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sol invictus.indd

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EXALTED • SOL INVICTUSthe more detailed the description of this connectionis.INTENTION-GLEANING STYLECost: 5 motesDuration: InstantType: SimpleMinimum Investigation: 5Minimum Essence: 3Prerequisite Charms: Guilt-Finding InquisitorMethodWith this Charm, a Solar can determineexactly what a suspicious individual’s intentionsand plans are without even speaking to him. Thecharacter must select an individual target whomshe can look directly at. If the target’s PermanentEssence is lower than or equal to the Solar’s, theplayer receives a basic description of what thetarget’s current intentions are. This will provideinformation about any short-term plans, but won’tprovide detail about anything more than two orthree steps removed from current actions. Forexample, this Charm might detect a spy’s intentionof slipping past a border patrol to reach the capitalcity, but not his plan of assassinating a noble there,or the intended repercussions of that act.CONSPIRACY-REVEALING PRANACost: 10 motes, 1 WillpowerDuration: VariesType: SimpleMinimum Investigation: 5Minimum Essence: 4Prerequisite Charms: Intention-GleaningStyleBy reading deeply into the behavior of amember, the Solar can discern the scope and motiveof a secretive conspiracy. To use this Charm, thecharacter must spend at least one day observing aperson he suspects is a member of a conspiracy orsecret organization. He may choose to also examineanyone he suspects of being a confederate of hisprimary suspect. After doing so, the character makesa Wits + Investigation roll, adding one die for eachobserved confederate who is actually a memberof the group. With one success, the charactercan confirm the existence of the conspiracy andwhich observed individuals are members; withthree successes, he can determine the scope of thegroup, as well as whether any other individual henames is involved; at five successes, he can trackdown members he has not previously encountered.Furthermore, one success will give him a one ortwo word summation of the conspiracy’s purpose;three successes will grant a fairly specific outline asto its purpose; five will provide information aboutits specific plans as well.UNSPOKEN WORDS EXTRACTIONCost: 8 motes, 1 WillpowerDuration: One sceneType: SimpleMinimum Investigation: 5Minimum Essence: 3Prerequisite Charms: Irresistible QuestioningTechniqueOften what is not said in a conversation is moreimportant than what is — a cagey Solar, however,can hear both. For the remainder of the scene,the Exalt can hear the careful omissions and deftevasions of anyone he speaks to as if they werespoken aloud. Any information someone purposelyavoids or fails to mention in a conversation with theSolar would qualify. However, this Charm cannotprovide information about a subject that the targetsimply does not think to bring up; it only penetratespurposeful dissimulation.THOUGHT-PLUMBING APPROACHCost: 10 motes, 1 Willpower, 1 lethal healthlevelDuration: One sceneType: SimpleMinimum Investigation: 5Minimum Essence: 5100

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