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Races of Wild

Races of Wild

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CHAPTER 3RAPTORANS86knows whether the flock is going to carve out a new levelinto the living rock <strong>of</strong> the cliff face. A leaky cistern is onething, but that amount <strong>of</strong> excavation will tax the flock’sresources to the utmost. That decision has already draggedout for far too long in debate, primarily because everyoneis now busy whispering about the elves in the area. Of allthe useless nonsense!To make matters worse, the war chief is constantly afterher to make more charcoal to fire the forge for weapons. She’sreminded him several times that you can’t make charcoal t<strong>of</strong>ire the forge in a day, but he doesn’t listen. There isn’t muchmetal anyway, so he’ll have to be content with making bowsand arrows rather than stockpiling foot spikes and swords.Unless, <strong>of</strong> course, someone else in this community (namelyMiithi, the hunting chief) wants to ask his elf friends if they’lltrade for some more metal.On top <strong>of</strong> all that, Henesku has been whining that theflock needs extra food stores because everyone looks fatigued.Of course people are tired! Who wouldn’t be from all thatweapon practice?Delembril Vintagil: Female raptoran rogue 2/cleric 6;CR 8; Medium humanoid (raptoran); HD 4d6+4 plus 4d8+4;hp 42; Init +1; Spd 30 ft., fly 45 ft. (average); AC 15, touch 11,flat-footed 14; Base Atk +5; Grp +3; Atk or Full Atk +7 melee(1d6–1/18–20, +1 rapier); SA sneak attack +1d6, spells, turnundead 4/day (+1, 2d6+7, 6th); SQ evasion, low-light vision,substitution levels; AL NG; SV Fort +6, Ref +6, Will +9; Str7, Dex 13, Con 12, Int 11, Wis 18, Cha 13.Skills and Feats: Appraise +5, Climb +5 (+7 ropes), Concentration+7, Gather Information +10, Heal +10, Jump+8, Knowledge (local) +5, Listen +9, Search +7, Spot +11,Survival +4 (+6 following tracks), Use Rope +6; Brew Potion,Investigator, Weapon Finesse.Languages: Common, Tuilvilanuue.Raptoran Traits: Raptorans can glide at a speed <strong>of</strong> 40 feet,with average maneuverability. Raptorans have an unerringsense <strong>of</strong> direction and always know which way is north. Araptoran spellcaster gains +1 caster level for Air spells. Thisraptoran can fly for 1 round at no penalty, or for 2 rounds atthe cost <strong>of</strong> becoming fatigued. A flying raptoran can make adive attack (as charge, but must fly at least 30 feet, descend atleast 10 feet, and use a piercing weapon to deal double damageon a hit).Substitution Levels: Raptoran cleric 1st, raptoran cleric3rd. See page 160.Cleric Spells Prepared (caster level 6th): 0—create water (2),detect poison, light, mending; 1st—bless, comprehend languages,endure elements, raptor’s sight† D , shield <strong>of</strong> faith; 2nd—calm emotions(DC 16), hold person (DC 16), locate object D , make whole,silence; 3rd—create food and water, enduring flight† D , removedisease, stone shape.†New spell described in Chapter 7.D: Domain spell. Domains: Sky† (+5 ft. bonus to glide/flyspeed; Spot is a class skill), Travel (freedom <strong>of</strong> movement upto 6 rounds/day; Survival is a class skill).†New domain described on page 174.Possessions: +1 rapier, +1 leather armor, amulet <strong>of</strong> natural armor+1, wand <strong>of</strong> cure moderate wounds (30 charges), divine scroll <strong>of</strong>daylight and summon monster III, gold ring (450 gp).Miithi Xantiro, Hunting ChiefMiithi has been hunting chief for a long time and washoping to take a break from that position this year. One <strong>of</strong>his best young hunters, Chanil Akiilin, had been hoping tobe appointed for some time, but he was given the position<strong>of</strong> war chief instead. Still, Jenlisa is a wise woman, and sheprobably had a good reason for that decision.Lately, Miithi has had his hands full training the youngmembers <strong>of</strong> the flock to hunt. For some reason, they seemless focused than the youth <strong>of</strong> previous seasons, and he hashad a difficult time getting them to concentrate on the taskat hand. They seem overtired.Miithi is tired himself—because he has been makingmidnight flights across the lake to spend time with a smallgroup <strong>of</strong> elf females. One <strong>of</strong> the elves has been giving himlessons in magic, bringing out the innate magical abilitythat he never knew he had. Miithi has mentioned the elvesto Jenlisa, but he hasn’t said anything about the magic lessons.Nor has he spoken <strong>of</strong> the fact that he sometimes can’tremember any details <strong>of</strong> his visits to the elves.Game has been plentiful this season, and Miithi has hadno difficulty meeting Henesku’s demands for more food tostore. Delembril, the supply chief, has had to scramble to getall that meat dried and find places to store it, but the flock’slands have provided well this season.Miithi Xantiro: Male raptoran ranger 8/sorcerer 2;CR 10; Medium humanoid (raptoran); HD 8d8+24 plus2d4+6; hp 74; Init +2; Spd 30 ft., fly 40 ft. (average); AC19, touch 13, flat-footed 17; Base Atk +9; Grp +10; Atk +13ranged (1d8+1/×3 plus 1d6 electricity, +1 shock footbow) or+11 melee (1d8+1/×3, masterwork longspear); Full Atk+11/+11/+6 ranged (1d8+1/×3 plus 1d6 electricity, +1 shockfootbow) or +11/+6 melee (1d8+1/×3, masterwork longspear);Space/Reach 5 ft./5 ft. (10 ft. with longspear); SA favoredenemy (animals +4, giants +2), spells; SQ animal companion(dire hawk), animal companion benefits, familiar, familiarbenefits, low-light vision, raptoran traits, swift tracker, wildempathy +9 (+5 magical beasts), woodland stride; AL CG;SV Fort +9, Ref +8, Will +6; Str 13, Dex 14, Con 16, Int 8,Wis 12, Cha 11.Skills and Feats: Climb +3, Handle Animal +6, Hide+13, Jump +11, Listen +6 (+8 with familiar), Move Silently+13, Ride +4, Spellcraft +1, Spot +15 (+17 with familiar,+18 in bright light), Survival +12; Alertness*, EnduranceB , Improved Critical (footbow), Manyshot B , PointBlank Shot, Precise Shot, Rapid Shot B , Track B , WeaponFocus (footbow).Languages: Common, Tuilvilanuue.Animal Companion (Ex): Miithi has a dire hawk namedSunbeam as an animal companion. Sunbeam’s abilities and

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