CHAPTER 3RAPTORANS66Illus. by J. JarvisJust as they were finishing, the hunting chief came by. “Risili,bring your group to the Gathering Tree,” he said.“We get to hunt!” cried Risili, and all <strong>of</strong> Kalithi’s age-matesdove out <strong>of</strong> the dwelling door and into midair, the remains<strong>of</strong> their lunches forgotten.Descending back to the canyon floor, Risili, Kalithi,and Vangila joined three <strong>of</strong> the male age-mates <strong>of</strong> theirhatching under the direction <strong>of</strong> an older leader capable<strong>of</strong> true flight. Taking up their bows, the young raptoranscrept through the scrubby underbrush <strong>of</strong> the canyon floorwhile the leader soared overhead, indicating with a gesturewhenever his keen eyes spotted game. Kalithi and Risilidowned a rabbit each, and Vangilabagged a mole. No one got more thanone animal, but it was a good hunt.When I’m able to fly, I’ll be a truly greathunter, Kalithi thought.Returning to camp, they cleanedtheir kills and handed them <strong>of</strong>fto the supply chief, who debonedand sliced the meat for drying.Their parents would take care <strong>of</strong>the game for the family’s meals;the young raptorans’ kills wereconsidered excess and were storedas winter food.After a supper <strong>of</strong> roast boarmeat and potatoes, Kalithi and herfamily enjoyed the berry pie her motherhad madefor dessert.Then theyadjourned tothe Great Hall fora debate. The topicwas whether to allowa party <strong>of</strong> human adventurersto pass through thewest edge <strong>of</strong> the raptorans’ territory.After an hour <strong>of</strong> discussion,the flock voted to grant permission.Since it was still two hours before moonsetand the weather was fine, Kalithi decided topractice using her wings. She leaped high intothe sky from her perch atop the cliff and glided allthe way across the canyon, descending gradually until shelanded against the far wall just a few feet above the canyonfloor.Clutching the cliff wall with her talons, Kalithi laughed,intoxicated by her longest glide to date. Then she hoppeddown from her landing site to begin the long walk backacross the canyon floor. When she got to the bottom <strong>of</strong> thecliff where her flock lived, she climbed up a dangling ropeladder and found her way home.Slipping into her room, Kalithi fell onto her bed, too tiredeven to undress. My wings are getting stronger—I can feel it, shethought as she composed herself for sleep. Perhaps I’ll find outsoon when I can begin my walk.DESCRIPTIONUnlike the previous two chapters, which covered races previousdescribed in the Player’s Handbook, this chapter gives afull description <strong>of</strong> raptorans, their racial traits, and all otherinformation necessary for creating raptoran characters.OVERVIEWRaptorans are unique among the common races for theirability to fly. In ancient times, the raptorans made a pactwith the lords <strong>of</strong> the Elemental Plane<strong>of</strong> Air, gaining the ability to fly inexchange for pledging the finestwarriors <strong>of</strong> their race to the service<strong>of</strong> the air elementals in various extraplanarbattles. Although the elementalshave not called upon the raptorans forassistance in generations, the pact enteredinto by those distant ancestors continues toshape raptoran society today.To ensure that only the fittest and mostcapable raptorans are available to fill theranks <strong>of</strong> these would-be warriors, the agreementwith the elementals called forthe raptorans to put their <strong>of</strong>fspringthrough a test <strong>of</strong> survival and selfreliancecalled the Walk <strong>of</strong> the FourWinds. To this day, every member <strong>of</strong> araptoran flock must undergo this trialbefore becoming able to fly. When theflock chief judges a young adult raptoranto be ready for the walk, thatraptoran can leave immediatelyto start the test. Those who do notleave at their earliest opportunityare referred to by other members <strong>of</strong>the community as “gliders” (reflectingtheir limited capacity to usetheir wings).The pact led to the creation<strong>of</strong> the skypledged, who drawtheir ranks from raptoran druidsand clerics. By vowing to forgo earth, fire, and water spells,skypledged gain great flexiblity in spellcasting as well asever-increasing power over the wind. Skypledged are notstructured in a single great organization but scattered amongthe tribes, each honoring the pact as he or she sees best. (Theskypledged prestige class is described starting on page 126.)The pact also set out details regarding the creation <strong>of</strong>the stormtalons, the organization <strong>of</strong> elite raptoran soldierswho assist raptoran flocks that find themselves in danger.(The stormtalon prestige class is described starting onpage 131.)Raptorans engage in footbow practice
Personality: Raptorans have a reputation for being deepthinkers who always weigh their options carefully. They’renotorious for treating strangers coolly, yet they’re also slowto judge and usually give newcomers ample time to provethemselves worthy <strong>of</strong> friendship. They are slow to anger buteven slower to forgive an insult or injury.When faced with uncertainty, raptorans usually retreatto a safe distance and settle down to observe and ponderthe situation for a while. Their detractors dismiss thisbehavior as cowardly or indecisive, yet raptorans are perfectlycapable <strong>of</strong> improvising when the need arises, andthey generally stick to a task once they have decided howto take it on. Raptorans seldom flee from danger; they justback <strong>of</strong>f a little.Raptorans love to argue and debate, whether or not theyactually agree with the philosophy they are defending sopassionately. They do not, however, waste time arguingwhen danger threatens or when they perceive that time is<strong>of</strong> the essence.A raptoran’s cautious nature takes a back seat wheneverphysical violence is imminent. In the blink <strong>of</strong> an eye, a raptoran’sdemeanor can change from serene to fierce. In combat,raptorans attack their enemies with savage aggressiveness,seeking overwhelming victory as quickly as possible.Physical Description: Feathered wings are a raptoran’ssingular identifying feature. When fully outstretched, theyspan 10 to 12 feet, although raptorans (when not flying) aremore comfortable with them folded behind their backs. Aninterlocking series <strong>of</strong> ligaments allows raptorans to locktheir wings in the outstretched position, enabling them toglide for long periods without tiring. The wing feathers areordinarily white, with black-tipped feathers appearing more<strong>of</strong>ten as a raptoran ages.Raptorans tend to be thinner and slightly taller thanhumans, with most <strong>of</strong> their extra height in their legs; theirarms are likewise somewhat longer. They average justover 6 feet tall and weigh around 150 pounds. Their legsend in bony talons that aren’t particularly sharp but havetremendous gripping strength. Raptoran hands are muchlike human hands, but each finger ends in a thick, almostclawlike fingernail. The race does not have facial hair, butdowny feathers on a raptoran’s scalp can resemble hair whenviewed at a distance. Some female raptorans have a row <strong>of</strong>more substantial feathers running from earlobe to earlobeacross the back <strong>of</strong> the head and neck. Females can fan outthis neck ruff to display it; male raptorans consider a wellgroomedneck ruff to be attractive.Raptoran clothing tends to be utilitarian and streamlined.Garb that’s heavy, restrictive, or too loose would impedeflight, so most raptorans rely on a close-fitting shirt and asimple set <strong>of</strong> breeches. Because a raptoran’s feathered wingsprovide better insulation than a down quilt, lightly dressedraptorans are comfortable even in cold climes.Raptoran clothing includes straps and buckles forkeeping pockets closed, because raptorans in flight wouldotherwise drop coins and other possessions. Danglingjewelry is disdained as an annoyance in flight. Raptoranssometimes dye individual wing feathers in arrestingcombinations—a decorative art not unlike the cosmeticsthat some humans wear.Relations: Strangers who meet raptorans usually receivecordial but wary treatment. To a raptoran, any unfamiliarbeing is potentially an ally or an enemy, and she keeps herdistance until she can be sure <strong>of</strong> a newcomer’s intentions.Other creatures <strong>of</strong>ten consider raptorans to be alo<strong>of</strong> andsomewhat snobbish toward creatures that cannot fly. Thetruth <strong>of</strong> the matter is that while raptorans literally look downon land-bound creatures, that situation is more a matter <strong>of</strong>circumstance than <strong>of</strong> arrogance. Raptorans instinctivelypity creatures that can’t soar on the winds, but they’reintrospective enough to realize that not everyone sharesthe desire to fly.As hunters and ranchers on the edge <strong>of</strong> civilization,raptorans tend to be territorial. They tolerate travelers whoare just passing through their territories, but they expectvisitors to ask permission before hunting or harvestingforest plants in the area. Those who tarry overlong in raptoranterritory—and those who settle too close for raptorancomfort—face increasing harassment from, and eventualwar with, the raptorans.Raptorans tend to be tolerant <strong>of</strong> other folk who come tovisit and not to stay. They <strong>of</strong>ten barter with gnomes andhalflings, trading game, furs, and other products for metalgoods, cloth, and salt.Raptorans regard most sylvan fey creatures as charmingbut somewhat frivolous. Raptorans are no fools, and they treatkobolds, goblins, orcs, and other warlike creatures with extracaution. They find dwarves somewhat odd, even comical tolook at because <strong>of</strong> their stout bodies and long beards. Theyalso think <strong>of</strong> dwarves as strange folk because <strong>of</strong> their habit<strong>of</strong> living underground.Alignment: Raptorans love their freedom and tendstrongly toward chaotic alignments. Their tribal structureand small communities reflect their individualism.Raptorans also favor good over evil. They dislike excess andnever seek to dominate others or own more than they need.They stand ready to give a helping hand to others in need,as long as such help doesn’t entangle them in the affairs <strong>of</strong>far-<strong>of</strong>f lands.Raptoran Lands: A typical raptoran community liveseither in spiraling towers built in a hollow or depressionhalfway up a canyon cliff, or in large communal dwellingsexcavated into the side <strong>of</strong> a cliff. Cliffs with overhangs andsouthern exposures are particularly comfortable for raptorans.If a canyon has a prevailing breeze that blows throughit, raptorans regard that location as a particularly auspiciousplace to live.While raptorans do engage in some agriculture (mostlyfruit orchards), they subsist on hunting whatever herdanimals are prevalent near their cliff dwellings. Thus,they usually live far from large settlements <strong>of</strong> other races,in areas where game is plentiful and the hunting is good.CHAPTER 3RAPTORANS67
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C R E D I T SD E S I G NSKIP WILLIA
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no elf could predict which memory w
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premium. Thus, each individual can
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The elves have raised one form of e
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do spend time away from one another
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CHAPTER 5PRESTIGECLASSESIllus. by J
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CHAPTER 5PRESTIGECLASSESLUCKSTEALER
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CHAPTER 5PRESTIGECLASSESIllus. by J
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CHAPTER 5PRESTIGECLASSESEL 11: Kuly
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CHAPTER 5PRESTIGECLASSES124spellcas
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CHAPTER 5PRESTIGECLASSES126save bon
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CHAPTER 5PRESTIGECLASSESmore than o
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CHAPTER 5PRESTIGECLASSES130raptoran
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CHAPTER 5PRESTIGECLASSES132Table 5-
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CHAPTER 5PRESTIGECLASSESfriendly—
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CHAPTER 5PRESTIGECLASSESYou no long
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CHAPTER 5PRESTIGECLASSES138small fe
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CHAPTER 5PRESTIGECLASSES140ranger.
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CHAPTER 5PRESTIGECLASSESIllus. by T
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CHAPTER 5PRESTIGECLASSESEncountersP
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CHAPTER 6CHARACTEROPTIONS146Conditi
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CHAPTER 6CHARACTEROPTIONS148If the
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CHAPTER 6CHARACTEROPTIONSIllus. by
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CHAPTER 6CHARACTEROPTIONSIllus. by
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Table 6-3: Elf Ranger Racial Substi
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Table 6-5: Halfling Druid Racial Su
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CHAPTER 6CHARACTEROPTIONS160Table 6
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Class SkillsRaptoran fighter substi
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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CHAPTER 7EQUIPMENTAND MAGIC166anoth
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CHAPTER 7EQUIPMENTAND MAGICTable 7-
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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CHAPTER 7EQUIPMENTAND MAGICIllus. b
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2nd-Level Ranger SpellWoodland Veil
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WOODLAND VEILIllusion (Glamer)Level
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CHAPTER 8CAMPAIGNS INTHE WILD178THE
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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CHAPTER 8CAMPAIGNS INTHE WILD182(lo
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CHAPTER 8CAMPAIGNS INTHE WILD184Ski
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CHAPTER 8CAMPAIGNS INTHE WILD186Tab
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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CHAPTER 8CAMPAIGNS INTHE WILDIllus.
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APPENDIX19261 Guards are needed to
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2THE CLIFFThe Rifinti dwelling lies
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supplies for craftwork. Lamps fuele
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Nae’fidrim: Female owl companion;
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Creatures: A cleric is always on du
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cloak of elvenkind, oil of magic we
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aptoran contraries. If visitors can