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sol invictus.indd

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CHAPTER 2 • EXTENDED CHARM TREESThe slow, onward march of time is inevitable— except to the Chosen of the Sun. With this Charm,the character can stave off the aging of a mortal for ayear. The Solar need merely lay his hands upon thetarget and fill him with youthful Essence, spendingthe motes, Willpower, and experience necessary.For a period of one year after the activation ofthis Charm, the target will not age in any way,remaining instead at their current age. At the endof that yearlong period, their aging will resume asnormal, from the point at which it stopped.Once a character has had this Charm used uponhim once by a certain Exalt, a bond of Essenceis forged between the two. Once the initial yearhas expired, the Exalt can renew the effects ofthis Charm by activating it and paying 15 motesand 1 Willpower — no expenditure of additionalexperience is necessary.MIND-EASING TECHNIQUECost: 10 motes, 1 WillpowerDuration: One dayType: SimpleMinimum Medicine: 5Minimum Essence: 4Prerequisite Charms: Healing TranceMeditationWith this Charm, the Exalt can ease the painand suffering of one who is mentally ill. To use thisCharm, the Solar must speak carefully and calmlyto one suffering from mental illness for a period offive minutes for each derangement that individualis suffering from. At the conclusion of that time, theveil of illness lifts and the ill character is immune tothe effects of madness for the remainder of the day.At the end of that time, the madness will return.However, characters may attempt to treat thismadness through more conventional means whilethe individual is under the effects of this Charm.This Charm cannot suppress the effects of the GreatCurse.SOUL-UNBINDING TOUCHCost: 10 motes, 1 Willpower, 1 experiencepointDuration: One hourType: SimpleMinimum Medicine: 5Minimum Essence: 5Prerequisite Charms: Mind-EasingTechniqueThe Solar who focuses on healing the mindas well as the body can work wonders upon thosewho suffer. With this Charm, she can even rescuea character from effects that would enslave hismind. In order to use the Soul-Unbinding Touch,the target must be willing, or forcefully restrained;the character must touch his head, and enter into adeep meditation for an hour, during which time sheexplores deep within the patient’s subconscious. Atthe end of this time, any effects which have altered,controlled, or bound the mind of the target fallaway, even those with permanent durations. A sideeffect of this is that any memories of actions takenagainst the character’s will begin to fade away,disappearing completely within a year.THRONG-CURING METHODCost: 15 motes, 1 Willpower, 1 lethal healthlevelDuration: One dayType: SimpleMinimum Medicine: 5Minimum Essence: 4Prerequisite Charms: Anointment ofMiraculous HealthOne Exalted healer alone is enough to turna group of green nurses into a brilliant team ofsurgeons and physicians. This Charm allows acharacter to channel his healing energies through hissubordinates, greatly increasing their ability to healthe sick and wounded. While this Charm is active,the character may activate any Medicine Charmhe knows and grant it to a number of subordinatesequal to his Medicine rating; each of them can then115

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