Dex 10, Con 14, Int 10,Wis 20, Cha 12.Skills and Feats: Climb +3, Concentration +12, Diplomacy+10, Handle Animal +6, Jump +11, Knowledge (nature) +9,Listen +17, Ride +2, Sense Motive +12, Spot +19, Survival +12(+14 in aboveground natural environments); Aerial Reflexes†,Alertness, Improved Flight†, Natural Spell, Negotiator.†New feat described in Chapter 6.Languages: Common, Tuilvilanuue; Druidic.Animal Companion (Ex): Jenlisa has a dire hawk namedLightning as an animal companion. Lightning’s abilities andcharacteristics are summarized below.Animal Companion Benefits: Jenlisa and Lightningenjoy the link and share spells special qualities.Link (Ex): Jenlisa can handle Lightning as a free action.She also gains a +4 circumstance bonus on all wild empathychecks and Handle Animal checks made regarding herdire hawk.Share Spells (Ex): Jenlisa may have any spell she casts onherself also affect her animal companion if the latter is within5 feet at the time. The druid may also cast a spell with a target<strong>of</strong> “You” on her animal companion.Raptoran Traits: Raptorans can glide at a speed <strong>of</strong> 40 feet,with average maneuverability. Raptorans have an unerringsense <strong>of</strong> direction and always know which way is north.A raptoran spellcaster gains +1 caster level for air spells.Jenlisa can fly for up to 10 minutes total during a day beforebecoming fatigued. A flying raptoran can make a dive attack(as a charge, but must fly at least 30 feet, descend at least10 feet, and use a piercing weapon to deal double damageon a hit).Resist Nature’s Lure (Ex): Jenlisa gains a +4 bonus onsaving throws against the spell-like abilities <strong>of</strong> fey.Trackless Step (Ex): Jenlisa leaves no trail in naturalsurroundings and cannot be tracked.<strong>Wild</strong> Shape (Su): Jenlisa can change into a Tiny to Largeanimal or plant and back again, as per the polymorph spell.This ability lasts for 12 hours or until she changes back.Woodland Stride (Ex): Jenlisa can move through naturalthorns, briars, overgrown areas, and similar terrain at hernormal speed and without damage or other impairment.However, thorns, briars, and overgrown areas that are magicallymanipulated to impede motion still affect her.Druid Spells Prepared (caster level 12th): 0—cure minorwounds (2), detect magic (2), mending, read magic; 1st—cure lightwounds (2), endure elements, entangle, obscuring mist, produceflame (+9 ranged touch), speak with animals; 2nd—barkskin,bear’s endurance, flaming sphere (DC 17), gust <strong>of</strong> wind, lesserrestoration; 3rd—call lightning (DC 18), cure moderate wounds,greater magic fang, protection from energy, wind wall (CL 13th);4th—dispel magic, flame strike (DC 19), freedom <strong>of</strong> movement,ice storm; 5th—baleful polymorph (DC 20), call lightning storm(DC 20), cure critical wounds, stoneskin; 6th—fire seeds (+9 rangedtouch; DC 21), summon nature’s ally VI.Possessions: +2 leather armor, +1 ring <strong>of</strong> protection, masterworkcold iron spear, +1 footbow (+1 Str bonus) with 20 arrows,periapt <strong>of</strong> Wisdom +4, 2 potions <strong>of</strong> cure serious wounds, spellcomponent pouch, 250 gp diamond dust, 31 gp.Lightning, Dire Hawk Companion: CR —; Mediumanimal; HD 11d8+22; hp 71; Init +11; Spd 10 ft., fly 80 ft.(average); AC 26, touch 17, flat-footed 19; Base Atk +8; Grp+10; Atk +15 melee (1d6+2, claw); Full Atk +15/+15 melee(1d6+2, 2 claws) and +13 melee (1d6+1, bite); SQ devotion,evasion, low-light vision; AL N; SV Fort +9, Ref +14, Will +9(+13 against enchantments); Str 15, Dex 25, Con 15, Int 2,Wis 15, Cha 11.Skills and Feats: Listen +9, Move Silently +11, Spot +9*;Alertness, Improved Initiative, Improved Natural Attack(claw), Multiattack B , Weapon Finesse.Evasion (Ex): If Lightning is exposed to any effect thatnormally allows it to attempt a Reflex saving throw for halfdamage, it takes no damage with a successful saving throw.Tricks Known: Attack, come, defend, down, fetch, guard,heel, mark†, seek, stay.†New trick described on page 147.Henesku Finlist, Medicine ChiefHenesku has always been a member <strong>of</strong> the Rifinti. For thepast three years, he has been the chief’s husband, and hesecretly enjoys the prestige that position brings him. As anadded benefit, while he is married to Jenlisa, his position asmedicine chief is secure.CHAPTER 3RAPTORANS83
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C R E D I T SD E S I G NSKIP WILLIA
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no elf could predict which memory w
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premium. Thus, each individual can
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The elves have raised one form of e
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do spend time away from one another
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espects during this time, and those
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Stores Master: Charged with keeping
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would be the birthright of any full
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of feet above the forest floor. Mos
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Cleric Training: More than any othe
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ELF HISTORYAND FOLKLOREThe elves cl
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along with her son Hionyron, who wa
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and return her to her people.” In
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CHAPTER 5PRESTIGECLASSES132Table 5-
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CHAPTER 5PRESTIGECLASSESfriendly—
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CHAPTER 5PRESTIGECLASSESYou no long
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CHAPTER 5PRESTIGECLASSES138small fe
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CHAPTER 5PRESTIGECLASSES140ranger.
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CHAPTER 5PRESTIGECLASSESIllus. by T
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CHAPTER 5PRESTIGECLASSESEncountersP
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CHAPTER 6CHARACTEROPTIONS146Conditi
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CHAPTER 6CHARACTEROPTIONS148If the
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CHAPTER 6CHARACTEROPTIONSIllus. by
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CHAPTER 6CHARACTEROPTIONSIllus. by
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Table 6-3: Elf Ranger Racial Substi
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Table 6-5: Halfling Druid Racial Su
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CHAPTER 6CHARACTEROPTIONS160Table 6
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Class SkillsRaptoran fighter substi
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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CHAPTER 7EQUIPMENTAND MAGIC166anoth
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CHAPTER 7EQUIPMENTAND MAGICTable 7-
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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2nd-Level Ranger SpellWoodland Veil
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WOODLAND VEILIllusion (Glamer)Level
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CHAPTER 8CAMPAIGNS INTHE WILD178THE
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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CHAPTER 8CAMPAIGNS INTHE WILD182(lo
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CHAPTER 8CAMPAIGNS INTHE WILD184Ski
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CHAPTER 8CAMPAIGNS INTHE WILD186Tab
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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APPENDIX19261 Guards are needed to
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2THE CLIFFThe Rifinti dwelling lies
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supplies for craftwork. Lamps fuele
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Nae’fidrim: Female owl companion;
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Creatures: A cleric is always on du
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cloak of elvenkind, oil of magic we
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aptoran contraries. If visitors can