CHAPTER 1ELVES24Illus. by D. CrabappleGilmadrith for prudent strategy and for victory with minimalloss <strong>of</strong> life.The daughter <strong>of</strong> Corellon Larethian by his original consortAraushnee, Vandria was once as carefree and high-spiritedas any other member <strong>of</strong> the Seldarine (see Mythic Origins,page 25). However, when Araushnee led a treacherous assaulton the Seldarine, Vandria gathered forces to defend theother elf deities. The resulting carnage forever soberedher and cemented her commitment to aidingher people at times when taking up armsbecomes inevitable.Like Corellon Larethian, VandriaGilmadrith is a war deity, but where Corellonepitomizes the glory <strong>of</strong> individualcombat, Vandria embodies strategy, tactics,alliances, and close cooperation on thebattlefield. Such innately lawful aspects<strong>of</strong> war are alien to the chaotic soul <strong>of</strong>the elf, so Vandria normally has fewfollowers among the elf race. Still,even elves must sometimes learnto work together for the greatergood, and her worship blossoms asnever before when war looms on thehorizon. Known as Steelheart forher steady nature and steadfast protection,Vandria represents the ability<strong>of</strong> the elves to harden their carefree heartsand band together in times <strong>of</strong> trouble.Vandria appears as a middle-aged femaleelf with white hair bound in a severe braid,bearing an expression <strong>of</strong> grim and sorrowful resignation. Apair <strong>of</strong> feathered, steel-gray wings sprouts from her back,and an ornate silver helm with no visor protects her head.Her elven chain gleams with a radiant light, and she wieldsa longbow and a greatsword in combat.Vandria feels the death <strong>of</strong> every elf who perishes on thebattlefield, the pain <strong>of</strong> every elf maimed in combat, andthe grief <strong>of</strong> all those who lose loved ones to war. Thus, herprimary interest is in preventing war and in shortening itwhen it becomes necessary. Ever vigilant, she keeps watchfor dangers that threaten the elf race. On the battlefield,elves sometimes claim to see her folding her wings arounda threatened unit to protect it, or pointing out a hidden foe.As the only lawful-aligned deity in the elven pantheon,Vandria holds sway over laws, contracts, alliances, and allother types <strong>of</strong> formal agreements. Elders weighing judgmentin disagreements always invoke her and pray for the wisdomto dispense punishments fairly. Elves who need to makecritical decisions sometimes seek her counsel when facedwith a difficult choice.Because <strong>of</strong> the sorrow she feels when war claims her people,Vandria Gilmadrith is also known as the Lady <strong>of</strong> Grief. Allthose who grieve, whether through losses from violence orthrough the normal passage <strong>of</strong> time, pray to her for solace.Holy symbol <strong>of</strong>Vandria GilmadrithPortfolio: War, guardianship, justice, grief, vigilance,decision.Domains: Law, Protection, War.Special: Vandria does not accept evil clerics. Herclerics can be neutral, lawful neutral, lawful good, orneutral good.Cleric Training: Clerics <strong>of</strong> Vandria Gilmadrith begintheir training by serving in the watch, sitting with elderswhile they hear disputes, learning about thetraditional enemies <strong>of</strong> the elves, and servingas singers at funerals. As they advance,they may lead watch patrols, serve as secondsfor aggrieved parties bringing cases beforethe elders, help to shore up a community’sdefenses, and assist the master <strong>of</strong> armsin training young elves with weaponry.When war threatens, clerics<strong>of</strong> Vandria help the ruler form alliancesand plan strategy. They alsoinstruct elf warriors in close combattechniques. As they are prone totelling warriors who tend toward toomuch independence on the battlefield,“A wave <strong>of</strong> arrows is better thana lot <strong>of</strong> single bowshots.” After a battle,clerics <strong>of</strong> Vandria retrieve the dead from thebattlefield.Quests: Vandria’s quests <strong>of</strong>ten requireadventurers to visit rulers <strong>of</strong> other lands ondiplomatic missions, to hunt down lawbreakers,retrieve stolen property, or to gather informationcritical to preventing or winning a war.Prayers: Because Vandria prefers defense to <strong>of</strong>fense,prayers to her <strong>of</strong>ten take the form <strong>of</strong> promises to defendothers. “Let not my arm falter,” goes one common prayer,“lest the lives in my care be forfeit.” A prayer for aid in judgmentor help in making a decision might be expressed as “Letmy eyes see clearly and my heart be as steel.”Shrines: Temples to Steelheart are usually hidden fortresseswhose locations are known only to her worshipers andclergy. Situated in defensible caves, beneath huge trees, orin hidden vales, Vandria’s temples are stocked with weaponsand supplies so that they can double as last retreats for theentire community. A few <strong>of</strong> her shrines are little more thansimple tree houses situated at key vantage points so that herclerics can spot trouble on the horizon.Rites: Vandria’s clerics bless alliances and seal contracts.They also bless troops going into battle and lead memorialservices for those whose bodies could not be retrieved fromthe battlefield.Herald and Allies: A celestial elf 10th-level fighter/10thlevelwildrunner (see page 139) serves as Vandria’s heraldon the Material Plane. Her allies are formian taskmasters,formian myrmarchs, and hound archon heroes.Favored Weapon: Longbow.
ELF HISTORYAND FOLKLOREThe elves claim to be the first mortal race in the world, andthey are probably right. They certainly had complex civilizationslong before humankind walked the earth, and they mayeven have tamed the forest primeval, as some <strong>of</strong> their legendsclaim. Though they do not feel tied to any single place andmay abandon a city when the site no longer suits their needs,a few <strong>of</strong> their cities have reportedly existed almost since thedawn <strong>of</strong> time—and no one can prove otherwise. Thoughspecific customs may change overtime, elven culture remainsamong the richest that anyrace can boast.No one knows exactlywhen the first elvesset foot on the floor<strong>of</strong> the first forest, butlegend holds that theelves arose in the aftermath<strong>of</strong> a divine battlebetween two powerfulgods. Whether ornot this tale and otherlegends handed downfrom parent to childare true, they explainmuch about why theelven soul treasures freedomabove all else, howthe elven style <strong>of</strong> combatevolved, and howthe elves came to possesstheir affinity formagic and nature.Roleplaying Application:Thoughelves are not creatures<strong>of</strong> tradition, their legendsare still part <strong>of</strong>their racial identity.What is your character’sfavorite legend? Is there a legendarycharacter that inspiresher? Does she plan to create new legends <strong>of</strong> her own, basedon her personal exploits?MYTHIC ORIGINSIn the time before time, the gods sprang fully formedfrom the primeval void. All these first gods were equallyendowed with the power <strong>of</strong> the cosmos, and each claimedjurisdiction over certain aspects <strong>of</strong> the universe. In a spirit<strong>of</strong> cooperation that has not been seen since, they built theworlds together, separating matter from energy, land fromsea, and sky from earth.Gruumsh runs from a hail <strong>of</strong> arrowsThe wiser gods banded together and called themselvesthe Seldarine, or Brothers and Sisters <strong>of</strong> the Wood. Whilethe other gods squabbled over custody <strong>of</strong> the various aspects<strong>of</strong> the worlds they had jointly created, the Seldarine usedtheir power to cover the barren lands <strong>of</strong> the world with lushforests, tall grasses, flowers <strong>of</strong> incredible beauty, and animals<strong>of</strong> every kind. Moradin, Yondalla, and Garl Glittergold alliedwith the Seldarine, claiming the mountains, plains, hills,and underground areas <strong>of</strong> the new world as their own. WhenGruumsh, the evil god who later fathered the orc race, realizedthat there was no good portion <strong>of</strong> the world left for him, hegrew black with rage. Seizingthe caves, rocky cliffs, andsections <strong>of</strong> the darknessbelow that no one elsewanted, he began toplot his revenge.Gruumsh decidedto build for himselfa magnificent fortressdirectly on the surface<strong>of</strong> the world thatthe other gods hadclaimed. One by one,he tore out <strong>of</strong> theground the toweringtrees that graced theforests. One by one,he stripped them <strong>of</strong>their branches and laidthem atop one anotherto build a vast, crudestructure to house thearmies he intendedto create. Gruumshcleared miles uponmiles <strong>of</strong> forested landin this way, leaving behindbarren desertsupon which nothingwould grow. CorellonLarethian, lord and creator<strong>of</strong> the earth’s vastforests, ordered him to cease—and the orc god’s reply was to seizeAraushnee, a darkly beautiful goddess who was Corellon’sconsort, and imprison her within his crude fortress.Corellon would not be goaded so easily into fury.Choosing a tall, perfect tree, he fashioned its trunk into amagnificent longbow and made from its branches a set <strong>of</strong>true-flying arrows. From atop a mountain many miles awayhe nocked an arrow to his bow and fired upon Gruumsh’sfortress. Again and again he fired, and each <strong>of</strong> his arrowsflew through some chink between the logs and found itsmark, piercing the orc god’s body until his blood ran likea river, undermining the sandy base upon which he hadIllus. by T. BaxaCHAPTER 1ELVES25
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its eggs. At such times, they toler
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THE RAPTORAN PANTHEONThe typical ra
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Prayers: Prayers to the Stormfather
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“Welcome, friend,” said a human
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year since, and they share the care
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D: Domain spell. Domains: Protectio
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characteristics are summarized in t
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CHAPTER 3RAPTORANS90Authority Figur
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CHAPTER 4OTHERRACES92a humanlike ra
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CHAPTER 4OTHERRACES94ment, finding
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CHAPTER 4OTHERRACES96Illus. by S. B
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Table 4-1: The CentaurHit Base Atta
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CHAPTER 4OTHERRACES100nomadic gnoll
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Table 4-2: The GnollBase Fort Ref W
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CHAPTER 4OTHERRACES104of the humano
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CHAPTER 4OTHERRACESsneak attack, bu
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CHAPTER 5PRESTIGECLASSES108Shadowda
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CHAPTER 5PRESTIGECLASSESIllus. by W
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CHAPTER 5PRESTIGECLASSES112the foll
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CHAPTER 5PRESTIGECLASSES114Entry Re
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CHAPTER 5PRESTIGECLASSESIllus. by J
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CHAPTER 5PRESTIGECLASSESLUCKSTEALER
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CHAPTER 5PRESTIGECLASSESEL 11: Kuly
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CHAPTER 5PRESTIGECLASSES124spellcas
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CHAPTER 5PRESTIGECLASSES130raptoran
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CHAPTER 5PRESTIGECLASSES132Table 5-
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CHAPTER 5PRESTIGECLASSESfriendly—
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CHAPTER 5PRESTIGECLASSESYou no long
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CHAPTER 5PRESTIGECLASSES138small fe
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CHAPTER 5PRESTIGECLASSES140ranger.
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CHAPTER 5PRESTIGECLASSESIllus. by T
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CHAPTER 6CHARACTEROPTIONS146Conditi
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CHAPTER 6CHARACTEROPTIONS148If the
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CHAPTER 6CHARACTEROPTIONSIllus. by
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CHAPTER 6CHARACTEROPTIONSIllus. by
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Table 6-3: Elf Ranger Racial Substi
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CHAPTER 6CHARACTEROPTIONS160Table 6
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Class SkillsRaptoran fighter substi
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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CHAPTER 7EQUIPMENTAND MAGIC166anoth
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CHAPTER 7EQUIPMENTAND MAGICTable 7-
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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2nd-Level Ranger SpellWoodland Veil
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WOODLAND VEILIllusion (Glamer)Level
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CHAPTER 8CAMPAIGNS INTHE WILD178THE
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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CHAPTER 8CAMPAIGNS INTHE WILD182(lo
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CHAPTER 8CAMPAIGNS INTHE WILD184Ski
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CHAPTER 8CAMPAIGNS INTHE WILD186Tab
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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APPENDIX19261 Guards are needed to
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2THE CLIFFThe Rifinti dwelling lies
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supplies for craftwork. Lamps fuele
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Nae’fidrim: Female owl companion;
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Creatures: A cleric is always on du
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cloak of elvenkind, oil of magic we
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aptoran contraries. If visitors can