CHAPTER 3RAPTORANSA cleric <strong>of</strong> Tuilviel Glithien, Henesku sees to the physicaland spiritual health <strong>of</strong> the flock. During the spring andsummer, he leads teams that forage for medicinal herbs andrenders them into healing salves and potions. He is quitebusy healing the many wounds that result from hunting andskirmishes with predators.Four years ago, a previously unknown disease broke outwithin the flock. Though only a few members actually succumbed,so many were sick for so long that not enough foodwas gathered and the flock barely survived the next winter.Henesku has noticed that many flock members seem fatigued<strong>of</strong> late, and he worries that another outbreak <strong>of</strong> disease maybe imminent. Thus, he has been badgering the hunting chiefand the supply chief to accumulate extra stores.Henesku and Jenlisa present a united front on everythingbut religious matters—Jenlisa venerates TuilvielGlithien, but demurs if anyone asks her whether it’s moreimportant to hold the natural world or a specific deity inhighest esteem.84Illus. by S. WoodOne style <strong>of</strong> raptoran cliff dwellingHenesku Finlist: Male raptoran cleric 9; CR 9; Mediumhumanoid (raptoran); HD 3d6+6 plus 6d8+12; hp 58; Init+5; Spd 30 ft., fly 45 ft. (average); AC 16, touch 11, flat-footed15; Base Atk +6; Grp +5; Atk +6 melee (1d8/×3, +1 spear); FullAtk +6/+1 melee (1d8/×3, +1 spear); SA spells, turn undead3/day (+2, 2d6+9, 9th); SQ low-light vision, raptoran traits,substitution levels; AL CG; SV Fort +8, Ref +4, Will +10; Str8, Dex 13, Con 14, Int 12, Wis 19, Cha 10.Skills and Feats: Climb +1, Concentration +8 (+12 castingdefensively), Diplomacy +0 (+4 dealing with natives <strong>of</strong>Elemental Plane <strong>of</strong> Air), Heal +16, Jump +9, Knowledge(religion) +7, Spot +18; Battle Casting†, Brew Potion, CombatCasting, Improved Initiative.†New feat described on page 148.Languages: Common, Sylvan, Tuilvilanuue.Raptoran Traits: Raptorans can glide at a speed <strong>of</strong> 40 feet,with average maneuverability. Raptorans have an unerringsense <strong>of</strong> direction and always know which way is north.A raptoran spellcaster gains +1 caster level for air spells.Henesku can fly for 2 rounds at no penalty, or for 4 rounds atthe cost <strong>of</strong> becoming fatigued. A flying raptoran can make adive attack (as a charge, but must fly at least 30 feet, descendat least 10 feet, and use a piercing weapon to deal doubledamage on a hit).Substitution Levels: Raptoran cleric 1st, raptoran cleric3rd, raptoran cleric 7th. See page 160.Cleric Spells Prepared (caster level 9th): 0—create water, detectmagic (2), detect poison, light, purify food and drink; 1st—bless,divine favor, entropic shield, protection from evil, raptor’s sight† D ,sanctuary (DC 15); 2nd—bear’s endurance, hold person (2) (DC16), silence (DC 16), summon dire hawk† D , zone <strong>of</strong> truth (DC 16);3rd—daylight, dispel magic, enduring flight† D , protection fromenergy, searing light (+7 ranged touch); 4th—aerial alacrity† D ,freedom <strong>of</strong> movement, sending, summon monster IV; 5th—spellresistance D , summon monster V.†New spell described in Chapter 7.
D: Domain spell. Domains: Protection (protective wardgrants +9 resistance bonus on next save, 1/day), Sky† (+5 ft.bonus to glide/fly speed; Spot is a class skill).†New domain described on page 174.Possessions: +1 mithral chain shirt, +1 spear, periapt <strong>of</strong> Wisdom+2, 4 potions <strong>of</strong> cure serious wounds, 2 potions <strong>of</strong> lesser restoration,spell component pouch, holy symbol, 10 pp.Chanil Akiilin, War ChiefThis year is Chanil’s first as war chief. He has long beenthe finest hunter in the flock, and he covets the position <strong>of</strong>hunting chief, but Jenlisa continues to grant that to an olderraptoran. Jenlisa claims that Chanil’s success in hunting isdue primarily to his ability to know his opponent’s nextmove, and that this quality will make him a good war chief.In truth, however, she fears that he is so good at hunting thathe could reduce the nearby animal population below the level<strong>of</strong> sustainability if left unchecked.Now that Chanil is war chief, however, he is determinedto do a good job. He takes care <strong>of</strong> the day-to-day business,coordinating the sentries and ensuring the defense <strong>of</strong> thecommunity. Nevertheless, he chafes at the bit for someoneto make war with. His team successfully drove <strong>of</strong>f anotherflock that challenged the Rifinti for a nearby vale, but thatwas only a shouting match—not real war.A controversy has been brewing <strong>of</strong> late because thehunting chief, Miithi, has been clandestinely meeting elfwomen from across the lake. This practice has sparked amajor debate about whether the raptorans should allowanyone to settle so near to the Rifinti cliff dwellings, evenif they promise friendship. Chanil has been subtly encouragingMiithi to meet with the elves more <strong>of</strong>ten, <strong>of</strong>feringto take over supervision <strong>of</strong> the hunting parties while heis gone. The war chief hopes that Miithi will anger theelves and Chanil will get his chance to prove his mettlein war.In preparation for such an event, he has been stockpilingweapons as though the flock is about to come under siegeand training the flock in weapon use for long hours everynight, sometimes extending into dawn.Chanil Akiilin: Male raptoran ranger 10; CR 10; Mediumhumanoid (raptoran); HD 10d8+20; hp 68; Init +3; Spd 30ft., fly 40 ft. (average); AC 21, touch 15, flat-footed 17; BaseAtk +10; Grp +11; Atk +15 ranged (1d8+2/×3, +1 footbow)or +12 melee (1d8+2/×3, +1 longspear); Full Atk +13/+13/+8ranged (1d8+2/×3, +1 footbow with Rapid Shot) or +12/+7melee (1d8+2/×3, +1 longspear); Space/Reach 5 ft./5 ft. (10ft. with longspear); SA favored enemy (animals +6, magicalbeasts +2, elves +2); SQ animal companion (dire bat), animalcompanion benefits, evasion, low-light vision, raptoran traits,swift tracker, wild empathy +11 (+7 magical beasts), woodlandstride; AL NG; SV Fort +9, Ref +11, Will +2; Str 12, Dex 19,Con 14, Int 10, Wis 8, Cha 13.Skills and Feats: Climb +3, Diplomacy +3, Hide +17, Jump+11, Knowledge (geography) +4, Listen +9, Move Silently +17,Sense Motive +5, Spot +14, Survival +12 (+14 getting lost);Dodge, Endurance B , Manyshot B , Mobility, Point Blank Shot,Rapid Shot B , Shot on the Run, Track B .Languages: Common, Tuilvilanuue.Animal Companion (Ex): Chanil has a dire bat (see page62 <strong>of</strong> the Monster Manual) named Nightwing as an animalcompanion.Animal Companion Benefits: Chanil and Nightwingenjoy the link special quality. (Chanil’s Wisdom is too lowfor him to be able to cast ranger spells, so he and Nightwinggain no benefit from the share spells special quality.)Link (Ex): Chanil can handle Nightwing as a free action.He also gains a +4 circumstance bonus on all wild empathychecks and Handle Animal checks made regarding hisdire bat.Evasion (Ex): If Chanil is exposed to any effect thatnormally allows him to attempt a Reflex saving throwfor half damage, he takes no damage with a successfulsaving throw.Favored Enemy (Ex): Chanil gains a +6 bonus on hisBluff, Listen, Sense Motive, Spot, and Survival checks whenusing these skills against animals. He gains the same bonuson weapon damage.Against elves and magical beasts, he gains a +2 bonus onthese skill checks and on weapon damage rolls.Raptoran Traits: Raptorans can glide at a speed <strong>of</strong> 40feet, with average maneuverability. Raptorans have anunerring sense <strong>of</strong> direction and always know which wayis north. Chanil can fly for up to 10 minutes total during aday before becoming fatigued. A flying raptoran can make adive attack (as a charge, but must fly at least 30 feet, descendat least 10 feet, and use a piercing weapon to deal doubledamage on a hit).Swift Tracker (Ex): Track at normal speed without takingthe usual –5 penalty, or can track at double speed at only a–10 penalty.Woodland Stride (Ex): Chanil can move through naturalthorns, briars, overgrown areas, and similar terrain at hisnormal speed and without damage or other impairment.However, thorns, briars, and overgrown areas that are magicallymanipulated to impede motion still affect him.Possessions: +2 mithral chain shirt, +1 ring <strong>of</strong> protection, +1footbow (+1 Str bonus) with 20 arrows, +1 longspear, gloves <strong>of</strong>Dexterity +2, 20 pp.Delembril Vintagil, Supply ChiefDelembril has held several positions within the flockover her long span <strong>of</strong> years, and she has been supply chiefbefore as well. Having reached late middle age, she is notas spry or as patient as she once was and has grown a bitsnappish in her replies to unusual situations and demands.This curmudgeonly quality is one <strong>of</strong> the primary reasonsthat Jenlisa appointed her to this position; her attitudeensures that people won’t ask for anything unless theytruly need it.Delembril knows one <strong>of</strong> the cisterns needs to be replaced,but she doesn’t want to send out a crew to do that until sheCHAPTER 3RAPTORANS85
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C R E D I T SD E S I G NSKIP WILLIA
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no elf could predict which memory w
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premium. Thus, each individual can
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The elves have raised one form of e
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do spend time away from one another
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espects during this time, and those
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Stores Master: Charged with keeping
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would be the birthright of any full
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of feet above the forest floor. Mos
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Cleric Training: More than any othe
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ELF HISTORYAND FOLKLOREThe elves cl
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along with her son Hionyron, who wa
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and return her to her people.” In
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Table 1-3: Suffixesd% Suffix Meanin
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CHAPTER 5PRESTIGECLASSESfriendly—
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CHAPTER 5PRESTIGECLASSESYou no long
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CHAPTER 5PRESTIGECLASSES138small fe
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CHAPTER 5PRESTIGECLASSES140ranger.
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CHAPTER 5PRESTIGECLASSESIllus. by T
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CHAPTER 5PRESTIGECLASSESEncountersP
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CHAPTER 6CHARACTEROPTIONS146Conditi
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CHAPTER 6CHARACTEROPTIONS148If the
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CHAPTER 6CHARACTEROPTIONSIllus. by
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CHAPTER 6CHARACTEROPTIONSIllus. by
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CHAPTER 6CHARACTEROPTIONSIllus. by
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Table 6-3: Elf Ranger Racial Substi
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Table 6-5: Halfling Druid Racial Su
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CHAPTER 6CHARACTEROPTIONS160Table 6
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Class SkillsRaptoran fighter substi
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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CHAPTER 7EQUIPMENTAND MAGIC166anoth
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CHAPTER 7EQUIPMENTAND MAGICTable 7-
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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2nd-Level Ranger SpellWoodland Veil
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WOODLAND VEILIllusion (Glamer)Level
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CHAPTER 8CAMPAIGNS INTHE WILD178THE
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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CHAPTER 8CAMPAIGNS INTHE WILD182(lo
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CHAPTER 8CAMPAIGNS INTHE WILD184Ski
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CHAPTER 8CAMPAIGNS INTHE WILD186Tab
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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APPENDIX19261 Guards are needed to
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2THE CLIFFThe Rifinti dwelling lies
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supplies for craftwork. Lamps fuele
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Nae’fidrim: Female owl companion;
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Creatures: A cleric is always on du
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cloak of elvenkind, oil of magic we
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aptoran contraries. If visitors can